/***************************************************************************

    Data East 32 bit ARM based games:

    Captain America
    Dragon Gun
    Fighter's History
    Locked 'N Loaded
    Tattoo Assassins

    Emulation by Bryan McPhail, mish@tendril.co.uk.  Thank you to Tim,
    Avedis and Stiletto for many things including work on Fighter's
    History protection and tracking down Tattoo Assassins!

    Captain America & Fighter's History - reset with both start buttons
    held down for test mode.  Reset with player 1 start held in Fighter's
    History for 'Pattern Editor'.

    Tattoo Assassins is a prototype, it is thought only 25 test units
    were manufactured and distributed to test arcades before the game
    was recalled.  TA is the only game developed by Data East Pinball
    in USA, rather than Data East Corporation in Japan.

    Tattoo Assassins uses DE Pinball soundboard 520-5077-00 R


    Todo:

    Tattoo Assassins & Dragongun use an unemulated chip (Ace/Jack) for
    special blending effects.  It's exact effect is unclear.

    Video backgrounds in Dragongun and Lock N Load?



Locked 'n Loaded (US)
Data East Corporation (c) 1994

PCB Layout - Same PCB as used for Dragon Gun, see comment below:

------------------------------------------------------------
|     32.220MHz   28.000MHz                                |
|                                          MBM-05  MBM-03  |
|         NH06-0   HuC6280A                                |
|           YM2151                         MBM-04  MBM-02  |
--+                                                        |
--+           MBM-07                                       |
|             MAR-07                74                     |
| M6295 M6295 MBM-06                       MBM-01  NH05-0  |
| M6295                                    MBM-00  NH04-0  |
|                                      74                  |
|J                                                         |
|A                                                         |
|M                                                         |
|M                                          2M-5    2M-4   |
|A  113                                    NH03-0  NH01-0  |
|                                  101      2M-7    2M-6   |
--+                                        NH02-0  NH00-0  |
--+ DSW1   146                                             |
|A             93C45                                       |
|U                                +-------------------------+
|X                                |         DE-0406-1       |
--|       ADC0808CCN              |       AUX PCB with      |
  --------------------------------|      Gun Connectors     |
                                  --------------------------+

2M-4 through 2M-7 are empty sockets for additional program ROMs (used by dragon Gun)
AUX edge connector is a 48 pin type simular to those used on Namco System 11, 12, ect


DE-0360-4 ROM board Layout:

------------------------------------------------------------
| CN2                   TC524256BZ-10 TC524256BZ-10  MAR-17|
|                       TC524256BZ-10 TC524256BZ-10  MAR-18|
| HM65256BLSP-10        TC524256BZ-10 TC524256BZ-10  MAR-19|
| 16 of these chips     TC524256BZ-10 TC524256BZ-10  MAR-20|
| in this area                                       MAR-21|
|                                       Intel i750   MAR-22|
|         187     23.000MHz                          MAR-23|
|MBM-08                                              MAR-24|
|MBM-09             20.0000MHz                       MAR-25|
|MBM-10                                      145     MAR-26|
|MBM-11  186                                         MAR-27|
|MBM-12                                              MAR-28|
|MBM-13                                                    |
|MBM-14 PAL16L8BCN                          Intel i750     |
|MBM-15 PAL16L8BCN                                         |
| CN1                           25.000MHz      PAL16L8BCN  |
------------------------------------------------------------

CN1 = Tripple row 32 pin connector
CN2 = Dual row 32 pin connector

Locked 'n Loaded appears to be a conversion of Dragon Gun (c) 1993 as
there are 12 surface mounted GFX roms and 1 surface mounted sample rom
left over from the conversion.  The roms labeled "MAR-xx" are those
from Dragon Gun.



***************************************************************************/

#include "driver.h"
#include "vidhrdw/generic.h"
#include "cpu/arm/arm.h"
#include "cpu/h6280/h6280.h"
#include "cpu/m6809/m6809.h"
#include "decocrpt.h"
#include "decoprot.h"
#include "machine/eeprom.h"
#include "deco32.h"
#include "sound/2151intf.h"
#include "sound/okim6295.h"
#include "sound/bsmt2000.h"

static data32_t *deco32_ram;
static int raster_enable,raster_offset;
static void *raster_irq_timer;

/**********************************************************************************/

static void interrupt_gen(int scanline)
{
	/* Save state of scroll registers before the IRQ */
	deco32_raster_display_list[deco32_raster_display_position++]=scanline;
	deco32_raster_display_list[deco32_raster_display_position++]=deco32_pf12_control[1]&0xffff;
	deco32_raster_display_list[deco32_raster_display_position++]=deco32_pf12_control[2]&0xffff;
	deco32_raster_display_list[deco32_raster_display_position++]=deco32_pf12_control[3]&0xffff;
	deco32_raster_display_list[deco32_raster_display_position++]=deco32_pf12_control[4]&0xffff;

	cpunum_set_input_line(0, ARM_IRQ_LINE, HOLD_LINE);
	timer_adjust(raster_irq_timer,TIME_NEVER,0,0);
}

static READ32_HANDLER( deco32_irq_controller_r )
{
	switch (offset) {
	case 2: /* Raster IRQ ACK - value read is not used */
		cpunum_set_input_line(0, ARM_IRQ_LINE, CLEAR_LINE);
		return 0;

	case 3: /* Irq controller

        Bit 0:  1 = Vblank active
        Bit 1:  ? (Hblank active?  Captain America raster IRQ waits for this to go low)
        Bit 2:
        Bit 3:
        Bit 4:  VBL Irq
        Bit 5:  Raster IRQ
        Bit 6:  Lightgun IRQ (on Lock N Load only)
        Bit 7:
        */
		if (cpu_getvblank())
			return 0xffffff80 | 0x1 | 0x10; /* Assume VBL takes priority over possible raster/lightgun irq */

		return 0xffffff80 | cpu_getvblank() | (cpu_getiloops() ? 0x40 : 0x20);
//      return 0xffffff80 | cpu_getvblank() | (0x40); //test for lock load guns
	}

	logerror("%08x: Unmapped IRQ read %08x (%08x)\n",activecpu_get_pc(),offset,mem_mask);
	return 0xffffffff;
}

static WRITE32_HANDLER( deco32_irq_controller_w )
{
	int scanline;

	switch (offset) {
	case 0: /* IRQ enable - probably an irq mask, but only values used are 0xc8 and 0xca */
//      logerror("%08x:  IRQ write %d %08x\n",activecpu_get_pc(),offset,data);
		raster_enable=(data&0xff)==0xc8; /* 0xca seems to be off */
		break;

	case 1: /* Raster IRQ scanline position, only valid for values between 1 & 239 (0 and 240-256 do NOT generate IRQ's) */
		scanline=(data&0xff)+raster_offset; /* Captain America seems to need (scanline-1), may be related to unemulated hblank? */
		if (raster_enable && scanline>0 && scanline<240)
			timer_adjust(raster_irq_timer,cpu_getscanlinetime(scanline),scanline,TIME_NEVER);
		else
			timer_adjust(raster_irq_timer,TIME_NEVER,0,0);
		break;
	case 2: /* VBL irq ack */
		break;
	}
}

static WRITE32_HANDLER( deco32_sound_w )
{
	soundlatch_w(0,data & 0xff);
	cpunum_set_input_line(1,0,HOLD_LINE);
}

static READ32_HANDLER( deco32_71_r )
{
	/* Bit 0x80 goes high when sprite DMA is complete, and low
    while it's in progress, we don't bother to emulate it */
	return 0xffffffff;
}

static READ32_HANDLER( captaven_prot_r )
{
	/* Protection/IO chip 75, same as Lemmings & Robocop 2 */
	switch (offset<<2) {
	case 0x0a0: return readinputport(0); /* Player 1 & 2 controls */
	case 0x158: return readinputport(1); /* Player 3 & 4 controls */
	case 0xed4: return readinputport(2); /* Misc */
	}

	logerror("%08x: Unmapped protection read %04x\n",activecpu_get_pc(),offset<<2);
	return 0xffffffff;
}

static READ32_HANDLER( captaven_soundcpu_r )
{
	/* Top byte - top bit low == sound cpu busy, bottom word is dips */
	return 0xffff0000 | readinputport(3);
}

static READ32_HANDLER( fghthist_control_r )
{
	switch (offset) {
	case 0: return 0xffff0000 | readinputport(0);
	case 1: return 0xffff0000 | readinputport(1); //check top bits??
	case 2: return 0xfffffffe | EEPROM_read_bit();
	}

	return 0xffffffff;
}

static WRITE32_HANDLER( fghthist_eeprom_w )
{
	if (ACCESSING_LSB32) {
		EEPROM_set_clock_line((data & 0x20) ? ASSERT_LINE : CLEAR_LINE);
		EEPROM_write_bit(data & 0x10);
		EEPROM_set_cs_line((data & 0x40) ? CLEAR_LINE : ASSERT_LINE);
	}
}

/**********************************************************************************/

static READ32_HANDLER( dragngun_service_r )
{
//  logerror("%08x:Read service\n",activecpu_get_pc());
	return readinputport(3);
}

static READ32_HANDLER( lockload_gun_mirror_r )
{
//logerror("%08x:Read gun %d\n",activecpu_get_pc(),offset);
//return ((rand()%0xffff)<<16) | rand()%0xffff;
	if (offset) /* Mirror of player 1 and player 2 fire buttons */
		return readinputport(5) | ((rand()%0xff)<<16);
	return readinputport(4) | readinputport(6) | (readinputport(6)<<16) | (readinputport(6)<<24); //((rand()%0xff)<<16);
}

static READ32_HANDLER( dragngun_prot_r )
{
//  logerror("%08x:Read prot %08x (%08x)\n",activecpu_get_pc(),offset<<1,mem_mask);

	static int strobe=0;
	if (!strobe) strobe=8;
	else strobe=0;

//definitely vblank in locked load

	switch (offset<<1) {
	case 0x140/2: return 0xffff0000 | readinputport(0); /* IN0 */
	case 0xadc/2: return 0xffff0000 | readinputport(1) | strobe; /* IN1 */
	case 0x6a0/2: return 0xffff0000 | readinputport(2); /* IN2 (Dip switch) */
	}
	return 0xffffffff;
}

static int dragngun_lightgun_port;

static READ32_HANDLER( dragngun_lightgun_r )
{
	/* Ports 0-3 are read, but seem unused */
	switch (dragngun_lightgun_port) {
	case 4: return readinputport(4); break;
	case 5: return readinputport(5); break;
	case 6: return readinputport(6); break;
	case 7: return readinputport(7); break;
	}

//  logerror("Illegal lightgun port %d read \n",dragngun_lightgun_port);
	return 0;
}

static WRITE32_HANDLER( dragngun_lightgun_w )
{
//  logerror("Lightgun port %d\n",dragngun_lightgun_port);
	dragngun_lightgun_port=offset;
}

static READ32_HANDLER( dragngun_eeprom_r )
{
	return 0xfffffffe | EEPROM_read_bit();
}

static WRITE32_HANDLER( dragngun_eeprom_w )
{
	if (ACCESSING_LSB32) {
		EEPROM_set_clock_line((data & 0x2) ? ASSERT_LINE : CLEAR_LINE);
		EEPROM_write_bit(data & 0x1);
		EEPROM_set_cs_line((data & 0x4) ? CLEAR_LINE : ASSERT_LINE);
		return;
	}
	logerror("%08x:Write control 1 %08x %08x\n",activecpu_get_pc(),offset,data);
}

static READ32_HANDLER(dragngun_oki_2_r)
{
	return OKIM6295_status_2_r(0);
}

static WRITE32_HANDLER(dragngun_oki_2_w)
{
	OKIM6295_data_2_w(0,data&0xff);
}

/**********************************************************************************/

static int tattass_eprom_bit;

static READ32_HANDLER( tattass_prot_r )
{
	switch (offset<<1) {
	case 0x280: return readinputport(0) << 16; /* IN0 */
	case 0x4c4: return readinputport(1) << 16; /* IN1 */
	case 0x35a: return tattass_eprom_bit << 16;
	}

	logerror("%08x:Read prot %08x (%08x)\n",activecpu_get_pc(),offset<<1,mem_mask);

	return 0xffffffff;
}

static WRITE32_HANDLER( tattass_prot_w )
{
	/* Only sound port of chip is used - no protection */
	if (offset==0x700/4) {
		/* 'Swap bits 0 and 3 to correct for design error from BSMT schematic' */
		int soundcommand = (data>>16)&0xff;
		soundcommand = BITSWAP8(soundcommand,7,6,5,4,0,2,1,3);
		soundlatch_w(0,soundcommand);
	}
}

static WRITE32_HANDLER( tattass_control_w )
{
	static int lastClock=0;
	static char buffer[32];
	static int bufPtr=0;
	static int pendingCommand=0; /* 1 = read, 2 = write */
	static int readBitCount=0;
	static int byteAddr=0;
	data8_t *eeprom=EEPROM_get_data_pointer(0);

	/* Eprom in low byte */
	if (mem_mask==0xffffff00) { /* Byte write to low byte only (different from word writing including low byte) */
		/*
            The Tattoo Assassins eprom seems strange...  It's 1024 bytes in size, and 8 bit
            in width, but offers a 'multiple read' mode where a bit stream can be read
            starting at any byte boundary.

