/***************************************************************************

    Nemesis (Hacked?)       GX400
    Nemesis (World?)        GX400
    Twin Bee                GX412
    Gradius                 GX456
    Galactic Warriors       GX578
    Konami GT               GX561
    RF2                     GX561
    Salamander (Version D)  GX587
    Salamander (Version J)  GX587
    Lifeforce (US)          GX587
    Lifeforce (Japan)       GX587
    Black Panther           GX604
    City Bomber (World)     GX787
    City Bomber (Japan)     GX787
    Hyper Crash (Version D) GX790
    Hyper Crash (Version C) GX790
    Kitten Kaboodle         GX712
    Nyan Nyan Panic (Japan) GX712


driver by Bryan McPhail
modified by Eisuke Watanabe
 spthx to Unagi,rassy,hina,nori,Tobikage,Tommy,Crimson,yasuken,cupmen,zoo

Notes:
- blkpnthr:
There are sprite priority problems in upper part of the screen ,
they can only be noticed in 2nd and 4th level .
Enemy sprites are behind blue walls 2 level) or metal construction (4 )
but when they get close to top of the screen they go in front of them.
--
To display score, priority of upper part is always lower.
So this is the correct behavior of real hardware, not an emulation bug.

***************************************************************************/

#include "driver.h"
#include "vidhrdw/generic.h"
#include "cpu/z80/z80.h"
#include "sound/ay8910.h"
#include "sound/2151intf.h"
#include "sound/3812intf.h"
#include "sound/vlm5030.h"
#include "sound/k005289.h"
#include "sound/k007232.h"
#include "sound/k051649.h"

static data16_t *ram;
static data16_t *ram2;

extern data16_t *nemesis_videoram1b;
extern data16_t *nemesis_videoram1f;
extern data16_t *nemesis_videoram2b;
extern data16_t *nemesis_videoram2f;
extern data16_t *nemesis_characterram;
extern data16_t *nemesis_xscroll1,*nemesis_xscroll2, *nemesis_yscroll;
extern size_t nemesis_characterram_size;

READ16_HANDLER( nemesis_videoram1b_word_r );
READ16_HANDLER( nemesis_videoram1f_word_r );
WRITE16_HANDLER( nemesis_videoram1b_word_w );
WRITE16_HANDLER( nemesis_videoram1f_word_w );
READ16_HANDLER( nemesis_videoram2b_word_r );
READ16_HANDLER( nemesis_videoram2f_word_r );
WRITE16_HANDLER( nemesis_videoram2b_word_w );
WRITE16_HANDLER( nemesis_videoram2f_word_w );
READ16_HANDLER( nemesis_characterram_word_r );
WRITE16_HANDLER( nemesis_characterram_word_w );
VIDEO_UPDATE( nemesis );
VIDEO_START( nemesis );
VIDEO_UPDATE( salamand );
MACHINE_INIT( nemesis );

WRITE16_HANDLER( nemesis_gfx_flipx_w );
WRITE16_HANDLER( nemesis_gfx_flipy_w );
WRITE16_HANDLER( salamander_palette_word_w );

WRITE16_HANDLER( gx400_xscroll1_word_w );
WRITE16_HANDLER( gx400_xscroll2_word_w );
WRITE16_HANDLER( gx400_yscroll_word_w );
WRITE16_HANDLER( gx400_yscroll1_word_w );
WRITE16_HANDLER( gx400_yscroll2_word_w );
READ16_HANDLER( gx400_xscroll1_word_r );
READ16_HANDLER( gx400_xscroll2_word_r );
READ16_HANDLER( gx400_yscroll_word_r );
READ16_HANDLER( gx400_yscroll1_word_r );
READ16_HANDLER( gx400_yscroll2_word_r );

extern data16_t *nemesis_yscroll1, *nemesis_yscroll2;

WRITE16_HANDLER( nemesis_palette_word_w );

int irq_on = 0;
int irq1_on = 0;
int irq2_on = 0;
int irq4_on = 0;


MACHINE_INIT( nemesis )
{
	irq_on = 0;
	irq1_on = 0;
	irq2_on = 0;
	irq4_on = 0;
}



INTERRUPT_GEN( nemesis_interrupt )
{
	if (irq_on)
		cpunum_set_input_line(0, 1, HOLD_LINE);
}


WRITE16_HANDLER( salamand_soundlatch_word_w )
{
	if(ACCESSING_LSB) {
		soundlatch_w(offset,data & 0xff);
		cpunum_set_input_line(1,0,HOLD_LINE);
	}

//logerror("z80 data write\n");

//cpunum_set_input_line(1,INPUT_LINE_NMI,PULSE_LINE);
}

static int gx400_irq1_cnt;

INTERRUPT_GEN( konamigt_interrupt )
{
	if (cpu_getiloops() == 0)
	{
		if ( (irq_on) && (gx400_irq1_cnt++ & 1) ) cpunum_set_input_line(0, 1, HOLD_LINE);
	}
	else
	{
		if (irq2_on) cpunum_set_input_line(0, 2, HOLD_LINE);
	}
}

INTERRUPT_GEN( gx400_interrupt )
{
	switch (cpu_getiloops())
	{
		case 0:
			if (irq2_on) cpunum_set_input_line(0, 2, HOLD_LINE);
			break;

		case 1:
			if ( (irq1_on) && (gx400_irq1_cnt++ & 1) ) cpunum_set_input_line(0, 1, HOLD_LINE);
			break;

		case 2:
			if (irq4_on) cpunum_set_input_line(0, 4, HOLD_LINE);
			break;
	}
}

WRITE16_HANDLER( gx400_irq1_enable_word_w )
{
	if (ACCESSING_LSB)
		irq1_on = data & 0x0001;
/*  else
logerror("irq1en = %08x\n",data);*/
}

WRITE16_HANDLER( gx400_irq2_enable_word_w )
{
	if (ACCESSING_LSB)
		irq2_on = data & 0x0001;
/*  else
logerror("irq2en = %08x\n",data);*/
}

WRITE16_HANDLER( gx400_irq4_enable_word_w )
{
	if (ACCESSING_MSB)
		irq4_on = data & 0x0100;
/*  else
logerror("irq4en = %08x\n",data);*/
}

static unsigned char *gx400_shared_ram;

READ16_HANDLER( gx400_sharedram_word_r )
{
	return gx400_shared_ram[offset];
}

WRITE16_HANDLER( gx400_sharedram_word_w )
{
	if(ACCESSING_LSB)
		gx400_shared_ram[offset] = data;
}



INTERRUPT_GEN( salamand_interrupt )
{
	if (irq_on)
		cpunum_set_input_line(0, 1, HOLD_LINE);
}

INTERRUPT_GEN( blkpnthr_interrupt )
{
	if (irq_on)
		cpunum_set_input_line(0, 2, HOLD_LINE);
}

WRITE16_HANDLER( nemesis_irq_enable_word_w )
{
	if(ACCESSING_LSB)
		irq_on = data & 0xff;
}

WRITE16_HANDLER( konamigt_irq_enable_word_w )
{
	if(ACCESSING_LSB)
		irq_on = data & 0xff;
}

WRITE16_HANDLER( konamigt_irq2_enable_word_w )
{
	if(ACCESSING_LSB)
		irq2_on = data & 0xff;
}

READ16_HANDLER( konamigt_input_word_r )
{
/*
    bit 0-7:   steering
    bit 8-9:   brake
    bit 10-11: unknown
    bit 12-15: accel
*/

	int data=readinputport(7);
	int data2=readinputport(6);

	int ret=0x0000;

//  if(data&0x10) ret|=0x0800;          // turbo/gear?
//  if(data&0x80) ret|=0x0400;          // turbo?
	if(data&0x20) ret|=0x0300;			// brake        (0-3)

	if(data&0x40) ret|=0xf000;			// accel        (0-f)

	ret|=data2&0x7f;					// steering wheel, not exactly sure if DIAL works ok.

	return ret;
}

/* Copied from WEC Le Mans 24 driver, explicity needed for Hyper Crash */
static UINT16 hcrash_selected_ip;

static WRITE16_HANDLER( selected_ip_w )
{
	if (ACCESSING_LSB) hcrash_selected_ip = data & 0xff;	// latch the value
}

static READ16_HANDLER( selected_ip_r )
{
	switch (hcrash_selected_ip & 0xf)
	{												// From WEC Le Mans Schems:
		case 0xc:  return input_port_8_r(offset);	// Accel - Schems: Accelevr
		case 0:    return input_port_8_r(offset);
		case 0xd:  return input_port_9_r(offset);	// Wheel - Schems: Handlevr
		case 1:    return input_port_9_r(offset);

		default: return ~0;
	}
}

WRITE16_HANDLER( nemesis_soundlatch_word_w )
{
	if(ACCESSING_LSB) {
		soundlatch_w(offset,data & 0xff);

		/* the IRQ should probably be generated by 5e004, but we'll handle it here for now */
		cpunum_set_input_line_and_vector(1,0,HOLD_LINE,0xff);
	}
}

static ADDRESS_MAP_START( readmem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_READ(MRA16_ROM)
	AM_RANGE(0x040000, 0x04ffff) AM_READ(nemesis_characterram_word_r)
	AM_RANGE(0x050000, 0x0503ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x050400, 0x0507ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x050800, 0x050bff) AM_READ(MRA16_RAM)
	AM_RANGE(0x050c00, 0x050fff) AM_READ(MRA16_RAM)

	AM_RANGE(0x052000, 0x052fff) AM_READ(nemesis_videoram1b_word_r)
	AM_RANGE(0x053000, 0x053fff) AM_READ(nemesis_videoram1f_word_r)
	AM_RANGE(0x054000, 0x054fff) AM_READ(nemesis_videoram2b_word_r)
	AM_RANGE(0x055000, 0x055fff) AM_READ(nemesis_videoram2f_word_r)
	AM_RANGE(0x056000, 0x056fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x05a000, 0x05afff) AM_READ(MRA16_RAM)

	AM_RANGE(0x05c400, 0x05c401) AM_READ(input_port_4_word_r)	/* DSW0 */
	AM_RANGE(0x05c402, 0x05c403) AM_READ(input_port_5_word_r)	/* DSW1 */

	AM_RANGE(0x05cc00, 0x05cc01) AM_READ(input_port_0_word_r)	/* IN0 */
	AM_RANGE(0x05cc02, 0x05cc03) AM_READ(input_port_1_word_r)	/* IN1 */
	AM_RANGE(0x05cc04, 0x05cc05) AM_READ(input_port_2_word_r)	/* IN2 */
	AM_RANGE(0x05cc06, 0x05cc07) AM_READ(input_port_3_word_r)	/* TEST */

	AM_RANGE(0x060000, 0x067fff) AM_READ(MRA16_RAM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( writemem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_WRITE(MWA16_ROM)	/* ROM */

	AM_RANGE(0x040000, 0x04ffff) AM_WRITE(nemesis_characterram_word_w) AM_BASE(&nemesis_characterram) AM_SIZE(&nemesis_characterram_size)

	AM_RANGE(0x050000, 0x0503ff) AM_WRITE(MWA16_RAM) AM_BASE(&nemesis_xscroll1)
	AM_RANGE(0x050400, 0x0507ff) AM_WRITE(MWA16_RAM) AM_BASE(&nemesis_xscroll2)
	AM_RANGE(0x050800, 0x050bff) AM_WRITE(MWA16_RAM)
	AM_RANGE(0x050c00, 0x050fff) AM_WRITE(MWA16_RAM) AM_BASE(&nemesis_yscroll)
	AM_RANGE(0x051000, 0x051fff) AM_WRITE(MWA16_NOP)		/* used, but written to with 0's */

	AM_RANGE(0x052000, 0x052fff) AM_WRITE(nemesis_videoram1b_word_w) AM_BASE(&nemesis_videoram1b)	/* VRAM 1 */
	AM_RANGE(0x053000, 0x053fff) AM_WRITE(nemesis_videoram1f_word_w) AM_BASE(&nemesis_videoram1f)	/* VRAM 1 */
	AM_RANGE(0x054000, 0x054fff) AM_WRITE(nemesis_videoram2b_word_w) AM_BASE(&nemesis_videoram2b)	/* VRAM 2 */
	AM_RANGE(0x055000, 0x055fff) AM_WRITE(nemesis_videoram2f_word_w) AM_BASE(&nemesis_videoram2f)	/* VRAM 2 */
	AM_RANGE(0x056000, 0x056fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x05a000, 0x05afff) AM_WRITE(nemesis_palette_word_w) AM_BASE(&paletteram16)

	AM_RANGE(0x05c000, 0x05c001) AM_WRITE(nemesis_soundlatch_word_w)
	AM_RANGE(0x05c800, 0x05c801) AM_WRITE(watchdog_reset16_w)	/* probably */

	AM_RANGE(0x05e000, 0x05e001) AM_WRITE(&nemesis_irq_enable_word_w)	/* Nemesis */
	AM_RANGE(0x05e002, 0x05e003) AM_WRITE(&nemesis_irq_enable_word_w)	/* Konami GT */
	AM_RANGE(0x05e004, 0x05e005) AM_WRITE(nemesis_gfx_flipx_w)
	AM_RANGE(0x05e006, 0x05e007) AM_WRITE(nemesis_gfx_flipy_w)
	AM_RANGE(0x060000, 0x067fff) AM_WRITE(MWA16_RAM) AM_BASE(&ram)	/* WORK RAM */
ADDRESS_MAP_END

WRITE8_HANDLER( salamand_speech_start_w )
{
        VLM5030_ST ( 1 );
        VLM5030_ST ( 0 );
}

WRITE8_HANDLER( gx400_speech_start_w )
{
	/* the voice data is not in a rom but in sound RAM at $8000 */
	VLM5030_set_rom ((memory_region(REGION_CPU2))+ 0x8000);
	VLM5030_ST (1);
	VLM5030_ST (0);
}

static READ8_HANDLER( nemesis_portA_r )
{
/*
   bit 0-3:   timer
   bit 4 6:   unused (always high)
   bit 5:     vlm5030 busy
   bit 7:     unused by this software version. Bubble Memory version uses this bit.
*/

	int res = (activecpu_gettotalcycles() / 1024) & 0x2f; // this should be 0x0f, but it doesn't work

	res |= 0xd0;

	if (sndti_to_sndnum(SOUND_VLM5030, 0) >= 0 && VLM5030_BSY())
		res |= 0x20;

	return res;
}

static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x3fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x4000, 0x47ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xe001, 0xe001) AM_READ(soundlatch_r)
	AM_RANGE(0xe086, 0xe086) AM_READ(AY8910_read_port_0_r)
	AM_RANGE(0xe205, 0xe205) AM_READ(AY8910_read_port_1_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( nemesis_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x4000, 0x47ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0xe005, 0xe005) AM_WRITE(AY8910_control_port_1_w)
	AM_RANGE(0xe006, 0xe006) AM_WRITE(AY8910_control_port_0_w)
	AM_RANGE(0xe106, 0xe106) AM_WRITE(AY8910_write_port_0_w)
	AM_RANGE(0xe405, 0xe405) AM_WRITE(AY8910_write_port_1_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x3fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x4000, 0x47ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0xa000, 0xafff) AM_WRITE(k005289_pitch_A_w)
	AM_RANGE(0xc000, 0xcfff) AM_WRITE(k005289_pitch_B_w)
	AM_RANGE(0xe003, 0xe003) AM_WRITE(k005289_keylatch_A_w)
	AM_RANGE(0xe004, 0xe004) AM_WRITE(k005289_keylatch_B_w)
	AM_RANGE(0xe005, 0xe005) AM_WRITE(AY8910_control_port_1_w)
	AM_RANGE(0xe006, 0xe006) AM_WRITE(AY8910_control_port_0_w)
	AM_RANGE(0xe106, 0xe106) AM_WRITE(AY8910_write_port_0_w)
	AM_RANGE(0xe405, 0xe405) AM_WRITE(AY8910_write_port_1_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( konamigt_readmem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_READ(MRA16_ROM)
	AM_RANGE(0x040000, 0x04ffff) AM_READ(nemesis_characterram_word_r)
	AM_RANGE(0x050000, 0x0503ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x050400, 0x0507ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x050800, 0x050bff) AM_READ(MRA16_RAM)
	AM_RANGE(0x050c00, 0x050fff) AM_READ(MRA16_RAM)

