#include <PSPFSound.h>
Inherits PSPFObject.
Public Member Functions | |
PSPFSound (char *filename, int stream, int channel) | |
PSPFSound. | |
~PSPFSound () | |
~PSPFSound | |
void | Play () |
Play. | |
void | Stop () |
Stop. | |
void | Pause () |
Pause. | |
void | SetLoop (bool isTrue) |
SetLoop. | |
void | SetChannel (int channel) |
SetChannel. |
PSPFSound::PSPFSound | ( | char * | filename, | |
int | stream, | |||
int | channel | |||
) |
Loads a sound type Load a sound type in Channel (0 at 7) Support formats: wav, bgm, mod, it, xm or sm3
filename | name and path from file | |
stream | STREAM = sound is streamed or NONE = sound is entierly loaded in memory | |
channel | channel for sound play |
PSPFSound::~PSPFSound | ( | ) |
~PSPFSound
Remove and delete sound from memory
void PSPFSound::Play | ( | ) |
Play.
Play sound
void PSPFSound::Stop | ( | ) |
Stop.
Stop sound
void PSPFSound::Pause | ( | ) |
void PSPFSound::SetLoop | ( | bool | isTrue | ) |
SetLoop.
Set loop sound
isTrue | "true" for loop |
void PSPFSound::SetChannel | ( | int | channel | ) |
SetChannel.
Set channel
channel | int value from 0 at 7 |