            Multiple read mode:
            Write 110aa000      [Read command, top two bits of address, 4 zeroes]
            Write 00000000      [8 zeroes]
            Write aaaaaaaa      [Bottom 8 bits of address]

            Then bits are read back per clock, for as many bits as needed (NOT limited to byte
            boundaries).

            Write mode:
            Write 000aa000      [Write command, top two bits of address, 4 zeroes]
            Write 00000000      [8 zeroes]
            Write aaaaaaaa      [Bottom 8 bits of address]
            Write dddddddd      [8 data bits]

        */
		if ((data&0x40)==0) {
			if (bufPtr) {
				int i;
				logerror("Eprom reset (bit count %d): ",readBitCount);
				for (i=0; i<bufPtr; i++)
					logerror("%s",buffer[i] ? "1" : "0");
				logerror("\n");

			}
			bufPtr=0;
			pendingCommand=0;
			readBitCount=0;
		}

		/* Eprom has been clocked */
		if (lastClock==0 && data&0x20 && data&0x40) {
			if (bufPtr>=32) {
				logerror("Eprom overflow!");
				bufPtr=0;
			}

			/* Handle pending read */
			if (pendingCommand==1) {
				int d=readBitCount/8;
				int m=7-(readBitCount%8);
				int a=(byteAddr+d)%1024;
				int b=eeprom[a];

				tattass_eprom_bit=(b>>m)&1;

				readBitCount++;
				lastClock=data&0x20;
				return;
			}

			/* Handle pending write */
			if (pendingCommand==2) {
				buffer[bufPtr++]=(data&0x10)>>4;

				if (bufPtr==32) {
					int b=(buffer[24]<<7)|(buffer[25]<<6)|(buffer[26]<<5)|(buffer[27]<<4)
						|(buffer[28]<<3)|(buffer[29]<<2)|(buffer[30]<<1)|(buffer[31]<<0);

					eeprom[byteAddr]=b;
				}
				lastClock=data&0x20;
				return;
			}

			buffer[bufPtr++]=(data&0x10)>>4;
			if (bufPtr==24) {
				/* Decode addr */
				byteAddr=(buffer[3]<<9)|(buffer[4]<<8)
						|(buffer[16]<<7)|(buffer[17]<<6)|(buffer[18]<<5)|(buffer[19]<<4)
						|(buffer[20]<<3)|(buffer[21]<<2)|(buffer[22]<<1)|(buffer[23]<<0);

				/* Check for read command */
				if (buffer[0] && buffer[1]) {
					tattass_eprom_bit=(eeprom[byteAddr]>>7)&1;
					readBitCount=1;
					pendingCommand=1;
				}

				/* Check for write command */
				else if (buffer[0]==0x0 && buffer[1]==0x0) {
					pendingCommand=2;
				}
				else {
					logerror("Detected unknown eprom command\n");
				}
			}

		} else {
			if (!(data&0x40)) {
				logerror("Cs set low\n");
				bufPtr=0;
			}
		}

		lastClock=data&0x20;
		return;
	}

	/* Volume in high byte */
	if (mem_mask==0xffff00ff) {
		//TODO:  volume attenuation == ((data>>8)&0xff);
		return;
	}

	/* Playfield control - Only written in full word memory accesses */
	deco32_pri_w(0,data&0x3,0); /* Bit 0 - layer priority toggle, Bit 1 - BG2/3 Joint mode (8bpp) */

	/* Sound board reset control */
	if (data&0x80)
		cpunum_set_input_line(1, INPUT_LINE_RESET, CLEAR_LINE);
	else
		cpunum_set_input_line(1, INPUT_LINE_RESET, ASSERT_LINE);

	/* bit 0x4 fade cancel? */
	/* bit 0x8 ?? */
	/* Bit 0x100 ?? */
	//logerror("%08x: %08x data\n",data,mem_mask);
}

/**********************************************************************************/

static ADDRESS_MAP_START( captaven_readmem, ADDRESS_SPACE_PROGRAM, 32 )
	AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA32_ROM)

	AM_RANGE(0x100000, 0x100007) AM_READ(deco32_71_r)
	AM_RANGE(0x110000, 0x110fff) AM_READ(MRA32_RAM) /* Sprites */
	AM_RANGE(0x120000, 0x127fff) AM_READ(MRA32_RAM) /* Main RAM */
	AM_RANGE(0x130000, 0x131fff) AM_READ(MRA32_RAM) /* Palette RAM */
	AM_RANGE(0x128000, 0x128fff) AM_READ(captaven_prot_r)
	AM_RANGE(0x148000, 0x14800f) AM_READ(deco32_irq_controller_r)
	AM_RANGE(0x160000, 0x167fff) AM_READ(MRA32_RAM) /* Extra work RAM */
	AM_RANGE(0x168000, 0x168003) AM_READ(captaven_soundcpu_r)

	AM_RANGE(0x180000, 0x18001f) AM_READ(MRA32_RAM)
	AM_RANGE(0x190000, 0x191fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x194000, 0x195fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1a0000, 0x1a1fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1a4000, 0x1a5fff) AM_READ(MRA32_RAM)

	AM_RANGE(0x1c0000, 0x1c001f) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d0000, 0x1d1fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1e0000, 0x1e1fff) AM_READ(MRA32_RAM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( captaven_writemem, ADDRESS_SPACE_PROGRAM, 32 )
	AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA32_ROM)

	AM_RANGE(0x100000, 0x100003) AM_WRITE(buffer_spriteram32_w)
	AM_RANGE(0x108000, 0x108003) AM_WRITE(MWA32_NOP) /* ? */
	AM_RANGE(0x110000, 0x110fff) AM_WRITE(MWA32_RAM) AM_BASE(&spriteram32) AM_SIZE(&spriteram_size)
	AM_RANGE(0x120000, 0x127fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_ram) /* Main RAM */
	AM_RANGE(0x1280c8, 0x1280cb) AM_WRITE(deco32_sound_w)
	AM_RANGE(0x130000, 0x131fff) AM_WRITE(deco32_nonbuffered_palette_w) AM_BASE(&paletteram32)
	AM_RANGE(0x148000, 0x14800f) AM_WRITE(deco32_irq_controller_w)

	AM_RANGE(0x160000, 0x167fff) AM_WRITE(MWA32_RAM) /* Additional work RAM */

	AM_RANGE(0x178000, 0x178003) AM_WRITE(deco32_pri_w)
	AM_RANGE(0x180000, 0x18001f) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf12_control)
	AM_RANGE(0x190000, 0x191fff) AM_WRITE(deco32_pf1_data_w) AM_BASE(&deco32_pf1_data)
	AM_RANGE(0x192000, 0x193fff) AM_WRITE(deco32_pf1_data_w) /* Mirror address - bug in program code */
	AM_RANGE(0x194000, 0x195fff) AM_WRITE(deco32_pf2_data_w) AM_BASE(&deco32_pf2_data)

	AM_RANGE(0x1a0000, 0x1a1fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf1_rowscroll)
	AM_RANGE(0x1a4000, 0x1a5fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf2_rowscroll)
	AM_RANGE(0x1c0000, 0x1c001f) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf34_control)
	AM_RANGE(0x1d0000, 0x1d1fff) AM_WRITE(deco32_pf3_data_w) AM_BASE(&deco32_pf3_data)
	AM_RANGE(0x1e0000, 0x1e1fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf3_rowscroll)
ADDRESS_MAP_END

static ADDRESS_MAP_START( fghthist_readmem, ADDRESS_SPACE_PROGRAM, 32 )
	AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA32_ROM)
	AM_RANGE(0x100000, 0x11ffff) AM_READ(MRA32_RAM)
	AM_RANGE(0x120020, 0x12002f) AM_READ(fghthist_control_r)

	AM_RANGE(0x168000, 0x169fff) AM_READ(MRA32_RAM)

	AM_RANGE(0x178000, 0x178fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x179000, 0x179fff) AM_READ(MRA32_RAM)

	AM_RANGE(0x182000, 0x183fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x184000, 0x185fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x192000, 0x1923ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x192800, 0x1928ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x194000, 0x1943ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x194800, 0x1948ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1a0000, 0x1a001f) AM_READ(MRA32_RAM)

	AM_RANGE(0x1c2000, 0x1c3fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1c4000, 0x1c5fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d2000, 0x1d23ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d2800, 0x1d28ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d4000, 0x1d43ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d4800, 0x1d48ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1e0000, 0x1e001f) AM_READ(MRA32_RAM)

	AM_RANGE(0x16c000, 0x16c01f) AM_READ(MRA32_NOP)
	AM_RANGE(0x17c000, 0x17c03f) AM_READ(MRA32_NOP)

	AM_RANGE(0x200000, 0x200fff) AM_READ(deco32_fghthist_prot_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( fghthist_writemem, ADDRESS_SPACE_PROGRAM, 32 )
	AM_RANGE(0x000000, 0x001fff) AM_WRITE(deco32_pf1_data_w) /* Hardware bug?  Test mode writes here and expects to get PF1 */
	AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA32_ROM)
	AM_RANGE(0x100000, 0x11ffff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_ram)
	AM_RANGE(0x12002c, 0x12002f) AM_WRITE(fghthist_eeprom_w)
	AM_RANGE(0x1201fc, 0x1201ff) AM_WRITE(deco32_sound_w)
	AM_RANGE(0x140000, 0x140003) AM_WRITE(MWA32_NOP) /* VBL irq ack */
	//148000 - IRQ mask (ca)...
	AM_RANGE(0x168000, 0x169fff) AM_WRITE(deco32_buffered_palette_w) AM_BASE(&paletteram32)
	AM_RANGE(0x16c008, 0x16c00b) AM_WRITE(deco32_palette_dma_w)

	AM_RANGE(0x178000, 0x178fff) AM_WRITE(MWA32_RAM) AM_BASE(&spriteram32) AM_SIZE(&spriteram_size)
	AM_RANGE(0x179000, 0x179fff) AM_WRITE(MWA32_RAM) AM_BASE(&spriteram32_2) // ?
	AM_RANGE(0x17c010, 0x17c013) AM_WRITE(buffer_spriteram32_w)

	AM_RANGE(0x182000, 0x183fff) AM_WRITE(deco32_pf1_data_w) AM_BASE(&deco32_pf1_data)
	AM_RANGE(0x184000, 0x185fff) AM_WRITE(deco32_pf2_data_w) AM_BASE(&deco32_pf2_data)
	AM_RANGE(0x192000, 0x192fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf1_rowscroll)
	AM_RANGE(0x194000, 0x194fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf2_rowscroll)
	AM_RANGE(0x1a0000, 0x1a001f) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf12_control)