	AM_RANGE(0x052000, 0x052fff) AM_READ(nemesis_videoram1b_word_r)
	AM_RANGE(0x053000, 0x053fff) AM_READ(nemesis_videoram1f_word_r)
	AM_RANGE(0x054000, 0x054fff) AM_READ(nemesis_videoram2b_word_r)
	AM_RANGE(0x055000, 0x055fff) AM_READ(nemesis_videoram2f_word_r)
	AM_RANGE(0x056000, 0x056fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x05a000, 0x05afff) AM_READ(MRA16_RAM)

	AM_RANGE(0x05c400, 0x05c401) AM_READ(input_port_4_word_r)	/* DSW0 */
	AM_RANGE(0x05c402, 0x05c403) AM_READ(input_port_5_word_r)	/* DSW1 */

	AM_RANGE(0x05cc00, 0x05cc01) AM_READ(input_port_0_word_r)	/* IN0 */
	AM_RANGE(0x05cc02, 0x05cc03) AM_READ(input_port_1_word_r)	/* IN1 */
	AM_RANGE(0x05cc04, 0x05cc05) AM_READ(input_port_2_word_r)	/* IN2 */
	AM_RANGE(0x05cc06, 0x05cc07) AM_READ(input_port_3_word_r)	/* TEST */

	AM_RANGE(0x060000, 0x067fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x070000, 0x070001) AM_READ(konamigt_input_word_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( konamigt_writemem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_WRITE(MWA16_ROM)	/* ROM */

	AM_RANGE(0x040000, 0x04ffff) AM_WRITE(nemesis_characterram_word_w) AM_BASE(&nemesis_characterram) AM_SIZE(&nemesis_characterram_size)

	AM_RANGE(0x050000, 0x0503ff) AM_WRITE(MWA16_RAM) AM_BASE(&nemesis_xscroll1)
	AM_RANGE(0x050400, 0x0507ff) AM_WRITE(MWA16_RAM) AM_BASE(&nemesis_xscroll2)
	AM_RANGE(0x050800, 0x050bff) AM_WRITE(MWA16_RAM)
	AM_RANGE(0x050c00, 0x050fff) AM_WRITE(MWA16_RAM) AM_BASE(&nemesis_yscroll)
	AM_RANGE(0x051000, 0x051fff) AM_WRITE(MWA16_NOP)		/* used, but written to with 0's */

	AM_RANGE(0x052000, 0x052fff) AM_WRITE(nemesis_videoram1b_word_w) AM_BASE(&nemesis_videoram1b)	/* VRAM 1 */
	AM_RANGE(0x053000, 0x053fff) AM_WRITE(nemesis_videoram1f_word_w) AM_BASE(&nemesis_videoram1f)	/* VRAM 1 */
	AM_RANGE(0x054000, 0x054fff) AM_WRITE(nemesis_videoram2b_word_w) AM_BASE(&nemesis_videoram2b)	/* VRAM 2 */
	AM_RANGE(0x055000, 0x055fff) AM_WRITE(nemesis_videoram2f_word_w) AM_BASE(&nemesis_videoram2f)	/* VRAM 2 */
	AM_RANGE(0x056000, 0x056fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x05a000, 0x05afff) AM_WRITE(nemesis_palette_word_w) AM_BASE(&paletteram16)

	AM_RANGE(0x05c000, 0x05c001) AM_WRITE(nemesis_soundlatch_word_w)
	AM_RANGE(0x05c800, 0x05c801) AM_WRITE(watchdog_reset16_w)	/* probably */

	AM_RANGE(0x05e000, 0x05e001) AM_WRITE(&konamigt_irq2_enable_word_w)
	AM_RANGE(0x05e002, 0x05e003) AM_WRITE(&konamigt_irq_enable_word_w)
	AM_RANGE(0x05e004, 0x05e005) AM_WRITE(nemesis_gfx_flipx_w)
	AM_RANGE(0x05e006, 0x05e007) AM_WRITE(nemesis_gfx_flipy_w)
	AM_RANGE(0x060000, 0x067fff) AM_WRITE(MWA16_RAM) AM_BASE(&ram)	/* WORK RAM */
ADDRESS_MAP_END


static ADDRESS_MAP_START( gx400_readmem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x00ffff) AM_READ(MRA16_ROM)
	AM_RANGE(0x010000, 0x01ffff) AM_READ(MRA16_RAM)
	AM_RANGE(0x020000, 0x0287ff) AM_READ(gx400_sharedram_word_r)
	AM_RANGE(0x030000, 0x03ffff) AM_READ(nemesis_characterram_word_r)
	AM_RANGE(0x050000, 0x0503ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x050400, 0x0507ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x050800, 0x050bff) AM_READ(MRA16_RAM)
	AM_RANGE(0x050c00, 0x050fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x052000, 0x052fff) AM_READ(nemesis_videoram1b_word_r)
	AM_RANGE(0x053000, 0x053fff) AM_READ(nemesis_videoram1f_word_r)
	AM_RANGE(0x054000, 0x054fff) AM_READ(nemesis_videoram2b_word_r)
	AM_RANGE(0x055000, 0x055fff) AM_READ(nemesis_videoram2f_word_r)
	AM_RANGE(0x056000, 0x056fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x057000, 0x057fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x05a000, 0x05afff) AM_READ(MRA16_RAM)
	AM_RANGE(0x05c402, 0x05c403) AM_READ(input_port_4_word_r)	/* DSW0 */
	AM_RANGE(0x05c404, 0x05c405) AM_READ(input_port_5_word_r)	/* DSW1 */
	AM_RANGE(0x05c406, 0x05c407) AM_READ(input_port_3_word_r)	/* TEST */
	AM_RANGE(0x05cc00, 0x05cc01) AM_READ(input_port_0_word_r)	/* IN0 */
	AM_RANGE(0x05cc02, 0x05cc03) AM_READ(input_port_1_word_r)	/* IN1 */
	AM_RANGE(0x05cc04, 0x05cc05) AM_READ(input_port_2_word_r)	/* IN2 */
	AM_RANGE(0x060000, 0x07ffff) AM_READ(MRA16_RAM)
	AM_RANGE(0x080000, 0x0cffff) AM_READ(MRA16_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( gx400_writemem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x00ffff) AM_WRITE(MWA16_ROM)
	AM_RANGE(0x010000, 0x01ffff) AM_WRITE(MWA16_RAM) AM_BASE(&ram)
	AM_RANGE(0x020000, 0x0287ff) AM_WRITE(gx400_sharedram_word_w)
	AM_RANGE(0x030000, 0x03ffff) AM_WRITE(nemesis_characterram_word_w) AM_BASE(&nemesis_characterram) AM_SIZE(&nemesis_characterram_size)
	AM_RANGE(0x050000, 0x0503ff) AM_WRITE(MWA16_RAM) AM_BASE(&nemesis_xscroll1)
	AM_RANGE(0x050400, 0x0507ff) AM_WRITE(MWA16_RAM) AM_BASE(&nemesis_xscroll2)
	AM_RANGE(0x050800, 0x050bff) AM_WRITE(MWA16_RAM)
	AM_RANGE(0x050c00, 0x050fff) AM_WRITE(MWA16_RAM) AM_BASE(&nemesis_yscroll)
	AM_RANGE(0x051000, 0x051fff) AM_WRITE(MWA16_NOP)		/* used, but written to with 0's */
	AM_RANGE(0x052000, 0x052fff) AM_WRITE(nemesis_videoram1b_word_w) AM_BASE(&nemesis_videoram1b)	/* VRAM 1 */
	AM_RANGE(0x053000, 0x053fff) AM_WRITE(nemesis_videoram1f_word_w) AM_BASE(&nemesis_videoram1f)	/* VRAM 1 */
	AM_RANGE(0x054000, 0x054fff) AM_WRITE(nemesis_videoram2b_word_w) AM_BASE(&nemesis_videoram2b)	/* VRAM 2 */
	AM_RANGE(0x055000, 0x055fff) AM_WRITE(nemesis_videoram2f_word_w) AM_BASE(&nemesis_videoram2f)	/* VRAM 2 */
	AM_RANGE(0x056000, 0x056fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x057000, 0x057fff) AM_WRITE(MWA16_RAM)										/* needed for twinbee */
	AM_RANGE(0x05a000, 0x05afff) AM_WRITE(nemesis_palette_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x05c000, 0x05c001) AM_WRITE(nemesis_soundlatch_word_w)
	AM_RANGE(0x05c800, 0x05c801) AM_WRITE(watchdog_reset16_w)	/* probably */
	AM_RANGE(0x05e000, 0x05e001) AM_WRITE(&gx400_irq2_enable_word_w)	/* ?? */
	AM_RANGE(0x05e002, 0x05e003) AM_WRITE(&gx400_irq1_enable_word_w)	/* ?? */
	AM_RANGE(0x05e004, 0x05e005) AM_WRITE(nemesis_gfx_flipx_w)
	AM_RANGE(0x05e006, 0x05e007) AM_WRITE(nemesis_gfx_flipy_w)
	AM_RANGE(0x05e008, 0x05e009) AM_WRITE(MWA16_NOP)	/* IRQ acknowledge??? */
	AM_RANGE(0x05e00e, 0x05e00f) AM_WRITE(&gx400_irq4_enable_word_w)	/* ?? */
	AM_RANGE(0x060000, 0x07ffff) AM_WRITE(MWA16_RAM) AM_BASE(&ram2)
	AM_RANGE(0x080000, 0x0cffff) AM_WRITE(MWA16_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( rf2_gx400_readmem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x00ffff) AM_READ(MRA16_ROM)
	AM_RANGE(0x010000, 0x01ffff) AM_READ(MRA16_RAM)
	AM_RANGE(0x020000, 0x0287ff) AM_READ(gx400_sharedram_word_r)
	AM_RANGE(0x030000, 0x03ffff) AM_READ(nemesis_characterram_word_r)
	AM_RANGE(0x050000, 0x0503ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x050400, 0x0507ff) AM_READ(MRA16_RAM)
	AM_RANGE(0x050800, 0x050bff) AM_READ(MRA16_RAM)
	AM_RANGE(0x050c00, 0x050fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x052000, 0x052fff) AM_READ(nemesis_videoram1b_word_r)
	AM_RANGE(0x053000, 0x053fff) AM_READ(nemesis_videoram1f_word_r)
	AM_RANGE(0x054000, 0x054fff) AM_READ(nemesis_videoram2b_word_r)
	AM_RANGE(0x055000, 0x055fff) AM_READ(nemesis_videoram2f_word_r)
	AM_RANGE(0x056000, 0x056fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x05a000, 0x05afff) AM_READ(MRA16_RAM)
	AM_RANGE(0x05c402, 0x05c403) AM_READ(input_port_4_word_r)	/* DSW0 */
	AM_RANGE(0x05c404, 0x05c405) AM_READ(input_port_5_word_r)	/* DSW1 */
	AM_RANGE(0x05c406, 0x05c407) AM_READ(input_port_3_word_r)	/* TEST */
	AM_RANGE(0x05cc00, 0x05cc01) AM_READ(input_port_0_word_r)	/* IN0 */
	AM_RANGE(0x05cc02, 0x05cc03) AM_READ(input_port_1_word_r)	/* IN1 */
	AM_RANGE(0x05cc04, 0x05cc05) AM_READ(input_port_2_word_r)	/* IN2 */
	AM_RANGE(0x060000, 0x067fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x070000, 0x070001) AM_READ(konamigt_input_word_r)
	AM_RANGE(0x080000, 0x0cffff) AM_READ(MRA16_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( rf2_gx400_writemem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x00ffff) AM_WRITE(MWA16_ROM)
	AM_RANGE(0x010000, 0x01ffff) AM_WRITE(MWA16_RAM) AM_BASE(&ram2)
	AM_RANGE(0x020000, 0x0287ff) AM_WRITE(gx400_sharedram_word_w)
	AM_RANGE(0x030000, 0x03ffff) AM_WRITE(nemesis_characterram_word_w) AM_BASE(&nemesis_characterram) AM_SIZE(&nemesis_characterram_size)
	AM_RANGE(0x050000, 0x0503ff) AM_WRITE(MWA16_RAM) AM_BASE(&nemesis_xscroll1)
	AM_RANGE(0x050400, 0x0507ff) AM_WRITE(MWA16_RAM) AM_BASE(&nemesis_xscroll2)
	AM_RANGE(0x050800, 0x050bff) AM_WRITE(MWA16_RAM)
	AM_RANGE(0x050c00, 0x050fff) AM_WRITE(MWA16_RAM) AM_BASE(&nemesis_yscroll)
	AM_RANGE(0x051000, 0x051fff) AM_WRITE(MWA16_NOP)		/* used, but written to with 0's */
	AM_RANGE(0x052000, 0x052fff) AM_WRITE(nemesis_videoram1b_word_w) AM_BASE(&nemesis_videoram1b)	/* VRAM 1 */
	AM_RANGE(0x053000, 0x053fff) AM_WRITE(nemesis_videoram1f_word_w) AM_BASE(&nemesis_videoram1f)	/* VRAM 1 */
	AM_RANGE(0x054000, 0x054fff) AM_WRITE(nemesis_videoram2b_word_w) AM_BASE(&nemesis_videoram2b)	/* VRAM 2 */
	AM_RANGE(0x055000, 0x055fff) AM_WRITE(nemesis_videoram2f_word_w) AM_BASE(&nemesis_videoram2f)	/* VRAM 2 */
	AM_RANGE(0x056000, 0x056fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x05a000, 0x05afff) AM_WRITE(nemesis_palette_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x05c000, 0x05c001) AM_WRITE(nemesis_soundlatch_word_w)
	AM_RANGE(0x05c800, 0x05c801) AM_WRITE(watchdog_reset16_w)	/* probably */
	AM_RANGE(0x05e000, 0x05e001) AM_WRITE(&gx400_irq2_enable_word_w)	/* ?? */
	AM_RANGE(0x05e002, 0x05e003) AM_WRITE(&gx400_irq1_enable_word_w)	/* ?? */
	AM_RANGE(0x05e004, 0x05e005) AM_WRITE(nemesis_gfx_flipx_w)
	AM_RANGE(0x05e006, 0x05e007) AM_WRITE(nemesis_gfx_flipy_w)
	AM_RANGE(0x05e008, 0x05e009) AM_WRITE(MWA16_NOP)	/* IRQ acknowledge??? */
	AM_RANGE(0x05e00e, 0x05e00f) AM_WRITE(&gx400_irq4_enable_word_w)	/* ?? */
	AM_RANGE(0x060000, 0x067fff) AM_WRITE(MWA16_RAM) AM_BASE(&ram)	/* WORK RAM */
	AM_RANGE(0x080000, 0x0cffff) AM_WRITE(MWA16_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( gx400_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x4000, 0x87ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xe001, 0xe001) AM_READ(soundlatch_r)
	AM_RANGE(0xe086, 0xe086) AM_READ(AY8910_read_port_0_r)
	AM_RANGE(0xe205, 0xe205) AM_READ(AY8910_read_port_1_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( gx400_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x4000, 0x87ff) AM_WRITE(MWA8_RAM) AM_BASE(&gx400_shared_ram)
	AM_RANGE(0xa000, 0xafff) AM_WRITE(k005289_pitch_A_w)
	AM_RANGE(0xc000, 0xcfff) AM_WRITE(k005289_pitch_B_w)
	AM_RANGE(0xe000, 0xe000) AM_WRITE(VLM5030_data_w)
	AM_RANGE(0xe003, 0xe003) AM_WRITE(k005289_keylatch_A_w)
	AM_RANGE(0xe004, 0xe004) AM_WRITE(k005289_keylatch_B_w)
	AM_RANGE(0xe005, 0xe005) AM_WRITE(AY8910_control_port_1_w)
	AM_RANGE(0xe006, 0xe006) AM_WRITE(AY8910_control_port_0_w)
	AM_RANGE(0xe030, 0xe030) AM_WRITE(gx400_speech_start_w)
	AM_RANGE(0xe106, 0xe106) AM_WRITE(AY8910_write_port_0_w)
	AM_RANGE(0xe405, 0xe405) AM_WRITE(AY8910_write_port_1_w)
ADDRESS_MAP_END

