/***************************************************************************

    Atari "Stella on Steroids" hardware

****************************************************************************/

#include "vidhrdw/generic.h"
#include "beathead.h"



/*************************************
 *
 *  Globals we own
 *
 *************************************/

data32_t *	beathead_vram_bulk_latch;
data32_t *	beathead_palette_select;



/*************************************
 *
 *  Statics
 *
 *************************************/

static offs_t				scanline_offset[240];
static UINT8				scanline_palette[240];

static int					current_scanline;
static data32_t				finescroll;
static offs_t				vram_latch_offset;

static offs_t				hsyncram_offset;
static offs_t				hsyncram_start;
static UINT8 *				hsyncram;



/*************************************
 *
 *  Video start/stop
 *
 *************************************/

VIDEO_START( beathead )
{
	hsyncram = auto_malloc(0x800);
	if (!hsyncram)
		return 1;
	return 0;
}



/*************************************
 *
 *  VRAM handling
 *
 *************************************/

WRITE32_HANDLER( beathead_vram_transparent_w )
{
	/* writes to this area appear to handle transparency */
	if (!(data & 0x000000ff)) mem_mask |= 0x000000ff;
	if (!(data & 0x0000ff00)) mem_mask |= 0x0000ff00;
	if (!(data & 0x00ff0000)) mem_mask |= 0x00ff0000;
	if (!(data & 0xff000000)) mem_mask |= 0xff000000;
	COMBINE_DATA(&videoram32[offset]);
}


WRITE32_HANDLER( beathead_vram_bulk_w )
{
	/* it appears that writes to this area pass in a mask for 4 words in VRAM */
	/* allowing them to be filled from a preset latch */
	offset &= ~3;
	data = data & ~mem_mask & 0x0f0f0f0f;

	/* for now, just handle the bulk fill case; the others we'll catch later */
	if (data == 0x0f0f0f0f)
		videoram32[offset+0] =
		videoram32[offset+1] =
		videoram32[offset+2] =
		videoram32[offset+3] = *beathead_vram_bulk_latch;
	else
		logerror("Detected bulk VRAM write with mask %08x\n", data);
}


WRITE32_HANDLER( beathead_vram_latch_w )
{
	/* latch the address */
	vram_latch_offset = (4 * offset) & 0x7ffff;
}


WRITE32_HANDLER( beathead_vram_copy_w )
{
	/* copy from VRAM to VRAM, for 1024 bytes */
	offs_t dest_offset = (4 * offset) & 0x7ffff;
	memcpy(&videoram32[dest_offset / 4], &videoram32[vram_latch_offset / 4], 0x400);
}



/*************************************
 *
 *  Scroll offset handling
 *
 *************************************/

WRITE32_HANDLER( beathead_finescroll_w )
{
	data32_t oldword = finescroll;
	data32_t newword = COMBINE_DATA(&finescroll);

	/* if VBLANK is going off on a non-zero scanline, suspend time */
	if ((oldword & 8) && !(newword & 8) && current_scanline != 0)
	{
		logerror("Suspending time! (scanline = %d)\n", current_scanline);
		cpunum_set_input_line(0, INPUT_LINE_HALT, ASSERT_LINE);
	}
}



/*************************************
 *
 *  Palette handling
 *
 *************************************/

WRITE32_HANDLER( beathead_palette_w )
{
	int newword = COMBINE_DATA(&paletteram32[offset]);
	int r = ((newword >> 9) & 0x3e) | ((newword >> 15) & 0x01);
	int g = ((newword >> 4) & 0x3e) | ((newword >> 15) & 0x01);
	int b = ((newword << 1) & 0x3e) | ((newword >> 15) & 0x01);

	r = (r << 2) | (r >> 4);
	g = (g << 2) | (g >> 4);
	b = (b << 2) | (b >> 4);

	palette_set_color(offset, r, g, b);
}



/*************************************
 *
 *  HSYNC RAM handling
 *
 *************************************/

READ32_HANDLER( beathead_hsync_ram_r )
{
	/* offset 0 is probably write-only */
	if (offset == 0)
		logerror("%08X:Unexpected HSYNC RAM read at offset 0\n", activecpu_get_previouspc());

	/* offset 1 reads the data */
	else
		return hsyncram[hsyncram_offset];

	return 0;
}

WRITE32_HANDLER( beathead_hsync_ram_w )
{
	/* offset 0 selects the address, and can specify the start address */
	if (offset == 0)
	{
		COMBINE_DATA(&hsyncram_offset);
		if (hsyncram_offset & 0x800)
			hsyncram_start = hsyncram_offset & 0x7ff;
	}

	/* offset 1 writes the data */
	else
		COMBINE_DATA(&hsyncram[hsyncram_offset]);
}



/*************************************
 *
 *  Scanline updater
 *
 *************************************/

void beathead_scanline_update(int scanline)
{
	/* remember the current scanline */
	current_scanline = scanline;

	/* grab the latch for the previous scanline */
	scanline--;
	if (scanline < 0 || scanline >= 240)
		return;

	/* cache the offset and palette for this scanline */
	scanline_offset[scanline] = (finescroll & 8) ? ~0 : vram_latch_offset + (finescroll & 3);
	scanline_palette[scanline] = *beathead_palette_select & 0x7f;
}



/*************************************
 *
 *  Main screen refresher
 *
 *************************************/

VIDEO_UPDATE( beathead )
{
	int x, y;

	/* generate the final screen */
	for (y = cliprect->min_y; y <= cliprect->max_y; y++)
	{
		offs_t src = scanline_offset[y] + cliprect->min_x;
		UINT8 scanline[336];

		/* unswizzle the scanline first */
		for (x = cliprect->min_x; x <= cliprect->max_x; x++)
			scanline[x] = ((data8_t *)videoram32)[BYTE4_XOR_LE(src++)];

		/* then draw it */
		draw_scanline8(bitmap, cliprect->min_x, y, cliprect->max_x - cliprect->min_x + 1, &scanline[cliprect->min_x], &Machine->pens[scanline_palette[y] * 256], -1);
	}
}