	AM_RANGE(0x1c2000, 0x1c3fff) AM_WRITE(deco32_pf3_data_w) AM_BASE(&deco32_pf3_data)
	AM_RANGE(0x1c4000, 0x1c5fff) AM_WRITE(deco32_pf4_data_w) AM_BASE(&deco32_pf4_data)
	AM_RANGE(0x1d2000, 0x1d2fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf3_rowscroll)
	AM_RANGE(0x1d4000, 0x1d4fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf4_rowscroll)
	AM_RANGE(0x1e0000, 0x1e001f) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf34_control)

	AM_RANGE(0x200000, 0x200fff) AM_WRITE(deco32_fghthist_prot_w) AM_BASE(&deco32_prot_ram)
ADDRESS_MAP_END

static ADDRESS_MAP_START( fghthsta_readmem, ADDRESS_SPACE_PROGRAM, 32 )
	AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA32_ROM)
	AM_RANGE(0x100000, 0x11ffff) AM_READ(MRA32_RAM)
	AM_RANGE(0x168000, 0x169fff) AM_READ(MRA32_RAM)

	AM_RANGE(0x178000, 0x179fff) AM_READ(MRA32_RAM)

	AM_RANGE(0x182000, 0x183fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x184000, 0x185fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x192000, 0x1927ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x192800, 0x193fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x194000, 0x1947ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x194800, 0x195fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1a0000, 0x1a001f) AM_READ(MRA32_RAM)

	AM_RANGE(0x1c2000, 0x1c3fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1c4000, 0x1c5fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d2000, 0x1d27ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d2800, 0x1d3fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d4000, 0x1d47ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d4800, 0x1d5fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1e0000, 0x1e001f) AM_READ(MRA32_RAM)

	AM_RANGE(0x200000, 0x200fff) AM_READ(deco32_fghthist_prot_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( fghthsta_writemem, ADDRESS_SPACE_PROGRAM, 32 )
	AM_RANGE(0x000000, 0x001fff) AM_WRITE(deco32_pf1_data_w) /* Hardware bug?  Test mode writes here and expects to get PF1 */
	AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA32_ROM)
	AM_RANGE(0x100000, 0x11ffff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_ram)

	AM_RANGE(0x140000, 0x140003) AM_WRITE(MWA32_NOP) /* VBL irq ack */
	AM_RANGE(0x150000, 0x150003) AM_WRITE(fghthist_eeprom_w) /* Volume port/Eprom */

	AM_RANGE(0x168000, 0x169fff) AM_WRITE(deco32_buffered_palette_w) AM_BASE(&paletteram32)
	AM_RANGE(0x16c008, 0x16c00b) AM_WRITE(deco32_palette_dma_w)

	AM_RANGE(0x178000, 0x179fff) AM_WRITE(MWA32_RAM) AM_BASE(&spriteram32) AM_SIZE(&spriteram_size)
	AM_RANGE(0x17c010, 0x17c013) AM_WRITE(buffer_spriteram32_w)

	AM_RANGE(0x182000, 0x183fff) AM_WRITE(deco32_pf1_data_w) AM_BASE(&deco32_pf1_data)
	AM_RANGE(0x184000, 0x185fff) AM_WRITE(deco32_pf2_data_w) AM_BASE(&deco32_pf2_data)
	AM_RANGE(0x192000, 0x192fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf1_rowscroll)
	AM_RANGE(0x194000, 0x194fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf2_rowscroll)
	AM_RANGE(0x1a0000, 0x1a001f) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf12_control)

	AM_RANGE(0x1c2000, 0x1c3fff) AM_WRITE(deco32_pf3_data_w) AM_BASE(&deco32_pf3_data)
	AM_RANGE(0x1c4000, 0x1c5fff) AM_WRITE(deco32_pf4_data_w) AM_BASE(&deco32_pf4_data)
	AM_RANGE(0x1d2000, 0x1d2fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf3_rowscroll)
	AM_RANGE(0x1d4000, 0x1d4fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf4_rowscroll)
	AM_RANGE(0x1e0000, 0x1e001f) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf34_control)

	AM_RANGE(0x200000, 0x200fff) AM_WRITE(deco32_fghthist_prot_w) AM_BASE(&deco32_prot_ram)
ADDRESS_MAP_END

static ADDRESS_MAP_START( dragngun_readmem, ADDRESS_SPACE_PROGRAM, 32 )
	AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA32_ROM)
	AM_RANGE(0x100000, 0x11ffff) AM_READ(MRA32_RAM)
	AM_RANGE(0x120000, 0x120fff) AM_READ(dragngun_prot_r)
	AM_RANGE(0x128000, 0x12800f) AM_READ(deco32_irq_controller_r)
	AM_RANGE(0x130000, 0x131fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x138000, 0x138003) AM_READ(MRA32_NOP) /* Palette dma complete in bit 0x8? ack?  return 0 else tight loop */

	AM_RANGE(0x180000, 0x18001f) AM_READ(MRA32_RAM)
	AM_RANGE(0x190000, 0x191fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x194000, 0x195fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1a0000, 0x1a0fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1a4000, 0x1a4fff) AM_READ(MRA32_RAM)

	AM_RANGE(0x1c0000, 0x1c001f) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d0000, 0x1d1fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d4000, 0x1d5fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1e0000, 0x1e0fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1e4000, 0x1e4fff) AM_READ(MRA32_RAM)

	AM_RANGE(0x208000, 0x208fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x20c000, 0x20cfff) AM_READ(MRA32_RAM)
	AM_RANGE(0x210000, 0x217fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x218000, 0x21ffff) AM_READ(MRA32_RAM)
	AM_RANGE(0x220000, 0x221fff) AM_READ(MRA32_RAM) /* Main spriteram */

	AM_RANGE(0x204800, 0x204fff) AM_READ(MRA32_RAM) //0x10 byte increments only
	AM_RANGE(0x228000, 0x2283ff) AM_READ(MRA32_RAM) //0x10 byte increments only

	AM_RANGE(0x300000, 0x3fffff) AM_READ(MRA32_ROM)

	AM_RANGE(0x400000, 0x400003) AM_READ(dragngun_oki_2_r)
	AM_RANGE(0x420000, 0x420003) AM_READ(dragngun_eeprom_r)
	AM_RANGE(0x438000, 0x438003) AM_READ(dragngun_lightgun_r)
	AM_RANGE(0x440000, 0x440003) AM_READ(dragngun_service_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( dragngun_writemem, ADDRESS_SPACE_PROGRAM, 32 )
	AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA32_ROM)
	AM_RANGE(0x100000, 0x11ffff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_ram)
	AM_RANGE(0x1204c0, 0x1204c3) AM_WRITE(deco32_sound_w)
	AM_RANGE(0x128000, 0x12800f) AM_WRITE(deco32_irq_controller_w)

	AM_RANGE(0x130000, 0x131fff) AM_WRITE(deco32_buffered_palette_w) AM_BASE(&paletteram32)
	AM_RANGE(0x138000, 0x138003) AM_WRITE(MWA32_NOP) // palette mode?  check
	AM_RANGE(0x138008, 0x13800b) AM_WRITE(deco32_palette_dma_w)

	AM_RANGE(0x180000, 0x18001f) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf12_control)
	AM_RANGE(0x190000, 0x191fff) AM_WRITE(deco32_pf1_data_w) AM_BASE(&deco32_pf1_data)
	AM_RANGE(0x194000, 0x195fff) AM_WRITE(deco32_pf2_data_w) AM_BASE(&deco32_pf2_data)
	AM_RANGE(0x1a0000, 0x1a0fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf1_rowscroll)
	AM_RANGE(0x1a4000, 0x1a4fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf2_rowscroll)

	AM_RANGE(0x1c0000, 0x1c001f) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf34_control)
	AM_RANGE(0x1d0000, 0x1d1fff) AM_WRITE(deco32_pf3_data_w) AM_BASE(&deco32_pf3_data)
	AM_RANGE(0x1d4000, 0x1d5fff) AM_WRITE(deco32_pf4_data_w) AM_BASE(&deco32_pf4_data)
	AM_RANGE(0x1e0000, 0x1e0fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf3_rowscroll)
	AM_RANGE(0x1e4000, 0x1e4fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf4_rowscroll)

	AM_RANGE(0x204800, 0x204fff) AM_WRITE(MWA32_RAM) // ace? 0x10 byte increments only  // 13f ff stuff

	AM_RANGE(0x208000, 0x208fff) AM_WRITE(MWA32_RAM) AM_BASE(&dragngun_sprite_layout_0_ram)
	AM_RANGE(0x20c000, 0x20cfff) AM_WRITE(MWA32_RAM) AM_BASE(&dragngun_sprite_layout_1_ram)
	AM_RANGE(0x210000, 0x217fff) AM_WRITE(MWA32_RAM) AM_BASE(&dragngun_sprite_lookup_0_ram)
	AM_RANGE(0x218000, 0x21ffff) AM_WRITE(MWA32_RAM) AM_BASE(&dragngun_sprite_lookup_1_ram)
	AM_RANGE(0x220000, 0x221fff) AM_WRITE(MWA32_RAM) AM_BASE(&spriteram32) AM_SIZE(&spriteram_size)
	AM_RANGE(0x228000, 0x2283ff) AM_WRITE(MWA32_RAM) /* ? */
	AM_RANGE(0x230000, 0x230003) AM_WRITE(dragngun_spriteram_dma_w)

	AM_RANGE(0x300000, 0x3fffff) AM_WRITE(MWA32_ROM)

	AM_RANGE(0x400000, 0x400003) AM_WRITE(dragngun_oki_2_w)
	AM_RANGE(0x410000, 0x410003) AM_WRITE(MWA32_NOP) /* Some kind of serial bit-stream - digital volume control? */
	AM_RANGE(0x420000, 0x420003) AM_WRITE(dragngun_eeprom_w)
	AM_RANGE(0x430000, 0x43001f) AM_WRITE(dragngun_lightgun_w)
	AM_RANGE(0x500000, 0x500003) AM_WRITE(dragngun_sprite_control_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( lockload_readmem, ADDRESS_SPACE_PROGRAM, 32 )
	AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA32_ROM)
	AM_RANGE(0x100000, 0x11ffff) AM_READ(MRA32_RAM)
	AM_RANGE(0x120000, 0x120fff) AM_READ(dragngun_prot_r)
	AM_RANGE(0x128000, 0x12800f) AM_READ(deco32_irq_controller_r)
	AM_RANGE(0x130000, 0x131fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x138000, 0x138003) AM_READ(MRA32_RAM) //palette dma complete in bit 0x8? ack?  return 0 else tight loop

	AM_RANGE(0x170000, 0x170007) AM_READ(lockload_gun_mirror_r) /* Not on Dragongun */

	AM_RANGE(0x180000, 0x18001f) AM_READ(MRA32_RAM)
	AM_RANGE(0x190000, 0x191fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x194000, 0x195fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1a0000, 0x1a0fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1a4000, 0x1a4fff) AM_READ(MRA32_RAM)

	AM_RANGE(0x1c0000, 0x1c001f) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d0000, 0x1d1fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d4000, 0x1d5fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1e0000, 0x1e0fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1e4000, 0x1e4fff) AM_READ(MRA32_RAM)

	AM_RANGE(0x208000, 0x208fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x20c000, 0x20cfff) AM_READ(MRA32_RAM)
	AM_RANGE(0x210000, 0x217fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x218000, 0x21ffff) AM_READ(MRA32_RAM)
	AM_RANGE(0x220000, 0x221fff) AM_READ(MRA32_RAM) /* Main spriteram */