/******************************************************************************/

static ADDRESS_MAP_START( salamand_readmem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)  /* ROM BIOS */
	AM_RANGE(0x080000, 0x087fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x090000, 0x091fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x0c0002, 0x0c0003) AM_READ(input_port_3_word_r)	/* DSW0 */
	AM_RANGE(0x0c2000, 0x0c2001) AM_READ(input_port_0_word_r)	/* Coins, start buttons, test mode */
	AM_RANGE(0x0c2002, 0x0c2003) AM_READ(input_port_1_word_r)	/* IN1 */
	AM_RANGE(0x0c2004, 0x0c2005) AM_READ(input_port_2_word_r)	/* IN2 */
	AM_RANGE(0x0c2006, 0x0c2007) AM_READ(input_port_4_word_r)	/* DSW1 */
	AM_RANGE(0x100000, 0x100fff) AM_READ(nemesis_videoram1b_word_r)
	AM_RANGE(0x101000, 0x101fff) AM_READ(nemesis_videoram1f_word_r)
	AM_RANGE(0x102000, 0x102fff) AM_READ(nemesis_videoram2b_word_r)
	AM_RANGE(0x103000, 0x103fff) AM_READ(nemesis_videoram2f_word_r)
	AM_RANGE(0x120000, 0x12ffff) AM_READ(nemesis_characterram_word_r)
	AM_RANGE(0x180000, 0x180fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x190000, 0x1903ff) AM_READ(gx400_xscroll1_word_r)
	AM_RANGE(0x190400, 0x1907ff) AM_READ(gx400_xscroll2_word_r)
	AM_RANGE(0x190800, 0x190eff) AM_READ(MRA16_RAM)
	AM_RANGE(0x190f00, 0x190f7f) AM_READ(gx400_yscroll1_word_r)
	AM_RANGE(0x190f80, 0x190fff) AM_READ(gx400_yscroll2_word_r)
	AM_RANGE(0x191000, 0x191fff) AM_READ(MRA16_RAM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( salamand_writemem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
	AM_RANGE(0x080000, 0x087fff) AM_WRITE(MWA16_RAM) AM_BASE(&ram)
	AM_RANGE(0x090000, 0x091fff) AM_WRITE(salamander_palette_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x0A0000, 0x0A0001) AM_WRITE(nemesis_irq_enable_word_w)          /* irq enable */
	AM_RANGE(0x0C0000, 0x0C0001) AM_WRITE(salamand_soundlatch_word_w)
	AM_RANGE(0x0C0004, 0x0C0005) AM_WRITE(MWA16_NOP)        /* Watchdog at $c0005 */
	AM_RANGE(0x100000, 0x100fff) AM_WRITE(nemesis_videoram1b_word_w) AM_BASE(&nemesis_videoram1b)	/* VRAM 1 */
	AM_RANGE(0x101000, 0x101fff) AM_WRITE(nemesis_videoram1f_word_w) AM_BASE(&nemesis_videoram1f)	/* VRAM 1 */
	AM_RANGE(0x102000, 0x102fff) AM_WRITE(nemesis_videoram2b_word_w) AM_BASE(&nemesis_videoram2b)	/* VRAM 2 */
	AM_RANGE(0x103000, 0x103fff) AM_WRITE(nemesis_videoram2f_word_w) AM_BASE(&nemesis_videoram2f)	/* VRAM 2 */
	AM_RANGE(0x120000, 0x12ffff) AM_WRITE(nemesis_characterram_word_w) AM_BASE(&nemesis_characterram) AM_SIZE(&nemesis_characterram_size)
	AM_RANGE(0x180000, 0x180fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)		/* more sprite ram ??? */
	AM_RANGE(0x190000, 0x1903ff) AM_WRITE(gx400_xscroll1_word_w) AM_BASE(&nemesis_xscroll1)
	AM_RANGE(0x190400, 0x1907ff) AM_WRITE(gx400_xscroll2_word_w) AM_BASE(&nemesis_xscroll2)
	AM_RANGE(0x190800, 0x190eff) AM_WRITE(MWA16_RAM)			/* not used */
	AM_RANGE(0x190f00, 0x190f7f) AM_WRITE(gx400_yscroll1_word_w) AM_BASE(&nemesis_yscroll1)
	AM_RANGE(0x190f80, 0x190fff) AM_WRITE(gx400_yscroll2_word_w) AM_BASE(&nemesis_yscroll2)
	AM_RANGE(0x191000, 0x191fff) AM_WRITE(MWA16_RAM)			/* not used */
ADDRESS_MAP_END

static ADDRESS_MAP_START( blkpnthr_readmem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_READ(MRA16_ROM)  /* ROM BIOS */
	AM_RANGE(0x080000, 0x081fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x090000, 0x097fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x0c0002, 0x0c0003) AM_READ(input_port_3_word_r)	/* DSW0 */
	AM_RANGE(0x0c2000, 0x0c2001) AM_READ(input_port_0_word_r)	/* Coins, start buttons, test mode */
	AM_RANGE(0x0c2002, 0x0c2003) AM_READ(input_port_1_word_r)	/* IN1 */
	AM_RANGE(0x0c2004, 0x0c2005) AM_READ(input_port_2_word_r)	/* IN2 */
	AM_RANGE(0x0c2006, 0x0c2007) AM_READ(input_port_4_word_r)	/* DSW1 */
	AM_RANGE(0x100000, 0x100fff) AM_READ(nemesis_videoram2f_word_r)
	AM_RANGE(0x101000, 0x101fff) AM_READ(nemesis_videoram2b_word_r)
	AM_RANGE(0x102000, 0x102fff) AM_READ(nemesis_videoram1f_word_r)
	AM_RANGE(0x103000, 0x103fff) AM_READ(nemesis_videoram1b_word_r)
	AM_RANGE(0x120000, 0x12ffff) AM_READ(nemesis_characterram_word_r)
	AM_RANGE(0x180000, 0x1803ff) AM_READ(gx400_xscroll2_word_r)
	AM_RANGE(0x180400, 0x1807ff) AM_READ(gx400_xscroll1_word_r)
	AM_RANGE(0x180800, 0x180eff) AM_READ(MRA16_RAM)
	AM_RANGE(0x180f00, 0x180f7f) AM_READ(gx400_yscroll2_word_r)
	AM_RANGE(0x180f80, 0x180fff) AM_READ(gx400_yscroll1_word_r)
	AM_RANGE(0x181000, 0x181fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x190000, 0x190fff) AM_READ(MRA16_RAM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( blkpnthr_writemem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_WRITE(MWA16_ROM)
	AM_RANGE(0x080000, 0x081fff) AM_WRITE(salamander_palette_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x090000, 0x097fff) AM_WRITE(MWA16_RAM) AM_BASE(&ram)
	AM_RANGE(0x0A0000, 0x0A0001) AM_WRITE(nemesis_irq_enable_word_w)          /* irq enable */
	AM_RANGE(0x0C0000, 0x0C0001) AM_WRITE(salamand_soundlatch_word_w)
	AM_RANGE(0x0C0004, 0x0C0005) AM_WRITE(MWA16_NOP)        /* Watchdog at $c0005 */
	AM_RANGE(0x100000, 0x100fff) AM_WRITE(nemesis_videoram2f_word_w) AM_BASE(&nemesis_videoram2f)	/* VRAM 2 */
	AM_RANGE(0x101000, 0x101fff) AM_WRITE(nemesis_videoram2b_word_w) AM_BASE(&nemesis_videoram2b)	/* VRAM 2 */
	AM_RANGE(0x102000, 0x102fff) AM_WRITE(nemesis_videoram1f_word_w) AM_BASE(&nemesis_videoram1f)	/* VRAM 1 */
	AM_RANGE(0x103000, 0x103fff) AM_WRITE(nemesis_videoram1b_word_w) AM_BASE(&nemesis_videoram1b)	/* VRAM 1 */
	AM_RANGE(0x120000, 0x12ffff) AM_WRITE(nemesis_characterram_word_w) AM_BASE(&nemesis_characterram) AM_SIZE(&nemesis_characterram_size)
	AM_RANGE(0x180000, 0x1803ff) AM_WRITE(gx400_xscroll2_word_w) AM_BASE(&nemesis_xscroll2)
	AM_RANGE(0x180400, 0x1807ff) AM_WRITE(gx400_xscroll1_word_w) AM_BASE(&nemesis_xscroll1)
	AM_RANGE(0x180800, 0x180eff) AM_WRITE(MWA16_RAM)			/* not used */
	AM_RANGE(0x180f00, 0x180f7f) AM_WRITE(gx400_yscroll2_word_w) AM_BASE(&nemesis_yscroll2)
	AM_RANGE(0x180f80, 0x180fff) AM_WRITE(gx400_yscroll1_word_w) AM_BASE(&nemesis_yscroll1)
	AM_RANGE(0x181000, 0x181fff) AM_WRITE(MWA16_RAM)			/* not used */
	AM_RANGE(0x190000, 0x190fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)		/* more sprite ram ??? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( citybomb_readmem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x01ffff) AM_READ(MRA16_ROM)  /* ROM BIOS */
	AM_RANGE(0x080000, 0x087fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x0e0000, 0x0e1fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x0f0000, 0x0f0001) AM_READ(input_port_4_word_r)	/* DSW1 */
	AM_RANGE(0x0f0002, 0x0f0003) AM_READ(input_port_2_word_r)	/* IN2 */
	AM_RANGE(0x0f0004, 0x0f0005) AM_READ(input_port_1_word_r)	/* IN1 */
	AM_RANGE(0x0f0006, 0x0f0007) AM_READ(input_port_0_word_r)	/* Coins, start buttons, test mode */
	AM_RANGE(0x0f0008, 0x0f0009) AM_READ(input_port_3_word_r)	/* DSW0 */
	AM_RANGE(0x0f0020, 0x0f0021) AM_READ(MRA16_NOP)				/* Analog device */
	AM_RANGE(0x100000, 0x1bffff) AM_READ(MRA16_ROM)  /* ROM BIOS */
	AM_RANGE(0x200000, 0x20ffff) AM_READ(nemesis_characterram_word_r)
	AM_RANGE(0x210000, 0x210fff) AM_READ(nemesis_videoram1f_word_r)
	AM_RANGE(0x211000, 0x211fff) AM_READ(nemesis_videoram1b_word_r)
	AM_RANGE(0x212000, 0x212fff) AM_READ(nemesis_videoram2f_word_r)
	AM_RANGE(0x213000, 0x213fff) AM_READ(nemesis_videoram2b_word_r)
	AM_RANGE(0x300000, 0x3003ff) AM_READ(gx400_xscroll2_word_r)
	AM_RANGE(0x300400, 0x3007ff) AM_READ(gx400_xscroll1_word_r)
	AM_RANGE(0x300800, 0x300eff) AM_READ(MRA16_RAM)
	AM_RANGE(0x300f00, 0x300f7f) AM_READ(gx400_yscroll2_word_r)
	AM_RANGE(0x300f80, 0x300fff) AM_READ(gx400_yscroll1_word_r)
	AM_RANGE(0x301000, 0x301fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x310000, 0x310fff) AM_READ(MRA16_RAM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( citybomb_writemem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x01ffff) AM_WRITE(MWA16_ROM)
	AM_RANGE(0x080000, 0x087fff) AM_WRITE(MWA16_RAM) AM_BASE(&ram)
	AM_RANGE(0x0e0000, 0x0e1fff) AM_WRITE(salamander_palette_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x0f0010, 0x0f0011) AM_WRITE(salamand_soundlatch_word_w)
	AM_RANGE(0x0f0018, 0x0f0019) AM_WRITE(MWA16_NOP)			/* Watchdog */
	AM_RANGE(0x0f0020, 0x0f0021) AM_WRITE(MWA16_NOP)			/* Analog device */
	AM_RANGE(0x0f8000, 0x0f8001) AM_WRITE(nemesis_irq_enable_word_w)          /* irq enable */
	AM_RANGE(0x100000, 0x1bffff) AM_WRITE(MWA16_ROM)
	AM_RANGE(0x200000, 0x20ffff) AM_WRITE(nemesis_characterram_word_w) AM_BASE(&nemesis_characterram) AM_SIZE(&nemesis_characterram_size)
	AM_RANGE(0x210000, 0x210fff) AM_WRITE(nemesis_videoram1f_word_w) AM_BASE(&nemesis_videoram1f)	/* VRAM 1 */
	AM_RANGE(0x211000, 0x211fff) AM_WRITE(nemesis_videoram1b_word_w) AM_BASE(&nemesis_videoram1b)	/* VRAM 1 */
	AM_RANGE(0x212000, 0x212fff) AM_WRITE(nemesis_videoram2f_word_w) AM_BASE(&nemesis_videoram2f)	/* VRAM 2 */
	AM_RANGE(0x213000, 0x213fff) AM_WRITE(nemesis_videoram2b_word_w) AM_BASE(&nemesis_videoram2b)	/* VRAM 2 */
	AM_RANGE(0x300000, 0x3003ff) AM_WRITE(gx400_xscroll2_word_w) AM_BASE(&nemesis_xscroll2)
	AM_RANGE(0x300400, 0x3007ff) AM_WRITE(gx400_xscroll1_word_w) AM_BASE(&nemesis_xscroll1)
	AM_RANGE(0x300800, 0x300eff) AM_WRITE(MWA16_RAM)			/* not used */
	AM_RANGE(0x300f00, 0x300f7f) AM_WRITE(gx400_yscroll2_word_w) AM_BASE(&nemesis_yscroll2)
	AM_RANGE(0x300f80, 0x300fff) AM_WRITE(gx400_yscroll1_word_w) AM_BASE(&nemesis_yscroll1)
	AM_RANGE(0x301000, 0x301fff) AM_WRITE(MWA16_RAM)			/* not used */
	AM_RANGE(0x310000, 0x310fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)		/* more sprite ram ??? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( nyanpani_readmem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x01ffff) AM_READ(MRA16_ROM)  /* ROM BIOS */
	AM_RANGE(0x040000, 0x047fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x060000, 0x061fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x100000, 0x13ffff) AM_READ(MRA16_ROM)  /* ROM BIOS */
	AM_RANGE(0x070000, 0x070001) AM_READ(input_port_4_word_r)	/* DSW1 */
	AM_RANGE(0x070002, 0x070003) AM_READ(input_port_2_word_r)	/* IN2 */
	AM_RANGE(0x070004, 0x070005) AM_READ(input_port_1_word_r)	/* IN1 */
	AM_RANGE(0x070006, 0x070007) AM_READ(input_port_0_word_r)	/* Coins, start buttons, test mode */
	AM_RANGE(0x070008, 0x070009) AM_READ(input_port_3_word_r)	/* DSW0 */
	AM_RANGE(0x200000, 0x200fff) AM_READ(nemesis_videoram1f_word_r)
	AM_RANGE(0x201000, 0x201fff) AM_READ(nemesis_videoram1b_word_r)
	AM_RANGE(0x202000, 0x202fff) AM_READ(nemesis_videoram2f_word_r)
	AM_RANGE(0x203000, 0x203fff) AM_READ(nemesis_videoram2b_word_r)
	AM_RANGE(0x210000, 0x21ffff) AM_READ(nemesis_characterram_word_r)
	AM_RANGE(0x300000, 0x300fff) AM_READ(MRA16_RAM)
	AM_RANGE(0x310000, 0x3103ff) AM_READ(gx400_xscroll2_word_r)
	AM_RANGE(0x310400, 0x3107ff) AM_READ(gx400_xscroll1_word_r)
	AM_RANGE(0x310800, 0x310eff) AM_READ(MRA16_RAM)
	AM_RANGE(0x310f00, 0x310f7f) AM_READ(gx400_yscroll2_word_r)
	AM_RANGE(0x310f80, 0x310fff) AM_READ(gx400_yscroll1_word_r)
	AM_RANGE(0x311000, 0x311fff) AM_READ(MRA16_RAM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( nyanpani_writemem, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x01ffff) AM_WRITE(MWA16_ROM)
	AM_RANGE(0x040000, 0x047fff) AM_WRITE(MWA16_RAM) AM_BASE(&ram)
	AM_RANGE(0x060000, 0x061fff) AM_WRITE(salamander_palette_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x100000, 0x13ffff) AM_WRITE(MWA16_ROM)
	AM_RANGE(0x070010, 0x070011) AM_WRITE(salamand_soundlatch_word_w)
	AM_RANGE(0x070018, 0x070019) AM_WRITE(MWA16_NOP)        /* Watchdog */
	AM_RANGE(0x078000, 0x078001) AM_WRITE(nemesis_irq_enable_word_w)          /* irq enable */
	AM_RANGE(0x200000, 0x200fff) AM_WRITE(nemesis_videoram1f_word_w) AM_BASE(&nemesis_videoram1f)	/* VRAM 1 */
	AM_RANGE(0x201000, 0x201fff) AM_WRITE(nemesis_videoram1b_word_w) AM_BASE(&nemesis_videoram1b)	/* VRAM 1 */
	AM_RANGE(0x202000, 0x202fff) AM_WRITE(nemesis_videoram2f_word_w) AM_BASE(&nemesis_videoram2f)	/* VRAM 2 */
	AM_RANGE(0x203000, 0x203fff) AM_WRITE(nemesis_videoram2b_word_w) AM_BASE(&nemesis_videoram2b)	/* VRAM 2 */
	AM_RANGE(0x210000, 0x21ffff) AM_WRITE(nemesis_characterram_word_w) AM_BASE(&nemesis_characterram) AM_SIZE(&nemesis_characterram_size)
	AM_RANGE(0x300000, 0x300fff) AM_WRITE(MWA16_RAM) AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)		/* more sprite ram ??? */
	AM_RANGE(0x310000, 0x3103ff) AM_WRITE(gx400_xscroll2_word_w) AM_BASE(&nemesis_xscroll2)
	AM_RANGE(0x310400, 0x3107ff) AM_WRITE(gx400_xscroll1_word_w) AM_BASE(&nemesis_xscroll1)
	AM_RANGE(0x310800, 0x310eff) AM_WRITE(MWA16_RAM)			/* not used */
	AM_RANGE(0x310f00, 0x310f7f) AM_WRITE(gx400_yscroll2_word_w) AM_BASE(&nemesis_yscroll2)
	AM_RANGE(0x310f80, 0x310fff) AM_WRITE(gx400_yscroll1_word_w) AM_BASE(&nemesis_yscroll1)
	AM_RANGE(0x311000, 0x311fff) AM_WRITE(MWA16_RAM)			/* not used */
ADDRESS_MAP_END