	AM_RANGE(0x204800, 0x204fff) AM_READ(MRA32_RAM) //0x10 byte increments only
	AM_RANGE(0x228000, 0x2283ff) AM_READ(MRA32_RAM) //0x10 byte increments only

	AM_RANGE(0x300000, 0x3fffff) AM_READ(MRA32_ROM)

	AM_RANGE(0x400000, 0x400003) AM_READ(dragngun_oki_2_r)
	AM_RANGE(0x420000, 0x420003) AM_READ(dragngun_eeprom_r)
//  AM_RANGE(0x438000, 0x438003) AM_READ(dragngun_lightgun_r)
	AM_RANGE(0x440000, 0x440003) AM_READ(dragngun_service_r)
ADDRESS_MAP_END


static ADDRESS_MAP_START( lockload_writemem, ADDRESS_SPACE_PROGRAM, 32 )
	AM_RANGE(0x000000, 0x0fffff) AM_WRITE(MWA32_ROM)
	AM_RANGE(0x100000, 0x11ffff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_ram)
	AM_RANGE(0x1204c0, 0x1204c3) AM_WRITE(deco32_sound_w)
	AM_RANGE(0x128000, 0x12800f) AM_WRITE(deco32_irq_controller_w)

	AM_RANGE(0x130000, 0x131fff) AM_WRITE(deco32_buffered_palette_w) AM_BASE(&paletteram32)
	AM_RANGE(0x138000, 0x138003) AM_WRITE(MWA32_NOP) // palette mode?  check
	AM_RANGE(0x138008, 0x13800b) AM_WRITE(deco32_palette_dma_w)
	AM_RANGE(0x178008, 0x17800f) AM_WRITE(MWA32_NOP) /* Gun read ACK's */

	AM_RANGE(0x180000, 0x18001f) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf12_control)
	AM_RANGE(0x190000, 0x191fff) AM_WRITE(deco32_pf1_data_w) AM_BASE(&deco32_pf1_data)
	AM_RANGE(0x194000, 0x195fff) AM_WRITE(deco32_pf2_data_w) AM_BASE(&deco32_pf2_data)
	AM_RANGE(0x1a0000, 0x1a0fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf1_rowscroll)
	AM_RANGE(0x1a4000, 0x1a4fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf2_rowscroll)

	AM_RANGE(0x1c0000, 0x1c001f) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf34_control)
	AM_RANGE(0x1d0000, 0x1d1fff) AM_WRITE(deco32_pf3_data_w) AM_BASE(&deco32_pf3_data)
	AM_RANGE(0x1d4000, 0x1d5fff) AM_WRITE(deco32_pf4_data_w) AM_BASE(&deco32_pf4_data)
	AM_RANGE(0x1e0000, 0x1e0fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf3_rowscroll)
	AM_RANGE(0x1e4000, 0x1e4fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf4_rowscroll)

	AM_RANGE(0x204800, 0x204fff) AM_WRITE(MWA32_RAM) // ace? 0x10 byte increments only  // 13f ff stuff

	AM_RANGE(0x208000, 0x208fff) AM_WRITE(MWA32_RAM) AM_BASE(&dragngun_sprite_layout_0_ram)
	AM_RANGE(0x20c000, 0x20cfff) AM_WRITE(MWA32_RAM) AM_BASE(&dragngun_sprite_layout_1_ram)
	AM_RANGE(0x210000, 0x217fff) AM_WRITE(MWA32_RAM) AM_BASE(&dragngun_sprite_lookup_0_ram)
	AM_RANGE(0x218000, 0x21ffff) AM_WRITE(MWA32_RAM) AM_BASE(&dragngun_sprite_lookup_1_ram)
	AM_RANGE(0x220000, 0x221fff) AM_WRITE(MWA32_RAM) AM_BASE(&spriteram32) AM_SIZE(&spriteram_size)

	AM_RANGE(0x228000, 0x2283ff) AM_WRITE(MWA32_RAM)

	AM_RANGE(0x230000, 0x230003) AM_WRITE(dragngun_spriteram_dma_w)

	AM_RANGE(0x300000, 0x3fffff) AM_WRITE(MWA32_ROM)
	AM_RANGE(0x400000, 0x400003) AM_WRITE(dragngun_oki_2_w)
	AM_RANGE(0x420000, 0x420003) AM_WRITE(dragngun_eeprom_w)
//  AM_RANGE(0x430000, 0x43001f) AM_WRITE(dragngun_lightgun_w)
	AM_RANGE(0x500000, 0x500003) AM_WRITE(dragngun_sprite_control_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( tattass_readmem, ADDRESS_SPACE_PROGRAM, 32 )
	AM_RANGE(0x000000, 0x0fffff) AM_READ(MRA32_ROM)
	AM_RANGE(0x100000, 0x11ffff) AM_READ(MRA32_RAM)
	AM_RANGE(0x120000, 0x120003) AM_READ(MRA32_NOP) /* ACIA (unused) */

	AM_RANGE(0x162000, 0x162fff) AM_READ(MRA32_RAM) /* 'Jack' RAM!? */
	AM_RANGE(0x163000, 0x16307f) AM_READ(MRA32_RAM)
	AM_RANGE(0x168000, 0x169fff) AM_READ(MRA32_RAM)

	AM_RANGE(0x170000, 0x171fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x178000, 0x179fff) AM_READ(MRA32_RAM)

	AM_RANGE(0x182000, 0x183fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x184000, 0x185fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x192000, 0x1927ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x192800, 0x193fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x194000, 0x1947ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x194800, 0x195fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1a0000, 0x1a001f) AM_READ(MRA32_RAM)

	AM_RANGE(0x1c2000, 0x1c3fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1c4000, 0x1c5fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d2000, 0x1d27ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d2800, 0x1d3fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d4000, 0x1d47ff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1d4800, 0x1d5fff) AM_READ(MRA32_RAM)
	AM_RANGE(0x1e0000, 0x1e001f) AM_READ(MRA32_RAM)

	AM_RANGE(0x200000, 0x200fff) AM_READ(tattass_prot_r)
ADDRESS_MAP_END

static ADDRESS_MAP_START( tattass_writemem, ADDRESS_SPACE_PROGRAM, 32 )
	AM_RANGE(0x000000, 0x0f7fff) AM_WRITE(MWA32_ROM)
	AM_RANGE(0x0f8000, 0x0fffff) AM_WRITE(MWA32_NOP) /* Screen area on debug board? Cleared on startup */
	AM_RANGE(0x100000, 0x11ffff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_ram)

	AM_RANGE(0x120000, 0x120003) AM_WRITE(MWA32_NOP) /* ACIA (unused) */
	AM_RANGE(0x130000, 0x130003) AM_WRITE(MWA32_NOP) /* Coin port (unused?) */
	AM_RANGE(0x140000, 0x140003) AM_WRITE(MWA32_NOP) /* Vblank ack */
	AM_RANGE(0x150000, 0x150003) AM_WRITE(tattass_control_w) /* Volume port/Eprom/Priority */

	AM_RANGE(0x162000, 0x162fff) AM_WRITE(MWA32_RAM) /* 'Jack' RAM!? */
	AM_RANGE(0x163000, 0x16307f) AM_WRITE(MWA32_RAM) /* 'Ace' RAM!? */
	AM_RANGE(0x163080, 0x16309f) AM_WRITE(MWA32_RAM) /* 'Ace' control RAM!? */

	AM_RANGE(0x164000, 0x164003) AM_WRITE(MWA32_NOP) /* Palette control BG2/3 ($1a constant) */
	AM_RANGE(0x164004, 0x164007) AM_WRITE(MWA32_NOP) /* Palette control Obj1 ($6 constant) */
	AM_RANGE(0x164008, 0x16400b) AM_WRITE(MWA32_NOP) /* Palette control Obj2 ($5 constant) */
	AM_RANGE(0x16400c, 0x16400f) AM_WRITE(MWA32_NOP)
	AM_RANGE(0x168000, 0x169fff) AM_WRITE(deco32_buffered_palette_w) AM_BASE(&paletteram32)
	AM_RANGE(0x16c000, 0x16c003) AM_WRITE(MWA32_NOP)
	AM_RANGE(0x16c008, 0x16c00b) AM_WRITE(deco32_palette_dma_w)

	AM_RANGE(0x170000, 0x171fff) AM_WRITE(MWA32_RAM) AM_BASE(&spriteram32) AM_SIZE(&spriteram_size)
	AM_RANGE(0x174000, 0x174003) AM_WRITE(MWA32_NOP) /* Sprite DMA mode (2) */
	AM_RANGE(0x174010, 0x174013) AM_WRITE(buffer_spriteram32_w)
	AM_RANGE(0x174018, 0x17401b) AM_WRITE(MWA32_NOP) /* Sprite 'CPU' (unused) */

	AM_RANGE(0x178000, 0x179fff) AM_WRITE(MWA32_RAM) AM_BASE(&spriteram32_2) AM_SIZE(&spriteram_2_size)
	AM_RANGE(0x17c000, 0x17c003) AM_WRITE(MWA32_NOP) /* Sprite DMA mode (2) */
	AM_RANGE(0x17c010, 0x17c013) AM_WRITE(buffer_spriteram32_2_w)
	AM_RANGE(0x17c018, 0x17c01b) AM_WRITE(MWA32_NOP) /* Sprite 'CPU' (unused) */

	AM_RANGE(0x182000, 0x183fff) AM_WRITE(deco32_pf1_data_w) AM_BASE(&deco32_pf1_data)
	AM_RANGE(0x184000, 0x185fff) AM_WRITE(deco32_pf2_data_w) AM_BASE(&deco32_pf2_data)
	AM_RANGE(0x192000, 0x193fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf1_rowscroll)
	AM_RANGE(0x194000, 0x195fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf2_rowscroll)
	AM_RANGE(0x1a0000, 0x1a001f) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf12_control)

	AM_RANGE(0x1c2000, 0x1c3fff) AM_WRITE(deco32_pf3_data_w) AM_BASE(&deco32_pf3_data)
	AM_RANGE(0x1c4000, 0x1c5fff) AM_WRITE(deco32_pf4_data_w) AM_BASE(&deco32_pf4_data)
	AM_RANGE(0x1d2000, 0x1d3fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf3_rowscroll)
	AM_RANGE(0x1d4000, 0x1d5fff) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf4_rowscroll)
	AM_RANGE(0x1e0000, 0x1e001f) AM_WRITE(MWA32_RAM) AM_BASE(&deco32_pf34_control)

	AM_RANGE(0x200000, 0x200fff) AM_WRITE(tattass_prot_w) AM_BASE(&deco32_prot_ram)
ADDRESS_MAP_END

/******************************************************************************/

static int bsmt_latch;

static WRITE8_HANDLER(deco32_bsmt0_w)
{
	bsmt_latch = data;
}

static WRITE8_HANDLER(deco32_bsmt1_w)
{
	BSMT2000_data_0_w(offset^ 0xff, ((bsmt_latch<<8)|data), 0);
	cpunum_set_input_line(1, M6809_IRQ_LINE, HOLD_LINE); /* BSMT is ready */
}

static READ8_HANDLER(deco32_bsmt_status_r)
{
	return 0x80;
}

static ADDRESS_MAP_START( sound_readmem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x000000, 0x00ffff) AM_READ(MRA8_ROM)
	AM_RANGE(0x110000, 0x110001) AM_READ(YM2151_status_port_0_r)
	AM_RANGE(0x120000, 0x120001) AM_READ(OKIM6295_status_0_r)
	AM_RANGE(0x130000, 0x130001) AM_READ(OKIM6295_status_1_r)
	AM_RANGE(0x140000, 0x140001) AM_READ(soundlatch_r)
	AM_RANGE(0x1f0000, 0x1f1fff) AM_READ(MRA8_BANK8)
ADDRESS_MAP_END

static ADDRESS_MAP_START( sound_writemem, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x000000, 0x00ffff) AM_WRITE(MWA8_ROM)
	AM_RANGE(0x110000, 0x110001) AM_WRITE(YM2151_word_0_w)
	AM_RANGE(0x120000, 0x120001) AM_WRITE(OKIM6295_data_0_w)
	AM_RANGE(0x130000, 0x130001) AM_WRITE(OKIM6295_data_1_w)
	AM_RANGE(0x1f0000, 0x1f1fff) AM_WRITE(MWA8_BANK8)
	AM_RANGE(0x1fec00, 0x1fec01) AM_WRITE(H6280_timer_w)
	AM_RANGE(0x1ff402, 0x1ff403) AM_WRITE(H6280_irq_status_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( sound_readmem_tattass, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_READ(MRA8_RAM)
	AM_RANGE(0x2002, 0x2003) AM_READ(soundlatch_r)
	AM_RANGE(0x2006, 0x2007) AM_READ(deco32_bsmt_status_r)
	AM_RANGE(0x2000, 0xffff) AM_READ(MRA8_ROM)
ADDRESS_MAP_END

static ADDRESS_MAP_START( sound_writemem_tattass, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x1fff) AM_WRITE(MWA8_RAM)
	AM_RANGE(0x2000, 0x2001) AM_WRITE(MWA8_NOP)	/* Reset BSMT? */
	AM_RANGE(0x6000, 0x6000) AM_WRITE(deco32_bsmt0_w)
	AM_RANGE(0xa000, 0xa0ff) AM_WRITE(deco32_bsmt1_w)
	AM_RANGE(0x2000, 0xffff) AM_WRITE(MWA8_ROM)
ADDRESS_MAP_END

/**********************************************************************************/

/* Notes (2002.02.05) :

When the "Continue Coin" Dip Switch is set to "2 Start/1 Continue",
the "Coinage" Dip Switches have no effect.