static READ8_HANDLER( wd_r )
{
	static int a=1;
	a^= 1;
	return a;
}

static WRITE8_HANDLER( city_sound_bank_w )
{
	int bank_A=(data&0x3);
	int bank_B=((data>>2)&0x3);
	K007232_set_bank( 0, bank_A, bank_B );
}

static ADDRESS_MAP_START( sal_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xa000, 0xa000) AM_READ(soundlatch_r)
	AM_RANGE(0xb000, 0xb00d) AM_READ(K007232_read_port_0_r)
	AM_RANGE(0xc001, 0xc001) AM_READ(YM2151_status_port_0_r)
	AM_RANGE(0xe000, 0xe000) AM_READ(wd_r) /* watchdog?? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( sal_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0xb000, 0xb00d) AM_WRITE(K007232_write_port_0_w)
	AM_RANGE(0xc000, 0xc000) AM_WRITE(YM2151_register_port_0_w)
	AM_RANGE(0xc001, 0xc001) AM_WRITE(YM2151_data_port_0_w)
	AM_RANGE(0xd000, 0xd000) AM_WRITE(VLM5030_data_w)
	AM_RANGE(0xf000, 0xf000) AM_WRITE(salamand_speech_start_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( city_sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_READ(MRA8_ROM)
	AM_RANGE(0x8000, 0x87ff) AM_READ(MRA8_RAM)
	AM_RANGE(0xa000, 0xa000) AM_READ(YM3812_status_port_0_r)
	AM_RANGE(0xb000, 0xb00d) AM_READ(K007232_read_port_0_r)
	AM_RANGE(0xd000, 0xd000) AM_READ(soundlatch_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( city_sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x8000, 0x87ff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x9800, 0x987f) AM_WRITE(K051649_waveform_w)
	AM_RANGE(0x9880, 0x9889) AM_WRITE(K051649_frequency_w)
	AM_RANGE(0x988a, 0x988e) AM_WRITE(K051649_volume_w)
	AM_RANGE(0x988f, 0x988f) AM_WRITE(K051649_keyonoff_w)
	AM_RANGE(0xa000, 0xa000) AM_WRITE(YM3812_control_port_0_w)
	AM_RANGE(0xa001, 0xa001) AM_WRITE(YM3812_write_port_0_w)
	AM_RANGE(0xb000, 0xb00d) AM_WRITE(K007232_write_port_0_w)
	AM_RANGE(0xc000, 0xc000) AM_WRITE(city_sound_bank_w) /* 7232 bankswitch */
ADDRESS_MAP_END

/******************************************************************************/

static ADDRESS_MAP_START( hcrash_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x00ffff) AM_ROM
	AM_RANGE(0x040000, 0x05ffff) AM_ROM
	AM_RANGE(0x080000, 0x083fff) AM_RAM
	AM_RANGE(0x090000, 0x091fff) AM_RAM AM_WRITE(salamander_palette_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x0a0000, 0x0a0001) AM_WRITE(nemesis_irq_enable_word_w)          /* irq enable */
	AM_RANGE(0x0c0000, 0x0c0001) AM_WRITE(salamand_soundlatch_word_w)
	AM_RANGE(0x0c0002, 0x0c0003) AM_READ(input_port_4_word_r)
	AM_RANGE(0x0c0004, 0x0c0005) AM_READ(input_port_5_word_r)
	AM_RANGE(0x0c0006, 0x0c0007) AM_READ(input_port_3_word_r)
	AM_RANGE(0x0c0008, 0x0c0009) AM_WRITENOP	/* watchdog probably */
	AM_RANGE(0x0c000a, 0x0c000b) AM_READ(input_port_0_word_r)
	AM_RANGE(0x0c2000, 0x0c2001) AM_READ(konamigt_input_word_r)	/* Konami GT control */
	AM_RANGE(0x0c2800, 0x0c2801) AM_WRITENOP
	AM_RANGE(0x0c2802, 0x0c2803) AM_WRITE(gx400_irq2_enable_word_w) // or at 0x0c2804 ?
	AM_RANGE(0x0c2804, 0x0c2805) AM_WRITENOP
	AM_RANGE(0x0c4000, 0x0c4001) AM_WRITE(selected_ip_w) AM_READ(input_port_1_word_r)
	AM_RANGE(0x0c4002, 0x0c4003) AM_READ(selected_ip_r)	/* WEC Le Mans 24 control */ AM_WRITENOP /* latches the value read previously */
	AM_RANGE(0x100000, 0x100fff) AM_READ(nemesis_videoram1b_word_r) AM_WRITE(nemesis_videoram1b_word_w) AM_BASE(&nemesis_videoram1b)	/* VRAM 1 */
	AM_RANGE(0x101000, 0x101fff) AM_READ(nemesis_videoram1f_word_r) AM_WRITE(nemesis_videoram1f_word_w) AM_BASE(&nemesis_videoram1f)	/* VRAM 1 */
	AM_RANGE(0x102000, 0x102fff) AM_READ(nemesis_videoram2b_word_r) AM_WRITE(nemesis_videoram2b_word_w) AM_BASE(&nemesis_videoram2b)	/* VRAM 2 */
	AM_RANGE(0x103000, 0x103fff) AM_READ(nemesis_videoram2f_word_r) AM_WRITE(nemesis_videoram2f_word_w) AM_BASE(&nemesis_videoram2f)	/* VRAM 2 */
	AM_RANGE(0x120000, 0x12ffff) AM_READ(nemesis_characterram_word_r) AM_WRITE(nemesis_characterram_word_w) AM_BASE(&nemesis_characterram) AM_SIZE(&nemesis_characterram_size)
	AM_RANGE(0x180000, 0x180fff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x190000, 0x1903ff) AM_READ(gx400_xscroll1_word_r) AM_WRITE(gx400_xscroll1_word_w) AM_BASE(&nemesis_xscroll1)
	AM_RANGE(0x190400, 0x1907ff) AM_READ(gx400_xscroll2_word_r) AM_WRITE(gx400_xscroll2_word_w) AM_BASE(&nemesis_xscroll2)
	AM_RANGE(0x190800, 0x190eff) AM_RAM			/* not used */
	AM_RANGE(0x190f00, 0x190f7f) AM_READ(gx400_yscroll1_word_r) AM_WRITE(gx400_yscroll1_word_w) AM_BASE(&nemesis_yscroll1)
	AM_RANGE(0x190f80, 0x190fff) AM_READ(gx400_yscroll2_word_r) AM_WRITE(gx400_yscroll2_word_w) AM_BASE(&nemesis_yscroll2)
	AM_RANGE(0x191000, 0x191fff) AM_RAM			/* not used */
ADDRESS_MAP_END

/******************************************************************************/

#define GX400_COINAGE_DIP \
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) ) \
	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) ) \
	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) ) \
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) ) \
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) ) \
	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) ) \
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) ) \
	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) ) \
	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) ) \
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) ) \
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) ) \
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) ) \
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) ) \
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) ) \
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) ) \
	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) ) \
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) ) \
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) ) \
	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) ) \
	PORT_DIPSETTING(    0x50, DEF_STR( 3C_1C ) ) \
	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) ) \
	PORT_DIPSETTING(    0x40, DEF_STR( 3C_2C ) ) \
	PORT_DIPSETTING(    0x10, DEF_STR( 4C_3C ) ) \
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) ) \
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_4C ) ) \
	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) ) \
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) ) \
	PORT_DIPSETTING(    0x60, DEF_STR( 2C_5C ) ) \
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) ) \
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) ) \
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) ) \
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) ) \
	PORT_DIPSETTING(    0x90, DEF_STR( 1C_7C ) ) \
	PORT_DIPSETTING(    0x00, "Disabled" )


INPUT_PORTS_START( nemesis )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* TEST */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Version ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x00, "Vs" )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* DSW0 */
	GX400_COINAGE_DIP

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x01, "5" )
	PORT_DIPSETTING(    0x00, "7" )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x18, "50k and every 100k" )
	PORT_DIPSETTING(    0x10, "30k" )
	PORT_DIPSETTING(    0x08, "50k" )
	PORT_DIPSETTING(    0x00, "100k" )
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END


INPUT_PORTS_START( nemesuk )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* TEST */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Version ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x00, "Vs" )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* DSW0 */
	GX400_COINAGE_DIP

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "2" )
	PORT_DIPSETTING(    0x02, "3" )
	PORT_DIPSETTING(    0x01, "5" )
	PORT_DIPSETTING(    0x00, "7" )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x18, "20k and every 70k" )
	PORT_DIPSETTING(    0x10, "30k and every 80k" )
	PORT_DIPSETTING(    0x08, "20k" )
	PORT_DIPSETTING(    0x00, "30k" )
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END


/* This needs to be sorted */
INPUT_PORTS_START( konamigt )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* IN1 */
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 ) /* gear */
	PORT_BIT( 0xef, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* IN2 */
	PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* TEST */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* DSW0 */
	GX400_COINAGE_DIP

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x30, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START	/* IN6 */
	PORT_BIT( 0xff, 0x40, IPT_DIAL ) PORT_MINMAX(0x00,0x7f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)

	PORT_START	/* IN7 */
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 )
//  PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON4 )
INPUT_PORTS_END


/* This needs to be sorted */
INPUT_PORTS_START( rf2 )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_UNKNOWN ) /* don't change */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* IN1 */
	PORT_BIT( 0x70, IP_ACTIVE_LOW, IPT_BUTTON3 ) /* gear (0-7) */
	PORT_BIT( 0x8f, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* IN2 */
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* TEST */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* DSW0 */
	GX400_COINAGE_DIP

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x30, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START	/* IN6 */
	PORT_BIT( 0xff, 0x40, IPT_DIAL ) PORT_MINMAX(0x00,0x7f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)

	PORT_START	/* IN7 */
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 )
//  PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON4 )

INPUT_PORTS_END


INPUT_PORTS_START( gwarrior )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* TEST */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Version ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x00, "Vs" )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* DSW0 */
	GX400_COINAGE_DIP

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "1" )
	PORT_DIPSETTING(    0x02, "2" )
	PORT_DIPSETTING(    0x01, "3" )
	PORT_DIPSETTING(    0x00, "7" )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x18, "30k 100k 200k 400k" )
	PORT_DIPSETTING(    0x10, "40k 120k 240k 480k" )
	PORT_DIPSETTING(    0x08, "50k 150k 300k 600k" )
	PORT_DIPSETTING(    0x00, "100k 200k 400k 800k" )
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END


INPUT_PORTS_START( twinbee )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)

	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* TEST */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Version ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x00, "Vs" )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* DSW0 */
	GX400_COINAGE_DIP

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "2" )
	PORT_DIPSETTING(    0x02, "3" )
	PORT_DIPSETTING(    0x01, "4" )
	PORT_DIPSETTING(    0x00, "7" )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x18, "20k 100k" )
	PORT_DIPSETTING(    0x10, "30k 120k" )
	PORT_DIPSETTING(    0x08, "40k 140k" )
	PORT_DIPSETTING(    0x00, "50k 160k" )
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END


INPUT_PORTS_START( gradius )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* TEST */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Version ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x00, "Vs" )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* DSW0 */
	GX400_COINAGE_DIP

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x01, "5" )
	PORT_DIPSETTING(    0x00, "7" )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x18, "20k and every 70k" )
	PORT_DIPSETTING(    0x10, "30k and every 80k" )
	PORT_DIPSETTING(    0x08, "20k only" )
	PORT_DIPSETTING(    0x00, "30k only" )
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END


INPUT_PORTS_START( salamand )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x80, IP_ACTIVE_LOW )

	PORT_START	/* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )

	PORT_START	/* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )


	PORT_START	/* DSW0 */
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coinage ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, "Disabled" )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "2" )
	PORT_DIPSETTING(    0x02, "3" )
	PORT_DIPSETTING(    0x01, "5" )
	PORT_DIPSETTING(    0x00, "7" )
	PORT_DIPNAME( 0x04, 0x00, "Coin Slot(s)" )
	PORT_DIPSETTING(    0x04, "1" )
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPNAME( 0x18, 0x00, "Max Credit(s)" )
	PORT_DIPSETTING(    0x18, "1" )
	PORT_DIPSETTING(    0x10, "3" )
	PORT_DIPSETTING(    0x08, "5" )
	PORT_DIPSETTING(    0x00, "9" )
	PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END


INPUT_PORTS_START( lifefrcj )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x80, IP_ACTIVE_LOW )

	PORT_START	/* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Cocktail ) )

	PORT_START	/* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )


	PORT_START	/* DSW0 */
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, "Disabled" )
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, "Disabled" )

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x01, "5" )
	PORT_DIPSETTING(    0x00, "6" )
	PORT_DIPNAME( 0x04, 0x00, "Coin Slot(s)" )
	PORT_DIPSETTING(    0x04, "1" )
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPNAME( 0x18, 0x18, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x18, "70k and every 200k" )
	PORT_DIPSETTING(    0x10, "100k and every 300k" )
	PORT_DIPSETTING(    0x08, "70k only" )
	PORT_DIPSETTING(    0x00, "100k only" )
	PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( blkpnthr )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_START2 )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0xc0, 0x80, "Continue" )
	PORT_DIPSETTING(    0xc0, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x80, "2 Areas" )
	PORT_DIPSETTING(    0x40, "3 Areas" )
	PORT_DIPSETTING(    0x00, "4 Areas" )

	PORT_START	/* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_SERVICE( 0x80, IP_ACTIVE_LOW )

	PORT_START	/* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )


	PORT_START	/* DSW0 */
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, "Disabled" )

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "3" )
	PORT_DIPSETTING(    0x02, "4" )
	PORT_DIPSETTING(    0x01, "5" )
	PORT_DIPSETTING(    0x00, "7" )
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x18, 0x10, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x18, "50k 100k" )
	PORT_DIPSETTING(    0x10, "20k 50k" )
	PORT_DIPSETTING(    0x08, "30k 70k" )
	PORT_DIPSETTING(    0x00, "80k 150k" )
	PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x20, "Difficult" )
	PORT_DIPSETTING(    0x00, "Very Difficult" )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( citybomb )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_DIPNAME( 0x20, 0x00, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x20, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, "Upright Control" )
	PORT_DIPSETTING(    0x40, DEF_STR( Single ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Dual ) )
	PORT_SERVICE( 0x80, IP_ACTIVE_LOW )

	PORT_START	/* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_DIPNAME( 0x80, 0x80, "Device Type" )
	PORT_DIPSETTING(    0x00, "Handle" )
	PORT_DIPSETTING(    0x80, DEF_STR( Joystick ) )

	PORT_START	/* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* DSW0 */
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, "Disabled" )

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x18, 0x10, "Qualify" )
	PORT_DIPSETTING(    0x18, "Long" )
	PORT_DIPSETTING(    0x10, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x08, "Short" )
	PORT_DIPSETTING(    0x00, "Very Short" )
	PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x20, "Difficult" )
	PORT_DIPSETTING(    0x00, "Very Difficult" )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( nyanpani )
	PORT_START	/* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_SERVICE( 0x80, IP_ACTIVE_LOW )

	PORT_START	/* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* IN2 */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START	/* DSW0 */
	PORT_DIPNAME( 0x0f, 0x0f, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x05, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0x0f, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x07, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0x0e, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x06, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0x0d, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0x0b, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0x0a, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x09, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Free_Play ) )
	PORT_DIPNAME( 0xf0, 0xf0, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x20, DEF_STR( 4C_1C ) )
	PORT_DIPSETTING(    0x50, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x80, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x40, DEF_STR( 3C_2C ) )
	PORT_DIPSETTING(    0x10, DEF_STR( 4C_3C ) )
	PORT_DIPSETTING(    0xf0, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x30, DEF_STR( 3C_4C ) )
	PORT_DIPSETTING(    0x70, DEF_STR( 2C_3C ) )
	PORT_DIPSETTING(    0xe0, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(    0x60, DEF_STR( 2C_5C ) )
	PORT_DIPSETTING(    0xd0, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(    0xb0, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(    0xa0, DEF_STR( 1C_6C ) )
	PORT_DIPSETTING(    0x90, DEF_STR( 1C_7C ) )
	PORT_DIPSETTING(    0x00, "Disabled" )

	PORT_START	/* DSW1 */
	PORT_DIPNAME( 0x03, 0x02, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x03, "2" )
	PORT_DIPSETTING(    0x02, "3" )
	PORT_DIPSETTING(    0x01, "5" )
	PORT_DIPSETTING(    0x00, "7" )
	PORT_DIPNAME( 0x60, 0x40, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x20, "Difficult" )
	PORT_DIPSETTING(    0x00, "Very Difficult" )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( hcrash )
	PORT_START /* IN0 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_SERVICE1 )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_COIN2 )
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* IN1 */
	PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Brake (WEC Le Mans 24 cabinet)")
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_BUTTON3 )
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL )	// must be 0 otherwise game freezes when using WEC Le Mans 24 cabinet
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNKNOWN )

	PORT_START	/* IN2 */
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START	/* TEST */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, "Quantity of Initials" )
	PORT_DIPSETTING(    0x00, "3" )
	PORT_DIPSETTING(    0x02, "7" )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, "Speed Unit" )
	PORT_DIPSETTING(    0x08, "km/h" )
	PORT_DIPSETTING(    0x00, "M.P.H." )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START /* DSW0 */
	GX400_COINAGE_DIP

	PORT_START /* DSW1 */
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x03, "Konami GT without brake" )
	PORT_DIPSETTING(    0x02, "WEC Le Mans 24 Upright" )
	PORT_DIPSETTING(    0x01, "Konami GT with brake" )
	// 0x00 WEC Le Mans 24 Upright again
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x60, 0x60, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x60, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x20, "Difficult" )
	PORT_DIPSETTING(    0x00, "Very Difficult" )
	PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	/* Konami GT specific control */
	PORT_START	/* IN6 */
	PORT_BIT( 0xff, 0x40, IPT_DIAL ) PORT_MINMAX(0x00,0x7f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)

	PORT_START	/* IN7 */
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Brake (Konami GT cabinet)")
	PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 )
//  PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_BUTTON4 )

	/* WEC Le Mans 24 specific control */
	PORT_START	/* IN8 - Accelerator */
	PORT_BIT( 0xff, 0, IPT_PEDAL ) PORT_MINMAX(0,0x80) PORT_SENSITIVITY(30) PORT_KEYDELTA(10)

	PORT_START	/* IN9 - Steering Wheel */
	PORT_BIT( 0xff, 0x80, IPT_PADDLE ) PORT_MINMAX(0,0xff) PORT_SENSITIVITY(50) PORT_KEYDELTA(5)
INPUT_PORTS_END

/******************************************************************************/

static struct GfxLayout charlayout =
{
	8,8,	/* 8*8 characters */
	2048+1,	/* 2048 characters (+ blank one) */
	4,	/* 4 bits per pixel */
	{ 0, 1, 2, 3 }, /* the two bitplanes are merged in the same nibble */
	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	32*8     /* every char takes 32 consecutive bytes */
};

static struct GfxLayout spritelayout =
{
	16,16,	/* 16*16 sprites */
	512,	/* 512 sprites */
	4,	/* 4 bits per pixel */
	{ 0, 1, 2, 3 }, /* the two bitplanes are merged in the same nibble */
	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
			8*4, 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4 },
	{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
			8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
	128*8     /* every sprite takes 128 consecutive bytes */
};

static struct GfxLayout spritelayout3216 =
{
	32,16,	/* 32*16 sprites */
	256,	/* 256 sprites */
	4,	/* 4 bits per pixel */
	{ 0, 1, 2, 3 }, /* the two bitplanes are merged in the same nibble */
	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
			8*4, 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4,
		   16*4,17*4, 18*4, 19*4, 20*4, 21*4, 22*4, 23*4,
		   24*4,25*4, 26*4, 27*4, 28*4, 29*4, 30*4, 31*4},
	{ 0*128, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128,
			8*128, 9*128, 10*128, 11*128, 12*128, 13*128, 14*128, 15*128 },
	256*8     /* every sprite takes 128 consecutive bytes */
};

static struct GfxLayout spritelayout1632 =
{
	16,32,	/* 16*32 sprites */
	256,	/* 256 sprites */
	4,	/* 4 bits per pixel */
	{ 0, 1, 2, 3 }, /* the two bitplanes are merged in the same nibble */
	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
			8*4, 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4},
	{ 0*64,  1*64,  2*64,  3*64,  4*64,  5*64,  6*64,  7*64,
	  8*64,  9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64,
	 16*64, 17*64, 18*64, 19*64, 20*64, 21*64, 22*64, 23*64,
	 24*64, 25*64, 26*64, 27*64, 28*64, 29*64, 30*64, 31*64},
	256*8     /* every sprite takes 128 consecutive bytes */
};

static struct GfxLayout spritelayout3232 =
{
	32,32,	/* 32*32 sprites */
	128,	/* 128 sprites */
	4,	/* 4 bits per pixel */
	{ 0, 1, 2, 3 }, /* the two bitplanes are merged in the same nibble */
	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
			8*4, 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4,
		   16*4,17*4, 18*4, 19*4, 20*4, 21*4, 22*4, 23*4,
		   24*4,25*4, 26*4, 27*4, 28*4, 29*4, 30*4, 31*4},
	{ 0*128, 1*128, 2*128, 3*128, 4*128, 5*128, 6*128, 7*128,
			8*128,  9*128, 10*128, 11*128, 12*128, 13*128, 14*128, 15*128,
		   16*128, 17*128, 18*128, 19*128, 20*128, 21*128, 22*128, 23*128,
		   24*128, 25*128, 26*128, 27*128, 28*128, 29*128, 30*128, 31*128},
	512*8     /* every sprite takes 128 consecutive bytes */
};

static struct GfxLayout spritelayout816 =
{
	8,16,	/* 16*16 sprites */
	1024,	/* 1024 sprites */
	4,	/* 4 bits per pixel */
	{ 0, 1, 2, 3 }, /* the two bitplanes are merged in the same nibble */
	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4},
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
			8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 },
	64*8     /* every sprite takes 128 consecutive bytes */
};

static struct GfxLayout spritelayout168 =
{
	16,8,	/* 16*8 sprites */
	1024,	/* 1024 sprites */
	4,	/* 4 bits per pixel */
	{ 0, 1, 2, 3 }, /* the two bitplanes are merged in the same nibble */
	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
			8*4, 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4},
	{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64},
	64*8     /* every sprite takes 128 consecutive bytes */

};

static struct GfxLayout spritelayout6464 =
{
	64,64,	/* 32*32 sprites */
	32,	/* 128 sprites */
	4,	/* 4 bits per pixel */
	{ 0, 1, 2, 3 }, /* the two bitplanes are merged in the same nibble */
	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4,
			8*4, 9*4, 10*4, 11*4, 12*4, 13*4, 14*4, 15*4,
		   16*4,17*4, 18*4, 19*4, 20*4, 21*4, 22*4, 23*4,
		   24*4,25*4, 26*4, 27*4, 28*4, 29*4, 30*4, 31*4,
		   32*4,33*4, 34*4, 35*4, 36*4, 37*4, 38*4, 39*4,
		   40*4,41*4, 42*4, 43*4, 44*4, 45*4, 46*4, 47*4,
		   48*4,49*4, 50*4, 51*4, 52*4, 53*4, 54*4, 55*4,
		   56*4,57*4, 58*4, 59*4, 60*4, 61*4, 62*4, 63*4},

	{ 0*256, 1*256, 2*256, 3*256, 4*256, 5*256, 6*256, 7*256,
			8*256,  9*256, 10*256, 11*256, 12*256, 13*256, 14*256, 15*256,
		   16*256, 17*256, 18*256, 19*256, 20*256, 21*256, 22*256, 23*256,
		   24*256, 25*256, 26*256, 27*256, 28*256, 29*256, 30*256, 31*256,
		   32*256, 33*256, 34*256, 35*256, 36*256, 37*256, 38*256, 39*256,
		   40*256, 41*256, 42*256, 43*256, 44*256, 45*256, 46*256, 47*256,
		   48*256, 49*256, 50*256, 51*256, 52*256, 53*256, 54*256, 55*256,
		   56*256, 57*256, 58*256, 59*256, 60*256, 61*256, 62*256, 63*256},
	2048*8     /* every sprite takes 128 consecutive bytes */
};

static struct GfxDecodeInfo gfxdecodeinfo[] =
{
    { 0, 0x0, &charlayout,   0, 0x80 },	/* the game dynamically modifies this */
    { 0, 0x0, &spritelayout, 0, 0x80 },	/* the game dynamically modifies this */
    { 0, 0x0, &spritelayout3216, 0, 0x80 },	/* the game dynamically modifies this */
    { 0, 0x0, &spritelayout816, 0, 0x80 },	/* the game dynamically modifies this */
    { 0, 0x0, &spritelayout3232, 0, 0x80 },	/* the game dynamically modifies this */
    { 0, 0x0, &spritelayout1632, 0, 0x80 },	/* the game dynamically modifies this */
    { 0, 0x0, &spritelayout168, 0, 0x80 },	/* the game dynamically modifies this */
    { 0, 0x0, &spritelayout6464, 0, 0x80 },	/* the game dynamically modifies this */
	{ -1 }
};

/******************************************************************************/

static struct AY8910interface ay8910_interface_1 =
{
	nemesis_portA_r
};

static struct AY8910interface ay8910_interface_2 =
{
	0,
	0,
	k005289_control_A_w,
	k005289_control_B_w
};

static struct k005289_interface k005289_interface =
{
	REGION_SOUND1	/* prom memory region */
};

static void sound_irq(int state)
{
/* Interrupts _are_ generated, I wonder where they go.. */
/*cpunum_set_input_line(1,0,HOLD_LINE);*/
}

static struct YM2151interface ym2151_interface =
{
	sound_irq
};

static struct YM3812interface ym3812_interface =
{
	sound_irq
};

static struct VLM5030interface vlm5030_interface =
{
    REGION_SOUND1, /* memory region  */
    0              /* memory length */
};

static void volume_callback(int v)
{
	K007232_set_volume(0,0,(v >> 4) * 0x11,0);
	K007232_set_volume(0,1,0,(v & 0x0f) * 0x11);
}

static struct K007232_interface k007232_interface =
{
	REGION_SOUND2,	/* memory regions */
	volume_callback	/* external port callback */
};

/******************************************************************************/

static MACHINE_DRIVER_START( nemesis )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000,18432000/2)         /* 9.216 MHz? */
//          14318180/2, /* From schematics, should be accurate */
	MDRV_CPU_PROGRAM_MAP(readmem,writemem)
	MDRV_CPU_VBLANK_INT(nemesis_interrupt,1)

	MDRV_CPU_ADD(Z80,14318180/4)
	/* audio CPU */ /* From schematics, should be accurate */
	MDRV_CPU_PROGRAM_MAP(sound_readmem,nemesis_sound_writemem)

	MDRV_FRAMES_PER_SECOND((18432000.0/4)/(288*264))		/* ??? */
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	MDRV_MACHINE_INIT(nemesis)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(nemesis)
	MDRV_VIDEO_UPDATE(nemesis)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 14318180/8)
	MDRV_SOUND_CONFIG(ay8910_interface_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.85)

	MDRV_SOUND_ADD(AY8910, 14318180/8)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MDRV_SOUND_ADD(K005289, 3579545/2)
	MDRV_SOUND_CONFIG(k005289_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MDRV_SOUND_ADD(VLM5030, 3579545)
	MDRV_SOUND_CONFIG(vlm5030_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( konamigt )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000,18432000/2)         /* 9.216 MHz? */
	MDRV_CPU_PROGRAM_MAP(konamigt_readmem,konamigt_writemem)
	MDRV_CPU_VBLANK_INT(konamigt_interrupt,2)

	MDRV_CPU_ADD(Z80,14318180/4)
	/* audio CPU */        /* 3.579545 MHz */
	MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)

	MDRV_FRAMES_PER_SECOND((18432000.0/4)/(288*264))		/* 60.606060 Hz */
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	MDRV_MACHINE_INIT(nemesis)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(nemesis)
	MDRV_VIDEO_UPDATE(nemesis)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 14318180/8)
	MDRV_SOUND_CONFIG(ay8910_interface_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.85)

	MDRV_SOUND_ADD(AY8910, 14318180/8)
	MDRV_SOUND_CONFIG(ay8910_interface_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MDRV_SOUND_ADD(K005289, 3579545/2)
	MDRV_SOUND_CONFIG(k005289_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( salamand )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000,18432000/2)       /* 9.216MHz */
	MDRV_CPU_PROGRAM_MAP(salamand_readmem,salamand_writemem)
	MDRV_CPU_VBLANK_INT(salamand_interrupt,1)

	MDRV_CPU_ADD(Z80, 3579545)
	/* audio CPU */        /* 3.579545 MHz */
	MDRV_CPU_PROGRAM_MAP(sal_sound_readmem,sal_sound_writemem)

	MDRV_FRAMES_PER_SECOND((18432000.0/4)/(288*264))		/* 60.606060 Hz */
	MDRV_VBLANK_DURATION((264-256)*62.5)

	MDRV_MACHINE_INIT(nemesis)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_UPDATE_AFTER_VBLANK)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(nemesis)
	MDRV_VIDEO_UPDATE(salamand)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("left", "right")

	MDRV_SOUND_ADD(VLM5030, 3579545)
	MDRV_SOUND_CONFIG(vlm5030_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.60)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.60)