START, BUTTON1 and COIN effects :

  2 players, common coin slots

STARTn starts a game for player n. It adds 100 energy points each time it is pressed
(provided there are still some credits, and energy is <= 900).

BUTTON1n selects the character for player n.

COIN1n adds credit(s)/coin(s).

  2 players, individual coin slots

NO STARTn button !

BUTTON1n starts a game for player n. It also adds 100 energy points for each credit
inserted for the player. It then selects the character for player n.

COIN1n adds 100 energy points (based on "Coinage") for player n when ingame if energy
<= 900, else adds credit(s)/coin(s) for player n.

  4 players, common coin slots

NO STARTn button !

BUTTON1n starts a game for player n. It gives 100 energy points. It then selects the
character for player n.

  4 players, individual coin slots

NO STARTn button !

BUTTON1n starts a game for player n. It also adds 100 energy points for each credit
inserted for the player. It then selects the character for player n.

COIN1n adds 100 energy points (based on "Coinage") for player n when ingame if energy
<= 900, else adds credit(s)/coin(s) for player n.

*/

INPUT_PORTS_START( captaven )
	PORT_START
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_COIN4 )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START	/* Dip switch bank 1 */
	PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0001, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0007, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0006, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0005, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0004, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x0003, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(      0x0002, DEF_STR( 1C_6C ) )
	PORT_DIPNAME( 0x0038, 0x0038, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(      0x0008, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(      0x0038, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(      0x0030, DEF_STR( 1C_2C ) )
	PORT_DIPSETTING(      0x0028, DEF_STR( 1C_3C ) )
	PORT_DIPSETTING(      0x0020, DEF_STR( 1C_4C ) )
	PORT_DIPSETTING(      0x0018, DEF_STR( 1C_5C ) )
	PORT_DIPSETTING(      0x0010, DEF_STR( 1C_6C ) )
	PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(      0x0040, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0080, 0x0080, "Continue Coin" )
	PORT_DIPSETTING(      0x0080, "1 Start/1 Continue" )
	PORT_DIPSETTING(      0x0000, "2 Start/1 Continue" )

	/* Dip switch bank 2 */
	PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Lives ) )
	PORT_DIPSETTING(      0x0100, "1" )
	PORT_DIPSETTING(      0x0000, "2" )
	PORT_DIPSETTING(      0x0300, "3" )
	PORT_DIPSETTING(      0x0200, "4" )
	PORT_DIPNAME( 0x0c00, 0x0c00, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( Easy ) )
	PORT_DIPSETTING(      0x0c00, DEF_STR( Normal ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Hard ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x1000, 0x1000, "Coin Slots" )
	PORT_DIPSETTING(      0x1000, "Common" )
	PORT_DIPSETTING(      0x0000, "Individual" )
	PORT_DIPNAME( 0x2000, 0x2000, "Play Mode" )
	PORT_DIPSETTING(      0x2000, "2 Player" )
	PORT_DIPSETTING(      0x0000, "4 Player" )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
INPUT_PORTS_END

INPUT_PORTS_START( fghthist )
	PORT_START
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT(0x0008, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME( DEF_STR( Service_Mode )) PORT_CODE(KEYCODE_F2)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_VBLANK )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2)
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

INPUT_PORTS_START( dragngun )
	PORT_START
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_SPECIAL ) //check  //test BUTTON F2
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START
	PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) /* Would be a dipswitch, but only 1 present on board */
	PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Free_Play ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0200, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0400, 0x0400, "Stage Select" )
	PORT_DIPSETTING(      0x0400, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )

	PORT_START
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_VBLANK )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT(0x0004, 0x04, IPT_DIPSWITCH_NAME ) PORT_NAME( DEF_STR( Service_Mode )) PORT_TOGGLE PORT_CODE(KEYCODE_F2)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN ) //check  //test BUTTON F2
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_MINMAX(0,0xff) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(1)

	PORT_START
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_MINMAX(0,0xff) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(2)

	PORT_START
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_MINMAX(0,0xff) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(1)

	PORT_START
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_MINMAX(0,0xff) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(2)
INPUT_PORTS_END

INPUT_PORTS_START( lockload )
	PORT_START
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 ) //reset button??
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )  //service??
	PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_SPECIAL ) //check  //test BUTTON F2
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_TILT )
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* Service */
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_SERVICE2 ) /* Only on some games */
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_SERVICE3 )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_START3 )
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START4 )

	PORT_START
	PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNUSED ) /* Would be a dipswitch, but only 1 present on board */
	PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0100, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0200, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0400, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x0800, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x1000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x2000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x4000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )
	PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) )
	PORT_DIPSETTING(      0x8000, DEF_STR( Off ) )
	PORT_DIPSETTING(      0x0000, DEF_STR( On ) )

	PORT_START
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN2 ) //IPT_VBLANK )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT(0x0004, 0x04, IPT_DIPSWITCH_NAME ) PORT_NAME( DEF_STR( Service_Mode )) PORT_TOGGLE PORT_CODE(KEYCODE_F2)
//  PORT_BIT(0x0004, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME( DEF_STR( Service_Mode )) PORT_CODE(KEYCODE_F2)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) //check  //test BUTTON F2
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2)

	PORT_START
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) /* mirror of fire buttons */
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)

	PORT_START
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)

	PORT_START
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_MINMAX(0,0xff) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(1)

	PORT_START
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_MINMAX(0,0xff) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(1)

	PORT_START
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_X ) PORT_MINMAX(0,0xff) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(1)

	PORT_START
	PORT_BIT( 0xff, 0x80, IPT_LIGHTGUN_Y ) PORT_MINMAX(0,0xff) PORT_SENSITIVITY(20) PORT_KEYDELTA(25) PORT_PLAYER(1)
INPUT_PORTS_END

INPUT_PORTS_START( tattass )
	PORT_START
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT(0x0008, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME( DEF_STR( Service_Mode )) PORT_CODE(KEYCODE_F2)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_VBLANK )
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNUSED ) /* 'soundmask' */
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(1)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNUSED )
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_PLAYER(2)
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END

/**********************************************************************************/

static struct GfxLayout charlayout =
{
	8,8,
	RGN_FRAC(1,2),
	4,
	{ RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
	16*8	/* every char takes 8 consecutive bytes */
};

static struct GfxLayout spritelayout =
{
	16,16,
	RGN_FRAC(1,1),
	4,
	{ 16, 0, 24, 8 },
//  { 24, 16, 8, 0 },
	{ 64*8+0, 64*8+1, 64*8+2, 64*8+3, 64*8+4, 64*8+5, 64*8+6, 64*8+7,
		0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32,
			8*32, 9*32, 10*32, 11*32, 12*32, 13*32, 14*32, 15*32 },
	128*8
};

static struct GfxLayout tilelayout =
{
	16,16,
	RGN_FRAC(1,2),
	4,
	{ RGN_FRAC(1,2)+8, RGN_FRAC(1,2), 8, 0 },
	{ 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7,
		0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
			8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
	64*8
};

static struct GfxLayout tilelayout2 =
{
	16,16,
	RGN_FRAC(1,4),
	8,
	{ RGN_FRAC(3,4)+8, RGN_FRAC(3,4)+0, RGN_FRAC(2,4)+8, RGN_FRAC(2,4)+0, RGN_FRAC(1,4)+8, RGN_FRAC(1,4)+0, 8, 0,  },
	{ 32*8+0, 32*8+1, 32*8+2, 32*8+3, 32*8+4, 32*8+5, 32*8+6, 32*8+7,
		0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
			8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16 },
	64*8
};

static struct GfxLayout spritelayout2 =
{
	16,16,
	RGN_FRAC(1,5),
	5,
	{ 0x800000*8, 0x600000*8, 0x400000*8, 0x200000*8, 0 },
	{ //7,6,5,4,3,2,1,0,16*8+7, 16*8+6, 16*8+5, 16*8+4, 16*8+3, 16*8+2, 16*8+1, 16*8+0,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7,
0,1,2,3,4,5,6,7

	  },


	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8, 8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
	32*8
};

static struct GfxLayout spritelayout4 =
{
	16,16,
	RGN_FRAC(1,1),
	4,
	{0,1,2,3},
	{3*8,2*8,1*8,0*8,7*8,6*8,5*8,4*8,
	 11*8,10*8,9*8,8*8,15*8,14*8,13*8,12*8},
	{0*128,1*128,2*128,3*128,4*128,5*128,6*128,7*128,
	 8*128,9*128,10*128,11*128,12*128,13*128,14*128,15*128 },
	16*16*8
};

static struct GfxLayout spritelayout5 =
{
	16,16,
	RGN_FRAC(1,1),
	4,
	{4,5,6,7},
	{3*8,2*8,1*8,0*8,7*8,6*8,5*8,4*8,
	 11*8,10*8,9*8,8*8,15*8,14*8,13*8,12*8},
	{0*128,1*128,2*128,3*128,4*128,5*128,6*128,7*128,
	 8*128,9*128,10*128,11*128,12*128,13*128,14*128,15*128 },
	16*16*8
};

static struct GfxDecodeInfo gfxdecodeinfo_captaven[] =
{
	{ REGION_GFX1, 0, &charlayout,        512, 32 },	/* Characters 8x8 */
	{ REGION_GFX1, 0, &tilelayout,        512, 32 },	/* Tiles 16x16 */
	{ REGION_GFX2, 0, &tilelayout2,      1024,  4 },	/* Tiles 16x16 */
	{ REGION_GFX3, 0, &spritelayout,        0, 32 },	/* Sprites 16x16 */
	{ -1 } /* end of array */
};

static struct GfxDecodeInfo gfxdecodeinfo_fghthist[] =
{
	{ REGION_GFX1, 0, &charlayout,          0,  16 },	/* Characters 8x8 */
	{ REGION_GFX1, 0, &tilelayout,        256,  16 },	/* Tiles 16x16 */
	{ REGION_GFX2, 0, &tilelayout,        512,  32 },	/* Tiles 16x16 */
	{ REGION_GFX3, 0, &spritelayout,     1024, 128 },	/* Sprites 16x16 */
	{ -1 } /* end of array */
};

static struct GfxDecodeInfo gfxdecodeinfo_dragngun[] =
{
	{ REGION_GFX1, 0, &charlayout,        512, 16 },	/* Characters 8x8 */
	{ REGION_GFX2, 0, &tilelayout,        768, 16 },	/* Tiles 16x16 */
	{ REGION_GFX3, 0, &tilelayout2,      1024,  4 },	/* Tiles 16x16 */
	{ REGION_GFX4, 0, &spritelayout4,       0, 32 },	/* Sprites 16x16 */
	{ REGION_GFX4, 0, &spritelayout5,       0, 32 },	/* Sprites 16x16 */
	{ -1 } /* end of array */
};

static struct GfxDecodeInfo gfxdecodeinfo_tattass[] =
{
	{ REGION_GFX1, 0, &charlayout,          0, 16 },	/* Characters 8x8 */
	{ REGION_GFX1, 0, &tilelayout,        256, 16 },	/* Tiles 16x16 */
	{ REGION_GFX2, 0, &tilelayout,        512, 32 },	/* Tiles 16x16 */
	{ REGION_GFX3, 0, &spritelayout2,    1536, 16 },	/* Sprites 16x16 */
	{ REGION_GFX4, 0, &spritelayout,     1024+256, 32 },	/* Sprites 16x16 */
	{ -1 } /* end of array */
};