	MDRV_SOUND_ADD(K007232, 3579545)
	MDRV_SOUND_CONFIG(k007232_interface)
	MDRV_SOUND_ROUTE(0, "left", 0.10)
	MDRV_SOUND_ROUTE(0, "right", 0.10)
	MDRV_SOUND_ROUTE(1, "left", 0.10)
	MDRV_SOUND_ROUTE(1, "right", 0.10)

	MDRV_SOUND_ADD(YM2151, 3579545)
	MDRV_SOUND_CONFIG(ym2151_interface)
	MDRV_SOUND_ROUTE(0, "left", 1.0)
	MDRV_SOUND_ROUTE(1, "right", 1.0)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( blkpnthr )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000,18432000/2)         /* 9.216 MHz? */
	MDRV_CPU_PROGRAM_MAP(blkpnthr_readmem,blkpnthr_writemem)
	MDRV_CPU_VBLANK_INT(blkpnthr_interrupt,1)

	MDRV_CPU_ADD(Z80, 3579545)
	/* audio CPU */        /* 3.579545 MHz */
	MDRV_CPU_PROGRAM_MAP(sal_sound_readmem,sal_sound_writemem)

	MDRV_FRAMES_PER_SECOND((18432000.0/4)/(288*264))		/* 60.606060 Hz */
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	MDRV_MACHINE_INIT(nemesis)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_UPDATE_BEFORE_VBLANK)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(nemesis)
	MDRV_VIDEO_UPDATE(salamand)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("left", "right")

	MDRV_SOUND_ADD(K007232, 3579545)
	MDRV_SOUND_CONFIG(k007232_interface)
	MDRV_SOUND_ROUTE(0, "left", 0.10)
	MDRV_SOUND_ROUTE(0, "right", 0.10)
	MDRV_SOUND_ROUTE(1, "left", 0.10)
	MDRV_SOUND_ROUTE(1, "right", 0.10)

	MDRV_SOUND_ADD(YM2151, 3579545)
	MDRV_SOUND_CONFIG(ym2151_interface)
	MDRV_SOUND_ROUTE(0, "left", 1.0)
	MDRV_SOUND_ROUTE(1, "right", 1.0)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( citybomb )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000,18432000/2)         /* 9.216 MHz? */
	MDRV_CPU_PROGRAM_MAP(citybomb_readmem,citybomb_writemem)
	MDRV_CPU_VBLANK_INT(salamand_interrupt,1)

	MDRV_CPU_ADD(Z80, 3579545)
	/* audio CPU */        /* 3.579545 MHz */
	MDRV_CPU_PROGRAM_MAP(city_sound_readmem,city_sound_writemem)

	MDRV_FRAMES_PER_SECOND((18432000.0/4)/(288*264))		/* 60.606060 Hz */
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	MDRV_MACHINE_INIT(nemesis)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_UPDATE_BEFORE_VBLANK)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(nemesis)
	MDRV_VIDEO_UPDATE(salamand)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("left", "right")

	MDRV_SOUND_ADD(K007232, 3579545)
	MDRV_SOUND_CONFIG(k007232_interface)
	MDRV_SOUND_ROUTE(0, "left", 0.30)
	MDRV_SOUND_ROUTE(0, "right", 0.30)
	MDRV_SOUND_ROUTE(1, "left", 0.30)
	MDRV_SOUND_ROUTE(1, "right", 0.30)

	MDRV_SOUND_ADD(YM3812, 3579545)
	MDRV_SOUND_CONFIG(ym3812_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0)

	MDRV_SOUND_ADD(K051649, 3579545/2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.38)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.38)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( nyanpani )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000,18432000/2)         /* 9.216 MHz? */
	MDRV_CPU_PROGRAM_MAP(nyanpani_readmem,nyanpani_writemem)
	MDRV_CPU_VBLANK_INT(salamand_interrupt,1)

	MDRV_CPU_ADD(Z80, 3579545)
	/* audio CPU */        /* 3.579545 MHz */
	MDRV_CPU_PROGRAM_MAP(city_sound_readmem,city_sound_writemem)

	MDRV_FRAMES_PER_SECOND((18432000.0/4)/(288*264))		/* 60.606060 Hz */
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	MDRV_MACHINE_INIT(nemesis)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_UPDATE_BEFORE_VBLANK)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(nemesis)
	MDRV_VIDEO_UPDATE(salamand)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("left", "right")

	MDRV_SOUND_ADD(K007232, 3579545)
	MDRV_SOUND_CONFIG(k007232_interface)
	MDRV_SOUND_ROUTE(0, "left", 0.30)
	MDRV_SOUND_ROUTE(0, "right", 0.30)
	MDRV_SOUND_ROUTE(1, "left", 0.30)
	MDRV_SOUND_ROUTE(1, "right", 0.30)

	MDRV_SOUND_ADD(YM3812, 3579545)
	MDRV_SOUND_CONFIG(ym3812_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0)

	MDRV_SOUND_ADD(K051649, 3579545/2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.38)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.38)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( gx400 )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000,18432000/2)     /* 9.216MHz */
	MDRV_CPU_PROGRAM_MAP(gx400_readmem,gx400_writemem)
	MDRV_CPU_VBLANK_INT(gx400_interrupt,3)

	MDRV_CPU_ADD(Z80,14318180/4)        /* 3.579545 MHz */
	MDRV_CPU_PROGRAM_MAP(gx400_sound_readmem,gx400_sound_writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)	/* interrupts are triggered by the main CPU */

	MDRV_FRAMES_PER_SECOND((18432000.0/4)/(288*264))		/* 60.606060 Hz */
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	MDRV_MACHINE_INIT(nemesis)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(nemesis)
	MDRV_VIDEO_UPDATE(nemesis)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 14318180/8)
	MDRV_SOUND_CONFIG(ay8910_interface_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.95)

	MDRV_SOUND_ADD(AY8910, 14318180/8)
	MDRV_SOUND_CONFIG(ay8910_interface_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)

	MDRV_SOUND_ADD(K005289, 3579545/2)
	MDRV_SOUND_CONFIG(k005289_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MDRV_SOUND_ADD(VLM5030, 3579545)
	MDRV_SOUND_CONFIG(vlm5030_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( rf2_gx400 )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000,18432000/2)     /* 9.216MHz */
	MDRV_CPU_PROGRAM_MAP(rf2_gx400_readmem,rf2_gx400_writemem)
	MDRV_CPU_VBLANK_INT(gx400_interrupt,3)

	MDRV_CPU_ADD(Z80,14318180/4)
	/* audio CPU */        /* 3.579545 MHz */
	MDRV_CPU_PROGRAM_MAP(gx400_sound_readmem,gx400_sound_writemem)
	MDRV_CPU_VBLANK_INT(nmi_line_pulse,1)	/* interrupts are triggered by the main CPU */

	MDRV_FRAMES_PER_SECOND((18432000.0/4)/(288*264))		/* 60.606060 Hz */
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	MDRV_MACHINE_INIT(nemesis)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(nemesis)
	MDRV_VIDEO_UPDATE(nemesis)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD(AY8910, 14318180/8)
	MDRV_SOUND_CONFIG(ay8910_interface_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.85)

	MDRV_SOUND_ADD(AY8910, 14318180/8)
	MDRV_SOUND_CONFIG(ay8910_interface_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)

	MDRV_SOUND_ADD(K005289, 3579545/2)
	MDRV_SOUND_CONFIG(k005289_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.60)

	MDRV_SOUND_ADD(VLM5030, 3579545)
	MDRV_SOUND_CONFIG(vlm5030_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.70)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( hcrash )

	/* basic machine hardware */
	MDRV_CPU_ADD(M68000,18432000/3)         /* 6.144MHz */
	MDRV_CPU_PROGRAM_MAP(hcrash_map,0)
	MDRV_CPU_VBLANK_INT(konamigt_interrupt,2)

	MDRV_CPU_ADD(Z80,14318180/4)
	/* audio CPU */        /* 3.579545 MHz */
	MDRV_CPU_PROGRAM_MAP(sal_sound_readmem,sal_sound_writemem)

	MDRV_FRAMES_PER_SECOND((18432000.0/4)/(288*264))		/* 60.606060 Hz */
	MDRV_VBLANK_DURATION(DEFAULT_REAL_60HZ_VBLANK_DURATION)

	MDRV_MACHINE_INIT(nemesis)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER)
	MDRV_SCREEN_SIZE(32*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(nemesis)
	MDRV_VIDEO_UPDATE(salamand)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("left", "right")

	MDRV_SOUND_ADD(VLM5030, 3579545)
	MDRV_SOUND_CONFIG(vlm5030_interface)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.60)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.60)

	MDRV_SOUND_ADD(K007232, 3579545)
	MDRV_SOUND_CONFIG(k007232_interface)
	MDRV_SOUND_ROUTE(0, "left", 0.10)
	MDRV_SOUND_ROUTE(0, "right", 0.10)
	MDRV_SOUND_ROUTE(1, "left", 0.10)
	MDRV_SOUND_ROUTE(1, "right", 0.10)

	MDRV_SOUND_ADD(YM2151, 3579545)
	MDRV_SOUND_CONFIG(ym2151_interface)
	MDRV_SOUND_ROUTE(0, "left", 1.0)
	MDRV_SOUND_ROUTE(1, "right", 1.0)
MACHINE_DRIVER_END

/***************************************************************************

  Game driver(s)

***************************************************************************/

/* ROM names should be 456D01~456D08 */
ROM_START( nemesis )
	ROM_REGION( 0x40000, REGION_CPU1, 0 )    /* 4 * 64k for code and rom */
	ROM_LOAD16_BYTE( "12a_01.bin",   0x00000, 0x8000, CRC(35ff1aaa) SHA1(2879a5d2ff7dca217fe5cd40be871878294c491f) )
	ROM_LOAD16_BYTE( "12c_05.bin",   0x00001, 0x8000, CRC(23155faa) SHA1(08c73c669b3a5275353cbfcbe58ced92d93244a7) )
	ROM_LOAD16_BYTE( "13a_02.bin",   0x10000, 0x8000, CRC(ac0cf163) SHA1(8b1a46c3ad102fe78cf099425e108d09dafd0955) )
	ROM_LOAD16_BYTE( "13c_06.bin",   0x10001, 0x8000, CRC(023f22a9) SHA1(0b9096b9cfcc3ed273de04c93227ab24c63513e8) )
	ROM_LOAD16_BYTE( "14a_03.bin",   0x20000, 0x8000, CRC(8cefb25f) SHA1(876b1974ca76ca89f8b8ea45b4ba9ec82d7c7228) )
	ROM_LOAD16_BYTE( "14c_07.bin",   0x20001, 0x8000, CRC(d50b82cb) SHA1(71e9fbe51272788e2ef6f150c7bff59ac8c28f1d) )
	ROM_LOAD16_BYTE( "15a_04.bin",   0x30000, 0x8000, CRC(9ca75592) SHA1(04388f2874faa54dd2cabfec4d6ce3e8d164cbcc) )
	ROM_LOAD16_BYTE( "15c_08.bin",   0x30001, 0x8000, CRC(03c0b7f5) SHA1(4eb31bcbd2ee66afe4158308351a57589c5a1e4e) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "09c_snd.bin",  0x00000, 0x4000, CRC(26bf9636) SHA1(009dcbf18ea6230fc75a72232bd4fc29ad28dbf0) )

	ROM_REGION( 0x0200,  REGION_SOUND1, 0 )      /* 2x 256 byte for 0005289 wavetable data */
	ROM_LOAD(      "400-a01.fse",  0x00000, 0x0100, CRC(5827b1e8) SHA1(fa8cf5f868cfb08bce203baaebb6c4055ee2a000) )
	ROM_LOAD(      "400-a02.fse",  0x00100, 0x0100, CRC(2f44f970) SHA1(7ab46f9d5d587665782cefc623b8de0124a6d38a) )
ROM_END

/* ROM names should be 456E01~456E08 */
ROM_START( nemesuk )
	ROM_REGION( 0x40000, REGION_CPU1, 0 )    /* 4 * 64k for code and rom */
	ROM_LOAD16_BYTE( "12a_01.uk",    0x00000, 0x8000, CRC(e1993f91) SHA1(6759bb9ba0ce28ad4d7f61b824a7d0fe43215bdc) )
	ROM_LOAD16_BYTE( "12c_05.uk",    0x00001, 0x8000, CRC(c9761c78) SHA1(bfd63517efa820a05a0d9a908dd0917cd0d01b77) )
	ROM_LOAD16_BYTE( "13a_02.uk",    0x10000, 0x8000, CRC(f6169c4b) SHA1(047a204fbcf8c24eca2db7197d4297e5a28c2b42) )
	ROM_LOAD16_BYTE( "13c_06.uk",    0x10001, 0x8000, CRC(af58c548) SHA1(a15725c14b6e7840c84ab2bd4cf3668bbaf35abf) )
	ROM_LOAD16_BYTE( "14a_03.bin",   0x20000, 0x8000, CRC(8cefb25f) SHA1(876b1974ca76ca89f8b8ea45b4ba9ec82d7c7228) )
	ROM_LOAD16_BYTE( "14c_07.bin",   0x20001, 0x8000, CRC(d50b82cb) SHA1(71e9fbe51272788e2ef6f150c7bff59ac8c28f1d) )
	ROM_LOAD16_BYTE( "15a_04.uk",    0x30000, 0x8000, CRC(322423d0) SHA1(6106b607132a09193353f339d06032a13b1e3de8) )
	ROM_LOAD16_BYTE( "15c_08.uk",    0x30001, 0x8000, CRC(eb656266) SHA1(2f4abea282d30775f7a25747eb41bfd8d5299967) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "09c_snd.bin",  0x00000, 0x4000, CRC(26bf9636) SHA1(009dcbf18ea6230fc75a72232bd4fc29ad28dbf0) )

	ROM_REGION( 0x0200,  REGION_SOUND1, 0 )      /* 2x 256 byte for 0005289 wavetable data */
	ROM_LOAD(      "400-a01.fse",  0x00000, 0x0100, CRC(5827b1e8) SHA1(fa8cf5f868cfb08bce203baaebb6c4055ee2a000) )
	ROM_LOAD(      "400-a02.fse",  0x00100, 0x0100, CRC(2f44f970) SHA1(7ab46f9d5d587665782cefc623b8de0124a6d38a) )
ROM_END

ROM_START( konamigt )
	ROM_REGION( 0x40000, REGION_CPU1, 0 )    /* 4 * 64k for code and rom */
	ROM_LOAD16_BYTE( "c01.rom",      0x00000, 0x8000, CRC(56245bfd) SHA1(12579ae0031c172d42b766f5a801ef479148105e) )
	ROM_LOAD16_BYTE( "c05.rom",      0x00001, 0x8000, CRC(8d651f44) SHA1(0d057ce063dd19c0a708cffa413511b367206682) )
	ROM_LOAD16_BYTE( "c02.rom",      0x10000, 0x8000, CRC(3407b7cb) SHA1(1df834a47e3b4cabc79ece4cd90e05e5df68df9a) )
	ROM_LOAD16_BYTE( "c06.rom",      0x10001, 0x8000, CRC(209942d4) SHA1(953321eeed88086dee3a9f8cd596191f19260b3a) )
	ROM_LOAD16_BYTE( "b03.rom",      0x20000, 0x8000, CRC(aef7df48) SHA1(04d3e79e8fa0e332d92738094933069bcdbdfeab) )
	ROM_LOAD16_BYTE( "b07.rom",      0x20001, 0x8000, CRC(e9bd6250) SHA1(507b72c7e5f8fb7b6feb357ec522e814e25f2cc1) )
	ROM_LOAD16_BYTE( "b04.rom",      0x30000, 0x8000, CRC(94bd4bd7) SHA1(314b537ba97dec1a91dcfc5deeb1dd9f7bb4a930) )
	ROM_LOAD16_BYTE( "b08.rom",      0x30001, 0x8000, CRC(b7236567) SHA1(7626d70262a0acff36357877a5e7c9ed3f45415e) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(       "b09.rom",      0x00000, 0x4000, CRC(539d0c49) SHA1(4c16b07fbd876b6445fc0ec49c3ad5ab1a92cbf6) )