/**********************************************************************************/

static void sound_irq(int state)
{
	cpunum_set_input_line(1,1,state); /* IRQ 2 */
}

static WRITE8_HANDLER( sound_bankswitch_w )
{
	OKIM6295_set_bank_base(0, ((data >> 0)& 1) * 0x40000);
	OKIM6295_set_bank_base(1, ((data >> 1)& 1) * 0x40000);
}

static struct YM2151interface ym2151_interface =
{
	sound_irq,
	sound_bankswitch_w
};

static struct BSMT2000interface bsmt2000_interface =
{
	11,
	REGION_SOUND1
};

static const UINT8 tattass_default_eprom[0x160] =
{
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x4a,0x45,0x4b,0x19,
	0x4e,0x4c,0x4b,0x14,0x4b,0x4a,0x4d,0x0f, 0x42,0x4c,0x53,0x0c,0x4a,0x57,0x43,0x0a,
	0x41,0x44,0x51,0x0a,0x4a,0x41,0x4b,0x09, 0x4b,0x52,0x54,0x08,0x4c,0x4f,0x4e,0x08,
	0x4c,0x46,0x53,0x07,0x53,0x4c,0x53,0x05, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x02,0x01,0x01,0x01, 0x01,0x00,0x00,0x00,0x00,0x01,0x01,0x01,
	0x01,0x02,0x02,0xff,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x63,0x00,0x00,0x00, 0x02,0x03,0x00,0x03,0x00,0x00,0x00,0x02,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
	0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};

static struct EEPROM_interface eeprom_interface_tattass =
{
	10,				// address bits 10  ==> } 1024 byte eprom
	8,				// data bits    8
};

static NVRAM_HANDLER(tattass)
{
	if (read_or_write)
		EEPROM_save(file);
	else
	{
		int len;
		EEPROM_init(&eeprom_interface_tattass);
		if (file) EEPROM_load(file);
		else memcpy(EEPROM_get_data_pointer(&len),tattass_default_eprom,0x160);
	}
}

/**********************************************************************************/

static MACHINE_INIT( deco32 )
{
	raster_irq_timer = timer_alloc(interrupt_gen);
}

static INTERRUPT_GEN( deco32_vbl_interrupt )
{
	cpunum_set_input_line(0, ARM_IRQ_LINE, HOLD_LINE);
}

static INTERRUPT_GEN( tattass_snd_interrupt )
{
	cpunum_set_input_line(1, M6809_FIRQ_LINE, HOLD_LINE);
}

static MACHINE_DRIVER_START( captaven )

	/* basic machine hardware */
	MDRV_CPU_ADD(ARM, 28000000/3)
	MDRV_CPU_PROGRAM_MAP(captaven_readmem,captaven_writemem)
	MDRV_CPU_VBLANK_INT(deco32_vbl_interrupt,1)

	MDRV_CPU_ADD(H6280, 32220000/8)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)

	MDRV_MACHINE_INIT(deco32)
	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(529)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_NEEDS_6BITS_PER_GUN | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_SIZE(40*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo_captaven)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(captaven)
	MDRV_VIDEO_EOF(captaven)
	MDRV_VIDEO_UPDATE(captaven)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("left", "right")

	MDRV_SOUND_ADD(YM2151, 32220000/9)
	MDRV_SOUND_CONFIG(ym2151_interface)
	MDRV_SOUND_ROUTE(0, "left", 0.42)
	MDRV_SOUND_ROUTE(1, "right", 0.42)

	MDRV_SOUND_ADD(OKIM6295, 32220000/32/132)
	MDRV_SOUND_CONFIG(okim6295_interface_region_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0)

	MDRV_SOUND_ADD(OKIM6295, 32220000/16/132)
	MDRV_SOUND_CONFIG(okim6295_interface_region_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.35)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.35)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( fghthist )

	/* basic machine hardware */
	MDRV_CPU_ADD(ARM, 28000000/3)
	MDRV_CPU_PROGRAM_MAP(fghthist_readmem,fghthist_writemem)
	MDRV_CPU_VBLANK_INT(deco32_vbl_interrupt,1)

	MDRV_CPU_ADD(H6280, 32220000/8)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)

	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(529)
	MDRV_NVRAM_HANDLER(93C46)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_NEEDS_6BITS_PER_GUN | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_SIZE(40*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo_fghthist)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(tattass)
	MDRV_VIDEO_UPDATE(fghthist)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("left", "right")

	MDRV_SOUND_ADD(YM2151, 32220000/9)
	MDRV_SOUND_CONFIG(ym2151_interface)
	MDRV_SOUND_ROUTE(0, "left", 0.42)
	MDRV_SOUND_ROUTE(1, "right", 0.42)

	MDRV_SOUND_ADD(OKIM6295, 32220000/32/132)
	MDRV_SOUND_CONFIG(okim6295_interface_region_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0)

	MDRV_SOUND_ADD(OKIM6295, 32220000/16/132)
	MDRV_SOUND_CONFIG(okim6295_interface_region_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.35)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.35)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( fghthsta )

	/* basic machine hardware */
	MDRV_CPU_ADD(ARM, 28000000/3)
	MDRV_CPU_PROGRAM_MAP(fghthsta_readmem,fghthsta_writemem)
	MDRV_CPU_VBLANK_INT(deco32_vbl_interrupt,1)

	MDRV_CPU_ADD(H6280, 32220000/8)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)

	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(529)
	MDRV_NVRAM_HANDLER(93C46)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_NEEDS_6BITS_PER_GUN | VIDEO_BUFFERS_SPRITERAM)
	MDRV_SCREEN_SIZE(40*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo_fghthist)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(tattass)
	MDRV_VIDEO_UPDATE(fghthist)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("left", "right")

	MDRV_SOUND_ADD(YM2151, 32220000/9)
	MDRV_SOUND_CONFIG(ym2151_interface)
	MDRV_SOUND_ROUTE(0, "left", 0.42)
	MDRV_SOUND_ROUTE(1, "right", 0.42)

	MDRV_SOUND_ADD(OKIM6295, 32220000/32/132)
	MDRV_SOUND_CONFIG(okim6295_interface_region_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0)

	MDRV_SOUND_ADD(OKIM6295, 32220000/16/132)
	MDRV_SOUND_CONFIG(okim6295_interface_region_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.35)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.35)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( dragngun )

	/* basic machine hardware */
	MDRV_CPU_ADD(ARM, 28000000/2)
	MDRV_CPU_PROGRAM_MAP(dragngun_readmem,dragngun_writemem)
	MDRV_CPU_VBLANK_INT(deco32_vbl_interrupt,1)

	MDRV_CPU_ADD(H6280, 32220000/8)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)

	MDRV_MACHINE_INIT(deco32)
	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(529)
	MDRV_NVRAM_HANDLER(93C46)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_NEEDS_6BITS_PER_GUN | VIDEO_BUFFERS_SPRITERAM | VIDEO_RGB_DIRECT)
	MDRV_SCREEN_SIZE(40*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo_dragngun)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(dragngun)
	MDRV_VIDEO_UPDATE(dragngun)
	MDRV_VIDEO_EOF(dragngun)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("left", "right")

	MDRV_SOUND_ADD(YM2151, 32220000/9)
	MDRV_SOUND_CONFIG(ym2151_interface)
	MDRV_SOUND_ROUTE(0, "left", 0.42)
	MDRV_SOUND_ROUTE(1, "right", 0.42)

	MDRV_SOUND_ADD(OKIM6295, 32220000/32/132)
	MDRV_SOUND_CONFIG(okim6295_interface_region_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0)

	MDRV_SOUND_ADD(OKIM6295, 32220000/16/132)
	MDRV_SOUND_CONFIG(okim6295_interface_region_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.35)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.35)

	MDRV_SOUND_ADD(OKIM6295, 32220000/32/132)
	MDRV_SOUND_CONFIG(okim6295_interface_region_3)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( lockload )

	/* basic machine hardware */
	MDRV_CPU_ADD(ARM, 28000000/2)
	MDRV_CPU_PROGRAM_MAP(lockload_readmem,lockload_writemem)
	MDRV_CPU_VBLANK_INT(deco32_vbl_interrupt,2) // From 2

	MDRV_CPU_ADD(H6280, 32220000/8)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(sound_readmem,sound_writemem)

	MDRV_MACHINE_INIT(deco32)
	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(529)
	MDRV_NVRAM_HANDLER(93C46)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_NEEDS_6BITS_PER_GUN | VIDEO_BUFFERS_SPRITERAM | VIDEO_RGB_DIRECT)
	MDRV_SCREEN_SIZE(40*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo_dragngun)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(lockload)
	MDRV_VIDEO_UPDATE(dragngun)
	MDRV_VIDEO_EOF(dragngun)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("left", "right")

	MDRV_SOUND_ADD(YM2151, 32220000/9)
	MDRV_SOUND_CONFIG(ym2151_interface)
	MDRV_SOUND_ROUTE(0, "left", 0.42)
	MDRV_SOUND_ROUTE(1, "right", 0.42)

	MDRV_SOUND_ADD(OKIM6295, 32220000/32/132)
	MDRV_SOUND_CONFIG(okim6295_interface_region_1)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0)

	MDRV_SOUND_ADD(OKIM6295, 32220000/16/132)
	MDRV_SOUND_CONFIG(okim6295_interface_region_2)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 0.35)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 0.35)

	MDRV_SOUND_ADD(OKIM6295, 32220000/32/132)
	MDRV_SOUND_CONFIG(okim6295_interface_region_3)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "left", 1.0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "right", 1.0)
MACHINE_DRIVER_END

static MACHINE_DRIVER_START( tattass )

	/* basic machine hardware */
	MDRV_CPU_ADD(ARM, 28000000/2) /* Unconfirmed */
	MDRV_CPU_PROGRAM_MAP(tattass_readmem,tattass_writemem)
	MDRV_CPU_VBLANK_INT(deco32_vbl_interrupt,1)

	MDRV_CPU_ADD(M6809, 2000000)
	/* audio CPU */
	MDRV_CPU_PROGRAM_MAP(sound_readmem_tattass,sound_writemem_tattass)
	MDRV_CPU_PERIODIC_INT(tattass_snd_interrupt,489) /* Fixed FIRQ of 489Hz as measured on real (pinball) machine */

	MDRV_FRAMES_PER_SECOND(60)
	MDRV_VBLANK_DURATION(529)
	MDRV_NVRAM_HANDLER(tattass)