	ROM_REGION( 0x0200,  REGION_SOUND1, 0 )      /* 2x 256 byte for 0005289 wavetable data */
	ROM_LOAD(      "400-a01.fse",  0x00000, 0x0100, CRC(5827b1e8) SHA1(fa8cf5f868cfb08bce203baaebb6c4055ee2a000) )
	ROM_LOAD(      "400-a02.fse",  0x00100, 0x0100, CRC(2f44f970) SHA1(7ab46f9d5d587665782cefc623b8de0124a6d38a) )
ROM_END

ROM_START( rf2 )
	ROM_REGION( 0xc0000, REGION_CPU1, 0 )    /* 5 * 64k for code and rom */
	ROM_LOAD16_BYTE( "400-a06.15l",  0x00000, 0x08000, CRC(b99d8cff) SHA1(18e277827a534bab2b3b8b81e51d886b8382d435) )
	ROM_LOAD16_BYTE( "400-a04.10l",  0x00001, 0x08000, CRC(d02c9552) SHA1(ec0aaa093541dab98412c11f666161cd558c383a) )
	ROM_LOAD16_BYTE( "561-a07.17l",  0x80000, 0x20000, CRC(ed6e7098) SHA1(a28f2846b091b5bc333088054451d7b6d7f6458e) )
	ROM_LOAD16_BYTE( "561-a05.12l",  0x80001, 0x20000, CRC(dfe04425) SHA1(0817992aeeba140feba1417c265b794f096936d9) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "400-e03.5l",   0x00000, 0x02000, CRC(a5a8e57d) SHA1(f4236770093392dec3f76835a5766e9b3ed64e2e) )

	ROM_REGION( 0x0200,  REGION_SOUND1, 0 )      /* 2x 256 byte for 0005289 wavetable data */
	ROM_LOAD(      "400-a01.fse",  0x00000, 0x0100, CRC(5827b1e8) SHA1(fa8cf5f868cfb08bce203baaebb6c4055ee2a000) )
	ROM_LOAD(      "400-a02.fse",  0x00100, 0x0100, CRC(2f44f970) SHA1(7ab46f9d5d587665782cefc623b8de0124a6d38a) )
ROM_END

ROM_START( twinbee )
	ROM_REGION( 0xc0000, REGION_CPU1, 0 )    /* 5 * 64k for code and rom */
	ROM_LOAD16_BYTE( "400-a06.15l",  0x00000, 0x08000, CRC(b99d8cff) SHA1(18e277827a534bab2b3b8b81e51d886b8382d435) )
	ROM_LOAD16_BYTE( "400-a04.10l",  0x00001, 0x08000, CRC(d02c9552) SHA1(ec0aaa093541dab98412c11f666161cd558c383a) )
	ROM_LOAD16_BYTE( "412-a07.17l",  0x80000, 0x20000, CRC(d93c5499) SHA1(4555b9232ce86192360ea5b5092643ff51446aa0) )
	ROM_LOAD16_BYTE( "412-a05.12l",  0x80001, 0x20000, CRC(2b357069) SHA1(409cf3aa174f5d7dc5efc8b8b1c925fcb677fc98) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "400-e03.5l",   0x00000, 0x02000, CRC(a5a8e57d) SHA1(f4236770093392dec3f76835a5766e9b3ed64e2e) )

	ROM_REGION( 0x0200,  REGION_SOUND1, 0 )      /* 2x 256 byte for 0005289 wavetable data */
	ROM_LOAD(      "400-a01.fse",  0x00000, 0x0100, CRC(5827b1e8) SHA1(fa8cf5f868cfb08bce203baaebb6c4055ee2a000) )
	ROM_LOAD(      "400-a02.fse",  0x00100, 0x0100, CRC(2f44f970) SHA1(7ab46f9d5d587665782cefc623b8de0124a6d38a) )
ROM_END

ROM_START( gradius )
	ROM_REGION( 0xc0000, REGION_CPU1, 0 )    /* 5 * 64k for code and rom */
	ROM_LOAD16_BYTE( "400-a06.15l",  0x00000, 0x08000, CRC(b99d8cff) SHA1(18e277827a534bab2b3b8b81e51d886b8382d435) )
	ROM_LOAD16_BYTE( "400-a04.10l",  0x00001, 0x08000, CRC(d02c9552) SHA1(ec0aaa093541dab98412c11f666161cd558c383a) )
	ROM_LOAD16_BYTE( "456-a07.17l",  0x80000, 0x20000, CRC(92df792c) SHA1(aec916f70af92a2d6476d7a36ba9be265890f9aa) )
	ROM_LOAD16_BYTE( "456-a05.12l",  0x80001, 0x20000, CRC(5cafb263) SHA1(7cd12c695ec6ef4d5785ce218911961fc3528e95) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "400-e03.5l",   0x00000, 0x2000, CRC(a5a8e57d) SHA1(f4236770093392dec3f76835a5766e9b3ed64e2e) )

	ROM_REGION( 0x0200,  REGION_SOUND1, 0 )      /* 2x 256 byte for 0005289 wavetable data */
	ROM_LOAD(      "400-a01.fse",  0x00000, 0x0100, CRC(5827b1e8) SHA1(fa8cf5f868cfb08bce203baaebb6c4055ee2a000) )
	ROM_LOAD(      "400-a02.fse",  0x00100, 0x0100, CRC(2f44f970) SHA1(7ab46f9d5d587665782cefc623b8de0124a6d38a) )
ROM_END

ROM_START( gwarrior )
	ROM_REGION( 0xc0000, REGION_CPU1, 0 )    /* 5 * 64k for code and rom */
	ROM_LOAD16_BYTE( "400-a06.15l",  0x00000, 0x08000, CRC(b99d8cff) SHA1(18e277827a534bab2b3b8b81e51d886b8382d435) )
	ROM_LOAD16_BYTE( "400-a04.10l",  0x00001, 0x08000, CRC(d02c9552) SHA1(ec0aaa093541dab98412c11f666161cd558c383a) )
	ROM_LOAD16_BYTE( "578-a07.17l",  0x80000, 0x20000, CRC(0aedacb5) SHA1(bf8e4b443df37e021a86e1fe76683113977a1a76) )
	ROM_LOAD16_BYTE( "578-a05.12l",  0x80001, 0x20000, CRC(76240e2e) SHA1(3f4086972fa655704ec6480fa3012c3e8999d8ab) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "400-e03.5l",   0x00000, 0x02000, CRC(a5a8e57d) SHA1(f4236770093392dec3f76835a5766e9b3ed64e2e) )

	ROM_REGION( 0x0200,  REGION_SOUND1, 0 )      /* 2x 256 byte for 0005289 wavetable data */
	ROM_LOAD(      "400-a01.fse",  0x00000, 0x0100, CRC(5827b1e8) SHA1(fa8cf5f868cfb08bce203baaebb6c4055ee2a000) )
	ROM_LOAD(      "400-a02.fse",  0x00100, 0x0100, CRC(2f44f970) SHA1(7ab46f9d5d587665782cefc623b8de0124a6d38a) )
ROM_END

ROM_START( salamand )
	ROM_REGION( 0x80000, REGION_CPU1, 0 )    /* 64k for code */
	ROM_LOAD16_BYTE( "18b.bin",      0x00000, 0x10000, CRC(a42297f9) SHA1(7c974779e438eae649b39b36f6f6d24847099a6e) )
	ROM_LOAD16_BYTE( "18c.bin",      0x00001, 0x10000, CRC(f9130b0a) SHA1(925ea65c13fc87fc59f893cc0ead2c82fd0bed6f) )
	ROM_LOAD16_BYTE( "17b.bin",      0x40000, 0x20000, CRC(e5caf6e6) SHA1(f5df4fbc43cfa6e2866558c99dd95ba8dc89dc7a) )
	ROM_LOAD16_BYTE( "17c.bin",      0x40001, 0x20000, CRC(c2f567ea) SHA1(0c38fea53f3d4a9ae0deada5669deca4be8c9fd3) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "11j.bin",      0x00000, 0x08000, CRC(5020972c) SHA1(04c752c3b7fd850a8a51ecd230b39e6edde9dd7e) )

	ROM_REGION( 0x04000, REGION_SOUND1, 0 )    /* VLM5030 data? */
	ROM_LOAD(      "8g.bin",       0x00000, 0x04000, CRC(f9ac6b82) SHA1(3370fc3a7f82e922e19d54afb3bca7b07fa4aa9a) )

	ROM_REGION( 0x20000, REGION_SOUND2, 0 )    /* 007232 data */
	ROM_LOAD(      "10a.bin",      0x00000, 0x20000, CRC(09fe0632) SHA1(4c3b29c623d70bbe8a938a0beb4638912c46fb6a) )
ROM_END

ROM_START( salamanj )
	ROM_REGION( 0x80000, REGION_CPU1, 0 )    /* 64k for code */
	ROM_LOAD16_BYTE( "587j02.18b",   0x00000, 0x10000, CRC(f68ee99a) SHA1(aec1f4720abe2529120ae711daa9e7e7d966b351) )
	ROM_LOAD16_BYTE( "587j05.18c",   0x00001, 0x10000, CRC(72c16128) SHA1(6921445caa0b1121e483c9c62c17aad8aa42cc18) )
	ROM_LOAD16_BYTE( "17b.bin",      0x40000, 0x20000, CRC(e5caf6e6) SHA1(f5df4fbc43cfa6e2866558c99dd95ba8dc89dc7a) )
	ROM_LOAD16_BYTE( "17c.bin",      0x40001, 0x20000, CRC(c2f567ea) SHA1(0c38fea53f3d4a9ae0deada5669deca4be8c9fd3) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "11j.bin",      0x00000, 0x08000, CRC(5020972c) SHA1(04c752c3b7fd850a8a51ecd230b39e6edde9dd7e) )

	ROM_REGION( 0x04000, REGION_SOUND1, 0 )    /* VLM5030 data? */
	ROM_LOAD(      "8g.bin",       0x00000, 0x04000, CRC(f9ac6b82) SHA1(3370fc3a7f82e922e19d54afb3bca7b07fa4aa9a) )

	ROM_REGION( 0x20000, REGION_SOUND2, 0 )    /* 007232 data */
	ROM_LOAD(      "10a.bin",      0x00000, 0x20000, CRC(09fe0632) SHA1(4c3b29c623d70bbe8a938a0beb4638912c46fb6a) )
ROM_END

ROM_START( lifefrce )
	ROM_REGION( 0x80000, REGION_CPU1, 0 )    /* 64k for code */
	ROM_LOAD16_BYTE( "587-k02.bin",  0x00000, 0x10000, CRC(4a44da18) SHA1(8e76bc2b9c48bfc65664fb6ee4d1d33622ee1eb8) )
	ROM_LOAD16_BYTE( "587-k05.bin",  0x00001, 0x10000, CRC(2f8c1cbd) SHA1(aa309d509be69f315e50047abff42d9b30334e1d) )
	ROM_LOAD16_BYTE( "17b.bin",      0x40000, 0x20000, CRC(e5caf6e6) SHA1(f5df4fbc43cfa6e2866558c99dd95ba8dc89dc7a) )
	ROM_LOAD16_BYTE( "17c.bin",      0x40001, 0x20000, CRC(c2f567ea) SHA1(0c38fea53f3d4a9ae0deada5669deca4be8c9fd3) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "587-k09.bin",  0x00000, 0x08000, CRC(2255fe8c) SHA1(6ee35575a15f593642b29020857ec466094ef495) )

	ROM_REGION( 0x04000, REGION_SOUND1, 0 )    /* VLM5030 data? */
	ROM_LOAD(      "587-k08.bin",  0x00000, 0x04000, CRC(7f0e9b41) SHA1(c9fc2723fac55691dfbb4cf9b3c472a42efa97c9) )

	ROM_REGION( 0x20000, REGION_SOUND2, 0 )    /* 007232 data */
	ROM_LOAD(      "10a.bin",      0x00000, 0x20000, CRC(09fe0632) SHA1(4c3b29c623d70bbe8a938a0beb4638912c46fb6a) )
ROM_END

ROM_START( lifefrcj )
	ROM_REGION( 0x80000, REGION_CPU1, 0 )    /* 64k for code */
	ROM_LOAD16_BYTE( "587-n02.bin",  0x00000, 0x10000, CRC(235dba71) SHA1(f3a0092a7d002436253054953e36d0865ce95b80) )
	ROM_LOAD16_BYTE( "587-n05.bin",  0x00001, 0x10000, CRC(054e569f) SHA1(e810f7e3e762875e2e71e4356997257e1bbe0da1) )
	ROM_LOAD16_BYTE( "587-n03.bin",  0x40000, 0x20000, CRC(9041f850) SHA1(d62b8c3132916a4053cb282448b2404ac0143e01) )
	ROM_LOAD16_BYTE( "587-n06.bin",  0x40001, 0x20000, CRC(fba8b6aa) SHA1(5ef861b89b7a89c9d70355e09621b106baa5c1e7) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "587-n09.bin",  0x00000, 0x08000, CRC(e8496150) SHA1(c7d40b6dc56849dfd8d080f1aaebad36c88d93df) )

	ROM_REGION( 0x04000, REGION_SOUND1, 0 )    /* VLM5030 data? */
	ROM_LOAD(      "587-k08.bin",  0x00000, 0x04000, CRC(7f0e9b41) SHA1(c9fc2723fac55691dfbb4cf9b3c472a42efa97c9) )

	ROM_REGION( 0x20000, REGION_SOUND2, 0 )    /* 007232 data */
	ROM_LOAD(      "10a.bin",      0x00000, 0x20000, CRC(09fe0632) SHA1(4c3b29c623d70bbe8a938a0beb4638912c46fb6a) )
ROM_END

ROM_START( blkpnthr )
	ROM_REGION( 0x80000, REGION_CPU1, 0 )    /* 64k for code */
	ROM_LOAD16_BYTE( "604f02.18b",   0x00000, 0x10000, CRC(487bf8da) SHA1(43b01599a1e3f82972d597a7a92bdd4ce1343847) )
	ROM_LOAD16_BYTE( "604f05.18c",   0x00001, 0x10000, CRC(b08f8ca2) SHA1(ca3b17709a86abdcfa0034ccb4ff8d0afc84558f) )
	ROM_LOAD16_BYTE( "604c03.17b",   0x40000, 0x20000, CRC(815bc3b0) SHA1(ee643b9af5906d12b1d621996503c2e28d93a207) )
	ROM_LOAD16_BYTE( "604c06.17c",   0x40001, 0x20000, CRC(4af6bf7f) SHA1(bf6d128670dda1f30cbf72cb82b61bf6ddfcde60) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "604a08.11j",   0x00000, 0x08000, CRC(aff88a2b) SHA1(7080add63deab5755606759a218dea9105df4819) )

	ROM_REGION( 0x20000, REGION_SOUND2, 0 )    /* 007232 data */
	ROM_LOAD(      "604a01.10a",   0x00000, 0x20000, CRC(eceb64a6) SHA1(028157d336770fe4ca17c24476d62a790255898a) )
ROM_END

ROM_START( citybomb )
	ROM_REGION( 0x1c0000, REGION_CPU1, 0 )    /* 64k for code */
	ROM_LOAD16_BYTE( "g10.rom",      0x000000, 0x10000, CRC(26207530) SHA1(ccb5e4ca472aad11cf308973d6a020d3af22a134) )
	ROM_LOAD16_BYTE( "g09.rom",      0x000001, 0x10000, CRC(ce7de262) SHA1(73ab58c057113ffffb633c314fa383e65236d423) )
	ROM_LOAD16_BYTE( "787g08.15f",   0x100000, 0x20000, CRC(6242ef35) SHA1(16fd4478d54117bbf09792e22c786622ca5049bb) )
	ROM_LOAD16_BYTE( "787g07.15d",   0x100001, 0x20000, CRC(21be5e9e) SHA1(37fdf6d6fe3e84e897f2d908afdfc47e8d4a9265) )
	ROM_LOAD16_BYTE( "787e06.14f",   0x140000, 0x20000, CRC(c251154a) SHA1(7c6a1f862ddf64a604164b85e4a04bb01e2966a7) )
	ROM_LOAD16_BYTE( "787e05.14d",   0x140001, 0x20000, CRC(0781e22d) SHA1(03a998ee47194960af4dde2bf553359fe8a3aee7) )
	ROM_LOAD16_BYTE( "787g04.13f",   0x180000, 0x20000, CRC(137cf39f) SHA1(39cfd25c45d824cabc3641fd39eb77c98d32ec9b) )
	ROM_LOAD16_BYTE( "787g03.13d",   0x180001, 0x20000, CRC(0cc704dc) SHA1(b0c3991393cdb6a75461597d51452bfa08955081) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "787e02.4h",   0x00000, 0x08000, CRC(f4591e46) SHA1(c17c1a24bf1866fbba388521a4b7ea0975bda587) )