	/* video hardware */
	MDRV_VIDEO_ATTRIBUTES(VIDEO_TYPE_RASTER | VIDEO_NEEDS_6BITS_PER_GUN | VIDEO_BUFFERS_SPRITERAM | VIDEO_RGB_DIRECT)
	MDRV_SCREEN_SIZE(40*8, 32*8)
	MDRV_VISIBLE_AREA(0*8, 40*8-1, 1*8, 31*8-1)
	MDRV_GFXDECODE(gfxdecodeinfo_tattass)
	MDRV_PALETTE_LENGTH(2048)

	MDRV_VIDEO_START(tattass)
	MDRV_VIDEO_UPDATE(tattass)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("left", "right")

	MDRV_SOUND_ADD(BSMT2000, 24000000)
	MDRV_SOUND_CONFIG(bsmt2000_interface)
	MDRV_SOUND_ROUTE(0, "left", 1.0)
	MDRV_SOUND_ROUTE(1, "right", 1.0)
MACHINE_DRIVER_END

/**********************************************************************************/

ROM_START( captaven )
	ROM_REGION(0x100000, REGION_CPU1, 0 ) /* ARM 32 bit code */
	ROM_LOAD32_BYTE( "hn_00-4.1e",	0x000000, 0x20000, CRC(147fb094) SHA1(6bd759c42f4b7f9e1c3f2d3ece0b3ec72de1a982) )
	ROM_LOAD32_BYTE( "hn_01-4.1h",	0x000001, 0x20000, CRC(11ecdb95) SHA1(832b56f05ae7e15e67fbdd321da8c1cc5e7629a0) )
	ROM_LOAD32_BYTE( "hn_02-4.1k",	0x000002, 0x20000, CRC(35d2681f) SHA1(3af7d959dc4842238a7f79926adf449cb7f0b2e9) )
	ROM_LOAD32_BYTE( "hn_03-4.1m",	0x000003, 0x20000, CRC(3b59ba05) SHA1(400e868e59977e56a4fa1870321c643983ba4162) )
	ROM_LOAD32_BYTE( "man-12.3e",	0x080000, 0x20000, CRC(d6261e98) SHA1(f3707be37ca926d9a341b9253a6bb2f3de0e25f6) )
	ROM_LOAD32_BYTE( "man-13.3h",	0x080001, 0x20000, CRC(40f0764d) SHA1(a6715c4a2accacf96f41c885579f314367c70dde) )
	ROM_LOAD32_BYTE( "man-14.3k",	0x080002, 0x20000, CRC(7cb9a4bd) SHA1(0af1a7bf0fcfa3cc14b38d92f19e97ad6e5541dd) )
	ROM_LOAD32_BYTE( "man-15.3m",	0x080003, 0x20000, CRC(c7854fe8) SHA1(ffa87dcda44fa0111de6ab317b77dd2bde015890) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "hj_08.17k",	0x00000,  0x10000,  CRC(361fbd16) SHA1(c4bbaf74e09c263044be74bb2c98caf6cfcab618) )

	ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "man-00.8a",	0x000000,  0x80000,  CRC(7855a607) SHA1(fa0be080515482281e5a12fe172eeb9a21af0820) ) /* Encrypted tiles */

	ROM_REGION( 0x500000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "man-05.16a",	0x000000,  0x40000,  CRC(d44d1995) SHA1(e88e1a59a4b24ad058f21538f6e9bbba94a166b4) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x140000,  0x40000 )
	ROM_CONTINUE( 			0x280000,  0x40000 )
	ROM_CONTINUE( 			0x3c0000,  0x40000 )
	ROM_LOAD( "man-04.14a",	0x040000,  0x40000,  CRC(541492a1) SHA1(2e0ab12555fc46001a815e76e3a0cd21f385f82a) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x180000,  0x40000 )
	ROM_CONTINUE( 			0x2c0000,  0x40000 )
	ROM_CONTINUE( 			0x400000,  0x40000 )
	ROM_LOAD( "man-03.12a",	0x080000,  0x40000,  CRC(2d9c52b2) SHA1(8f6f4fe4f1a63099f889068991b34f9432b04fd7) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x1c0000,  0x40000 )
	ROM_CONTINUE( 			0x300000,  0x40000 )
	ROM_CONTINUE( 			0x440000,  0x40000 )
	ROM_LOAD( "man-02.11a",	0x0c0000,  0x40000,  CRC(07674c05) SHA1(08b33721d7eba4a1ff2e282f77eeb56535a52923) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x200000,  0x40000 )
	ROM_CONTINUE( 			0x340000,  0x40000 )
	ROM_CONTINUE( 			0x480000,  0x40000 )
	ROM_LOAD( "man-01.10a",	0x100000,  0x40000,  CRC(ae714ada) SHA1(b4d5806265d422c8b837489afe93731f584e4adf) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x240000,  0x40000 )
	ROM_CONTINUE( 			0x380000,  0x40000 )
	ROM_CONTINUE( 			0x4c0000,  0x40000 )

	ROM_REGION( 0x400000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites */
	ROM_LOAD16_BYTE( "man-06.17a",	0x000000,  0x100000,  CRC(a9a64297) SHA1(e4cb441207b1907461c90c32c05a461c9bd30756) )
	ROM_LOAD16_BYTE( "man-07.18a",	0x000001,  0x100000,  CRC(b1db200c) SHA1(970bb15e90194dd285f53594aca5dec3405e75d5) )
	ROM_LOAD16_BYTE( "man-08.17c",	0x200000,  0x100000,  CRC(28e98e66) SHA1(55dbbd945eada81f7dcc874fdcb0b9e62ea453f0) )
	ROM_LOAD16_BYTE( "man-09.21c",	0x200001,  0x100000,  CRC(1921245d) SHA1(88d3b69a38c18c83d5658d057b95974f1bd371e6) )

	ROM_REGION(0x80000, REGION_SOUND2, 0 )
	ROM_LOAD( "man-10.14k",	0x000000,  0x80000,  CRC(0132c578) SHA1(70952f39508360bab51e1151531536f0ea6bbe06) )

	ROM_REGION(0x80000, REGION_SOUND1, 0 )
	ROM_LOAD( "man-11.16k",	0x000000,  0x80000,  CRC(0dc60a4c) SHA1(4d0daa6a0272852a37f341a0cdc48baee0ad9dd8) )
ROM_END

ROM_START( captavna )
	ROM_REGION(0x100000, REGION_CPU1, 0 ) /* ARM 32 bit code */
	ROM_LOAD32_BYTE( "hn_00.e1",	0x000000, 0x20000, CRC(12dd0c71) SHA1(77bd0e5f1b105ec70de5e76cb9c8138f02a496be) )
	ROM_LOAD32_BYTE( "hn_01.h1",	0x000001, 0x20000, CRC(ac5ea492) SHA1(e08fa2b3e3a40cba6dcdf07049d67056d59ed72a) )
	ROM_LOAD32_BYTE( "hn_02.k1",	0x000002, 0x20000, CRC(0c5e13f6) SHA1(d9ebf503db7da8663f45fe307e432545651cfc13) )
	ROM_LOAD32_BYTE( "hn_03.l1",	0x000003, 0x20000, CRC(bc050740) SHA1(bee425e76734251444c9cfa9287e1eb9383625bc) )
	ROM_LOAD32_BYTE( "man-12.3e",	0x080000, 0x20000, CRC(d6261e98) SHA1(f3707be37ca926d9a341b9253a6bb2f3de0e25f6) )
	ROM_LOAD32_BYTE( "man-13.3h",	0x080001, 0x20000, CRC(40f0764d) SHA1(a6715c4a2accacf96f41c885579f314367c70dde) )
	ROM_LOAD32_BYTE( "man-14.3k",	0x080002, 0x20000, CRC(7cb9a4bd) SHA1(0af1a7bf0fcfa3cc14b38d92f19e97ad6e5541dd) )
	ROM_LOAD32_BYTE( "man-15.3m",	0x080003, 0x20000, CRC(c7854fe8) SHA1(ffa87dcda44fa0111de6ab317b77dd2bde015890) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "hj_08.17k",	0x00000,  0x10000,  CRC(361fbd16) SHA1(c4bbaf74e09c263044be74bb2c98caf6cfcab618) )

	ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "man-00.8a",	0x000000,  0x80000,  CRC(7855a607) SHA1(fa0be080515482281e5a12fe172eeb9a21af0820) ) /* Encrypted tiles */

	ROM_REGION( 0x500000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "man-05.16a",	0x000000,  0x40000,  CRC(d44d1995) SHA1(e88e1a59a4b24ad058f21538f6e9bbba94a166b4) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x140000,  0x40000 )
	ROM_CONTINUE( 			0x280000,  0x40000 )
	ROM_CONTINUE( 			0x3c0000,  0x40000 )
	ROM_LOAD( "man-04.14a",	0x040000,  0x40000,  CRC(541492a1) SHA1(2e0ab12555fc46001a815e76e3a0cd21f385f82a) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x180000,  0x40000 )
	ROM_CONTINUE( 			0x2c0000,  0x40000 )
	ROM_CONTINUE( 			0x400000,  0x40000 )
	ROM_LOAD( "man-03.12a",	0x080000,  0x40000,  CRC(2d9c52b2) SHA1(8f6f4fe4f1a63099f889068991b34f9432b04fd7) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x1c0000,  0x40000 )
	ROM_CONTINUE( 			0x300000,  0x40000 )
	ROM_CONTINUE( 			0x440000,  0x40000 )
	ROM_LOAD( "man-02.11a",	0x0c0000,  0x40000,  CRC(07674c05) SHA1(08b33721d7eba4a1ff2e282f77eeb56535a52923) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x200000,  0x40000 )
	ROM_CONTINUE( 			0x340000,  0x40000 )
	ROM_CONTINUE( 			0x480000,  0x40000 )
	ROM_LOAD( "man-01.10a",	0x100000,  0x40000,  CRC(ae714ada) SHA1(b4d5806265d422c8b837489afe93731f584e4adf) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x240000,  0x40000 )
	ROM_CONTINUE( 			0x380000,  0x40000 )
	ROM_CONTINUE( 			0x4c0000,  0x40000 )

	ROM_REGION( 0x400000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites */
	ROM_LOAD16_BYTE( "man-06.17a",	0x000000,  0x100000,  CRC(a9a64297) SHA1(e4cb441207b1907461c90c32c05a461c9bd30756) )
	ROM_LOAD16_BYTE( "man-07.18a",	0x000001,  0x100000,  CRC(b1db200c) SHA1(970bb15e90194dd285f53594aca5dec3405e75d5) )
	ROM_LOAD16_BYTE( "man-08.17c",	0x200000,  0x100000,  CRC(28e98e66) SHA1(55dbbd945eada81f7dcc874fdcb0b9e62ea453f0) )
	ROM_LOAD16_BYTE( "man-09.21c",	0x200001,  0x100000,  CRC(1921245d) SHA1(88d3b69a38c18c83d5658d057b95974f1bd371e6) )

	ROM_REGION(0x80000, REGION_SOUND2, 0 )
	ROM_LOAD( "man-10.14k",	0x000000,  0x80000,  CRC(0132c578) SHA1(70952f39508360bab51e1151531536f0ea6bbe06) )

	ROM_REGION(0x80000, REGION_SOUND1, 0 )
	ROM_LOAD( "man-11.16k",	0x000000,  0x80000,  CRC(0dc60a4c) SHA1(4d0daa6a0272852a37f341a0cdc48baee0ad9dd8) )
ROM_END