	ROM_REGION( 0x80000, REGION_SOUND2, 0 )    /* 007232 data */
	ROM_LOAD(      "787e01.1k",   0x00000, 0x80000, CRC(edc34d01) SHA1(b1465d1a7364a7cebc14b96cd01dc78e57975972) )
ROM_END

ROM_START( citybmrj )
	ROM_REGION( 0x1c0000, REGION_CPU1, 0 )    /* 64k for code */
	ROM_LOAD16_BYTE( "787h10.15k",   0x000000, 0x10000, CRC(66fecf69) SHA1(5881ec019ef6228a693af5c9f6c26e05bdee3846) )
	ROM_LOAD16_BYTE( "787h09.15h",   0x000001, 0x10000, CRC(a0e29468) SHA1(78971da14a748ade6ea94770080a393c7617b97d) )
	ROM_LOAD16_BYTE( "787g08.15f",   0x100000, 0x20000, CRC(6242ef35) SHA1(16fd4478d54117bbf09792e22c786622ca5049bb) )
	ROM_LOAD16_BYTE( "787g07.15d",   0x100001, 0x20000, CRC(21be5e9e) SHA1(37fdf6d6fe3e84e897f2d908afdfc47e8d4a9265) )
	ROM_LOAD16_BYTE( "787e06.14f",   0x140000, 0x20000, CRC(c251154a) SHA1(7c6a1f862ddf64a604164b85e4a04bb01e2966a7) )
	ROM_LOAD16_BYTE( "787e05.14d",   0x140001, 0x20000, CRC(0781e22d) SHA1(03a998ee47194960af4dde2bf553359fe8a3aee7) )
	ROM_LOAD16_BYTE( "787g04.13f",   0x180000, 0x20000, CRC(137cf39f) SHA1(39cfd25c45d824cabc3641fd39eb77c98d32ec9b) )
	ROM_LOAD16_BYTE( "787g03.13d",   0x180001, 0x20000, CRC(0cc704dc) SHA1(b0c3991393cdb6a75461597d51452bfa08955081) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "787e02.4h",   0x00000, 0x08000, CRC(f4591e46) SHA1(c17c1a24bf1866fbba388521a4b7ea0975bda587) )

	ROM_REGION( 0x80000, REGION_SOUND2, 0 )    /* 007232 data */
	ROM_LOAD(      "787e01.1k",   0x00000, 0x80000, CRC(edc34d01) SHA1(b1465d1a7364a7cebc14b96cd01dc78e57975972) )
ROM_END

ROM_START( kittenk )
	ROM_REGION( 0x140000, REGION_CPU1, 0 )    /* 64k for code */
	ROM_LOAD16_BYTE( "kitten.15k",   0x000000, 0x10000, CRC(8267cb2b) SHA1(63c4ebef834850eff379141b8eb0fafbdcf26d0e) )
	ROM_LOAD16_BYTE( "kitten.15h",   0x000001, 0x10000, CRC(eb41cfa5) SHA1(d481e63faea098625a42613c13f82fec310a7c62) )
	ROM_LOAD16_BYTE( "712b08.15f",   0x100000, 0x20000, CRC(e6d71611) SHA1(89fced4074c491c211fea908f08be94595c57f31) )
	ROM_LOAD16_BYTE( "712b07.15d",   0x100001, 0x20000, CRC(30f75c9f) SHA1(0cbc247ff37800dd3275d2ff23a63ed19ec4cef2) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "712e02.4h",   0x00000, 0x08000, CRC(ba76f310) SHA1(cc2164a9617493d1b3b8ac67430f9eb26fd987d2) )

	ROM_REGION( 0x80000, REGION_SOUND2, 0 )    /* 007232 data */
	ROM_LOAD(      "712b01.1k",   0x00000, 0x80000, CRC(f65b5d95) SHA1(12701be68629844720cd16af857ce38ef06af61c) )
ROM_END

ROM_START( nyanpani )
	ROM_REGION( 0x140000, REGION_CPU1, 0 )    /* 64k for code */
	ROM_LOAD16_BYTE( "712j10.15k",   0x000000, 0x10000, CRC(924b27ec) SHA1(019279349b1be45ba46e57ef8f21d79a1b115d7b) )
	ROM_LOAD16_BYTE( "712j09.15h",   0x000001, 0x10000, CRC(a9862ea1) SHA1(84e481eb6159889d54d0dfe4c31399ab06e13bb7) )
	ROM_LOAD16_BYTE( "712b08.15f",   0x100000, 0x20000, CRC(e6d71611) SHA1(89fced4074c491c211fea908f08be94595c57f31) )
	ROM_LOAD16_BYTE( "712b07.15d",   0x100001, 0x20000, CRC(30f75c9f) SHA1(0cbc247ff37800dd3275d2ff23a63ed19ec4cef2) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD(      "712e02.4h",   0x00000, 0x08000, CRC(ba76f310) SHA1(cc2164a9617493d1b3b8ac67430f9eb26fd987d2) )

	ROM_REGION( 0x80000, REGION_SOUND2, 0 )    /* 007232 data */
	ROM_LOAD(      "712b01.1k",   0x00000, 0x80000, CRC(f65b5d95) SHA1(12701be68629844720cd16af857ce38ef06af61c) )
ROM_END

/*

Hyper Crash
Konami, 1987

PCB Layout
----------

GX790 PWB(B) 250093A
|----------------------------------------------------------------------|
|VOL-L      CN3    CN5     790C01.M10                                  |
|VOL-R      CN4                                                        |
|    MB3722        UPC324          6264   790C02.S9  790C03.T9        |-|
|                                                                     | |
|J      ADC0804    UPC324                                             | |
|A                                                                    | |
|M                     UPC324                                         | |
|M                                 6264   790C05.S7  790C06.T7        | |
|A                         007232                                     | |
|                                                                     |-|
|                                                                      |
|                      YM3012                                          |
|                                3.579545MHz                           |
|                          YM2151                                      |
|                                                                      |
|                                   Z80           68000                |
|                VLM5030                                              |-|
|                     790C08.J4                                       | |
|1                                                                    | |
|8         AN6914                                                     | |
|W         AN6914                                                     | |
|A                                                                    | |
|Y                DSW3(4)                                             | |
|                                  790C09.N2   007593                 |-|
|   CN7           DSW2(8)  DSW1(8)                                     |
|   CN8      CN9                   6116                                |
|----------------------------------------------------------------------|
Notes:
      68000 CPU clock - 6.144MHz [18.432/3]
      Z80 clock     - 3.579545MHz
      YM2151 clock  - 3.579545MHz
      VLM5030 clock - 3.579545MHz
      007232 clock  - 3.579545MHz
      CN3/CN4 - 4 pin plug/jumper for stereo/mono ouput selection
      CN5 - Right speaker output connection
      CN7 - 4 pin steering connector
      CN8 - 4 pin accelerate/brake connection
      CN9 - 8 pin connection labelled 'ACTION SEAT'
      VSync - 60Hz
      HSync - 15.52kHz
      Konami Custom ICs -
                          007232 (SDIP64)
                          007593 (custom ceramic flat pack with 56 legs)
      ROMs -
             790C02/05 - Fujitsu 27C512 OTP EPROM (DIP28)
             790C03/06 - Fujitsu 27C256 EPROM (DIP28)
             790C01    - Toshiba 571001 (in socket adapter to DIP28 pins on PCB)
                         Actual socket on PCB is wired for 28 pin 1M MaskROM
             790C09    - Fujitsu 27C256 EPROM (DIP28)
             790C08    - Fujitsu 27C256 EPROM (DIP28)
                         Note! PCB is wired for 27C128, top half of EPROM is blank.


GX400PWB(A)200204C
|----------------------------------------------------------------------|
|                                                                      |
|  4416 4416 4416 4416         6264           0005292                  |
|                                                                     |-|
|  4416 4416 4416 4416         6264                                   | |
|                                                                     | |
|                                                                     | |
|                                                                     | |
|                                                                     | |
|                                                                     | |
|                                                                     |-|
|                                6264                                  |
|   0005294   0005290    0005293              0005291   6116  6116     |
|                                                                      |
|                                                                      |
|                                                                      |
|                                                                      |
|                                                                     |-|
|                                                                     | |
|                                                                     | |
|                                                                     | |
|                                                                     | |
|4164 4164 4164 4164                                                  | |
|4164 4164 4164 4164                                                  | |
|                                      6116                           |-|
|4164 4164 4164 4164      0005295                                      |
|4164 4164 4164 4164                                  18.432MHz        |
|----------------------------------------------------------------------|
Notes:
      4416 - 16K x4 DRAM
      4164 - 64K x1 DRAM
      6264 - 8K x8 SRAM
      6116 - 2K x8 SRAM
      Konami Custom ICs -
                         0005290 (SDIP64)
                         0005291 (ZIP64)
                         0005292(SDIP64)
                         0005293 (SDIP64), also stamped 'TC15G014AP-0019'
                         0005294 (ZIP64)
                         0005295 (SDIP64)
*/

ROM_START( hcrash )
	ROM_REGION( 0x140000, REGION_CPU1, 0 )    /* 64k for code */
	ROM_LOAD16_BYTE( "790-d03.t9",   0x00000, 0x08000, CRC(10177dce) SHA1(e46f75e3206eff5299e08e5258e67b68efc4c20c) )
	ROM_LOAD16_BYTE( "790-d06.t7",   0x00001, 0x08000, CRC(fca5ab3e) SHA1(2ad335cf25a86fe38c190e2e0fe101ea161eb81d) )
	ROM_LOAD16_BYTE( "790-c02.s9",   0x40000, 0x10000, CRC(8ae6318f) SHA1(b3205df1103a69eef34c5207e567a27a5fee5660) )
	ROM_LOAD16_BYTE( "790-c05.s7",   0x40001, 0x10000, CRC(c214f77b) SHA1(c5754c3da2a3820d8d06f8ff171be6c2aea92ecc) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD( "790-c09.n2",   0x00000, 0x8000, CRC(a68a8cce) SHA1(a54966b9cbbe37b2be6a2276ee09c81452d9c0ca) )

	ROM_REGION( 0x80000, REGION_SOUND1, 0 )  /* VLM5030 data data */
	ROM_LOAD( "790-c08.j4",   0x00000, 0x8000, CRC(cfb844bc) SHA1(43b7adb6093e707212204118087ef4f79b0dbc1f) )

	ROM_REGION( 0x80000, REGION_SOUND2, 0 )  /* 007232 data */
	ROM_LOAD( "790-c01.m10",  0x00000, 0x20000, CRC(07976bc3) SHA1(9341ac6084fbbe17c4e7bbefade9a3f1dec3f132) )
ROM_END

ROM_START( hcrashc )
	ROM_REGION( 0x140000, REGION_CPU1, 0 )    /* 64k for code */
	ROM_LOAD16_BYTE( "790c03.t9",    0x00000, 0x08000, CRC(d98ec625) SHA1(ddec88b0babd1c538fe5055adec73b537d637d3e) )
	ROM_LOAD16_BYTE( "790c06.t7",    0x00001, 0x08000, CRC(1d641a86) SHA1(d20ae01565d04db62d5687546c19d87c8e26248c) )
	ROM_LOAD16_BYTE( "790c02.s9",    0x40000, 0x10000, CRC(8ae6318f) SHA1(b3205df1103a69eef34c5207e567a27a5fee5660) )
	ROM_LOAD16_BYTE( "790c05.s7",    0x40001, 0x10000, CRC(c214f77b) SHA1(c5754c3da2a3820d8d06f8ff171be6c2aea92ecc) )

	ROM_REGION( 0x10000, REGION_CPU2, 0 )    /* 64k for sound */
	ROM_LOAD( "790c09.n2",    0x00000, 0x8000, CRC(a68a8cce) SHA1(a54966b9cbbe37b2be6a2276ee09c81452d9c0ca) )

	ROM_REGION( 0x80000, REGION_SOUND1, 0 )  /* VLM5030 data data */
	ROM_LOAD( "790c02.j4",    0x00000, 0x8000, CRC(cfb844bc) SHA1(43b7adb6093e707212204118087ef4f79b0dbc1f) )

	ROM_REGION( 0x80000, REGION_SOUND2, 0 )  /* 007232 data */
	ROM_LOAD( "790c01.m10",   0x00000, 0x20000, CRC(07976bc3) SHA1(9341ac6084fbbe17c4e7bbefade9a3f1dec3f132) )
ROM_END



GAME( 1985, nemesis,  0,        nemesis,       nemesis,  0, ROT0,   "Konami", "Nemesis" )
GAME( 1985, nemesuk,  nemesis,  nemesis,       nemesuk,  0, ROT0,   "Konami", "Nemesis (World?)" )
GAME( 1985, konamigt, 0,        konamigt,      konamigt, 0, ROT0,   "Konami", "Konami GT" )
GAME( 1985, rf2,      konamigt, rf2_gx400,     rf2,      0, ROT0,   "Konami", "Konami RF2 - Red Fighter" )
GAME( 1985, twinbee,  0,        gx400,         twinbee,  0, ROT90,  "Konami", "TwinBee" )
GAME( 1985, gradius,  nemesis,  gx400,         gradius,  0, ROT0,   "Konami", "Gradius" )
GAME( 1985, gwarrior, 0,        gx400,         gwarrior, 0, ROT0,   "Konami", "Galactic Warriors" )
GAMEX(1986, salamand, 0,        salamand,      salamand, 0, ROT0,   "Konami", "Salamander (version D)", GAME_NO_COCKTAIL )
GAMEX(1986, salamanj, salamand, salamand,      salamand, 0, ROT0,   "Konami", "Salamander (version J)", GAME_NO_COCKTAIL )
GAMEX(1986, lifefrce, salamand, salamand,      salamand, 0, ROT0,   "Konami", "Lifeforce (US)", GAME_NO_COCKTAIL )
GAMEX(1986, lifefrcj, salamand, salamand,      lifefrcj, 0, ROT0,   "Konami", "Lifeforce (Japan)", GAME_NO_COCKTAIL )
GAMEX(1987, blkpnthr, 0,        blkpnthr,      blkpnthr, 0, ROT0,   "Konami", "Black Panther", GAME_NO_COCKTAIL )
GAMEX(1987, citybomb, 0,        citybomb,      citybomb, 0, ROT270, "Konami", "City Bomber (World)", GAME_NO_COCKTAIL )
GAMEX(1987, citybmrj, citybomb, citybomb,      citybomb, 0, ROT270, "Konami", "City Bomber (Japan)", GAME_NO_COCKTAIL )
GAMEX(1987, hcrash,   0,        hcrash,        hcrash,   0, ROT0,   "Konami", "Hyper Crash (version D)", GAME_NO_COCKTAIL )
GAMEX(1987, hcrashc,  hcrash,   hcrash,        hcrash,   0, ROT0,   "Konami", "Hyper Crash (version C)", GAME_NO_COCKTAIL )
GAMEX(1988, kittenk,  0,        nyanpani,      nyanpani, 0, ROT0,   "Konami", "Kitten Kaboodle", GAME_NO_COCKTAIL )
GAMEX(1988, nyanpani, kittenk,  nyanpani,      nyanpani, 0, ROT0,   "Konami", "Nyan Nyan Panic (Japan)", GAME_NO_COCKTAIL )