ROM_START( captavne )
	ROM_REGION(0x100000, REGION_CPU1, 0 ) /* ARM 32 bit code */
	ROM_LOAD32_BYTE( "hg_00-4.1e",	0x000000, 0x20000, CRC(7008d43c) SHA1(a39143e13075ebc58ecc576391f04d2649675dfb) )
	ROM_LOAD32_BYTE( "hg_01-4.1h",	0x000001, 0x20000, CRC(53dc1042) SHA1(4547ad20e5bc3b9cedae53f73f1628fa3493aafa) )
	ROM_LOAD32_BYTE( "hg_02-4.1k",	0x000002, 0x20000, CRC(9e3f9ee2) SHA1(a56a68bdac58a337be48b346b6939c3f68da8e9d) )
	ROM_LOAD32_BYTE( "hg_03-4.1m",	0x000003, 0x20000, CRC(bc050740) SHA1(bee425e76734251444c9cfa9287e1eb9383625bc) )
	ROM_LOAD32_BYTE( "man-12.3e",	0x080000, 0x20000, CRC(d6261e98) SHA1(f3707be37ca926d9a341b9253a6bb2f3de0e25f6) )
	ROM_LOAD32_BYTE( "man-13.3h",	0x080001, 0x20000, CRC(40f0764d) SHA1(a6715c4a2accacf96f41c885579f314367c70dde) )
	ROM_LOAD32_BYTE( "man-14.3k",	0x080002, 0x20000, CRC(7cb9a4bd) SHA1(0af1a7bf0fcfa3cc14b38d92f19e97ad6e5541dd) )
	ROM_LOAD32_BYTE( "man-15.3m",	0x080003, 0x20000, CRC(c7854fe8) SHA1(ffa87dcda44fa0111de6ab317b77dd2bde015890) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "hj_08.17k",	0x00000,  0x10000,  CRC(361fbd16) SHA1(c4bbaf74e09c263044be74bb2c98caf6cfcab618) )

	ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "man-00.8a",	0x000000,  0x80000,  CRC(7855a607) SHA1(fa0be080515482281e5a12fe172eeb9a21af0820) ) /* Encrypted tiles */

	ROM_REGION( 0x500000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "man-05.16a",	0x000000,  0x40000,  CRC(d44d1995) SHA1(e88e1a59a4b24ad058f21538f6e9bbba94a166b4) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x140000,  0x40000 )
	ROM_CONTINUE( 			0x280000,  0x40000 )
	ROM_CONTINUE( 			0x3c0000,  0x40000 )
	ROM_LOAD( "man-04.14a",	0x040000,  0x40000,  CRC(541492a1) SHA1(2e0ab12555fc46001a815e76e3a0cd21f385f82a) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x180000,  0x40000 )
	ROM_CONTINUE( 			0x2c0000,  0x40000 )
	ROM_CONTINUE( 			0x400000,  0x40000 )
	ROM_LOAD( "man-03.12a",	0x080000,  0x40000,  CRC(2d9c52b2) SHA1(8f6f4fe4f1a63099f889068991b34f9432b04fd7) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x1c0000,  0x40000 )
	ROM_CONTINUE( 			0x300000,  0x40000 )
	ROM_CONTINUE( 			0x440000,  0x40000 )
	ROM_LOAD( "man-02.11a",	0x0c0000,  0x40000,  CRC(07674c05) SHA1(08b33721d7eba4a1ff2e282f77eeb56535a52923) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x200000,  0x40000 )
	ROM_CONTINUE( 			0x340000,  0x40000 )
	ROM_CONTINUE( 			0x480000,  0x40000 )
	ROM_LOAD( "man-01.10a",	0x100000,  0x40000,  CRC(ae714ada) SHA1(b4d5806265d422c8b837489afe93731f584e4adf) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x240000,  0x40000 )
	ROM_CONTINUE( 			0x380000,  0x40000 )
	ROM_CONTINUE( 			0x4c0000,  0x40000 )

	ROM_REGION( 0x400000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites */
	ROM_LOAD16_BYTE( "man-06.17a",	0x000000,  0x100000,  CRC(a9a64297) SHA1(e4cb441207b1907461c90c32c05a461c9bd30756) )
	ROM_LOAD16_BYTE( "man-07.18a",	0x000001,  0x100000,  CRC(b1db200c) SHA1(970bb15e90194dd285f53594aca5dec3405e75d5) )
	ROM_LOAD16_BYTE( "man-08.17c",	0x200000,  0x100000,  CRC(28e98e66) SHA1(55dbbd945eada81f7dcc874fdcb0b9e62ea453f0) )
	ROM_LOAD16_BYTE( "man-09.21c",	0x200001,  0x100000,  CRC(1921245d) SHA1(88d3b69a38c18c83d5658d057b95974f1bd371e6) )

	ROM_REGION(0x80000, REGION_SOUND2, 0 )
	ROM_LOAD( "man-10.14k",	0x000000,  0x80000,  CRC(0132c578) SHA1(70952f39508360bab51e1151531536f0ea6bbe06) )

	ROM_REGION(0x80000, REGION_SOUND1, 0 )
	ROM_LOAD( "man-11.16k",	0x000000,  0x80000,  CRC(0dc60a4c) SHA1(4d0daa6a0272852a37f341a0cdc48baee0ad9dd8) )
ROM_END

ROM_START( captavnu )
	ROM_REGION(0x100000, REGION_CPU1, 0 ) /* ARM 32 bit code */
	ROM_LOAD32_BYTE( "hh_00-19.1e",	0x000000, 0x20000, CRC(08b870e0) SHA1(44c837e3c5dfc9764d89b0ebb3e9b7a40fe4d76f) )
	ROM_LOAD32_BYTE( "hh_01-19.1h",	0x000001, 0x20000, CRC(0dc0feca) SHA1(cb1c97aac59dabcf6c37bc1562cf2f62bca951f1) )
	ROM_LOAD32_BYTE( "hh_02-19.1k",	0x000002, 0x20000, CRC(26ef94c0) SHA1(985fae62a6a7ca7e1e64dba2db053b08206c65e7) )
	ROM_LOAD32_BYTE( "hn_03-4.1m",	0x000003, 0x20000, CRC(3b59ba05) SHA1(400e868e59977e56a4fa1870321c643983ba4162) )
	ROM_LOAD32_BYTE( "man-12.3e",	0x080000, 0x20000, CRC(d6261e98) SHA1(f3707be37ca926d9a341b9253a6bb2f3de0e25f6) )
	ROM_LOAD32_BYTE( "man-13.3h",	0x080001, 0x20000, CRC(40f0764d) SHA1(a6715c4a2accacf96f41c885579f314367c70dde) )
	ROM_LOAD32_BYTE( "man-14.3k",	0x080002, 0x20000, CRC(7cb9a4bd) SHA1(0af1a7bf0fcfa3cc14b38d92f19e97ad6e5541dd) )
	ROM_LOAD32_BYTE( "man-15.3m",	0x080003, 0x20000, CRC(c7854fe8) SHA1(ffa87dcda44fa0111de6ab317b77dd2bde015890) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "hj_08.17k",	0x00000,  0x10000,  CRC(361fbd16) SHA1(c4bbaf74e09c263044be74bb2c98caf6cfcab618) )

	ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "man-00.8a",	0x000000,  0x80000,  CRC(7855a607) SHA1(fa0be080515482281e5a12fe172eeb9a21af0820) ) /* Encrypted tiles */

	ROM_REGION( 0x500000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "man-05.16a",	0x000000,  0x40000,  CRC(d44d1995) SHA1(e88e1a59a4b24ad058f21538f6e9bbba94a166b4) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x140000,  0x40000 )
	ROM_CONTINUE( 			0x280000,  0x40000 )
	ROM_CONTINUE( 			0x3c0000,  0x40000 )
	ROM_LOAD( "man-04.14a",	0x040000,  0x40000,  CRC(541492a1) SHA1(2e0ab12555fc46001a815e76e3a0cd21f385f82a) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x180000,  0x40000 )
	ROM_CONTINUE( 			0x2c0000,  0x40000 )
	ROM_CONTINUE( 			0x400000,  0x40000 )
	ROM_LOAD( "man-03.12a",	0x080000,  0x40000,  CRC(2d9c52b2) SHA1(8f6f4fe4f1a63099f889068991b34f9432b04fd7) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x1c0000,  0x40000 )
	ROM_CONTINUE( 			0x300000,  0x40000 )
	ROM_CONTINUE( 			0x440000,  0x40000 )
	ROM_LOAD( "man-02.11a",	0x0c0000,  0x40000,  CRC(07674c05) SHA1(08b33721d7eba4a1ff2e282f77eeb56535a52923) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x200000,  0x40000 )
	ROM_CONTINUE( 			0x340000,  0x40000 )
	ROM_CONTINUE( 			0x480000,  0x40000 )
	ROM_LOAD( "man-01.10a",	0x100000,  0x40000,  CRC(ae714ada) SHA1(b4d5806265d422c8b837489afe93731f584e4adf) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x240000,  0x40000 )
	ROM_CONTINUE( 			0x380000,  0x40000 )
	ROM_CONTINUE( 			0x4c0000,  0x40000 )

	ROM_REGION( 0x400000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites */
	ROM_LOAD16_BYTE( "man-06.17a",	0x000000,  0x100000,  CRC(a9a64297) SHA1(e4cb441207b1907461c90c32c05a461c9bd30756) )
	ROM_LOAD16_BYTE( "man-07.18a",	0x000001,  0x100000,  CRC(b1db200c) SHA1(970bb15e90194dd285f53594aca5dec3405e75d5) )
	ROM_LOAD16_BYTE( "man-08.17c",	0x200000,  0x100000,  CRC(28e98e66) SHA1(55dbbd945eada81f7dcc874fdcb0b9e62ea453f0) )
	ROM_LOAD16_BYTE( "man-09.21c",	0x200001,  0x100000,  CRC(1921245d) SHA1(88d3b69a38c18c83d5658d057b95974f1bd371e6) )

	ROM_REGION(0x80000, REGION_SOUND2, 0 )
	ROM_LOAD( "man-10.14k",	0x000000,  0x80000,  CRC(0132c578) SHA1(70952f39508360bab51e1151531536f0ea6bbe06) )

	ROM_REGION(0x80000, REGION_SOUND1, 0 )
	ROM_LOAD( "man-11.16k",	0x000000,  0x80000,  CRC(0dc60a4c) SHA1(4d0daa6a0272852a37f341a0cdc48baee0ad9dd8) )
ROM_END

ROM_START( captavuu )
	ROM_REGION(0x100000, REGION_CPU1, 0 ) /* ARM 32 bit code */
	ROM_LOAD32_BYTE( "hh-00.1e",	0x000000, 0x20000, CRC(c34da654) SHA1(a1988a6a45991db6dee10b484049f6703b4671c9) )
	ROM_LOAD32_BYTE( "hh-01.1h",	0x000001, 0x20000, CRC(55abe63f) SHA1(98772eff3ebb5a4f243c7a77d398eb142d1505cb) )
	ROM_LOAD32_BYTE( "hh-02.1k",	0x000002, 0x20000, CRC(6096a9fb) SHA1(aa81189b9c185dc5d59f888afcb17a1e4935c241) )
	ROM_LOAD32_BYTE( "hh-03.1m",	0x000003, 0x20000, CRC(93631ded) SHA1(b4c8a6cbf586f895e637c0ed38f0842327624423) )
	ROM_LOAD32_BYTE( "man-12.3e",	0x080000, 0x20000, CRC(d6261e98) SHA1(f3707be37ca926d9a341b9253a6bb2f3de0e25f6) )
	ROM_LOAD32_BYTE( "man-13.3h",	0x080001, 0x20000, CRC(40f0764d) SHA1(a6715c4a2accacf96f41c885579f314367c70dde) )
	ROM_LOAD32_BYTE( "man-14.3k",	0x080002, 0x20000, CRC(7cb9a4bd) SHA1(0af1a7bf0fcfa3cc14b38d92f19e97ad6e5541dd) )
	ROM_LOAD32_BYTE( "man-15.3m",	0x080003, 0x20000, CRC(c7854fe8) SHA1(ffa87dcda44fa0111de6ab317b77dd2bde015890) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "hj_08.17k",	0x00000,  0x10000,  CRC(361fbd16) SHA1(c4bbaf74e09c263044be74bb2c98caf6cfcab618) )

	ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "man-00.8a",	0x000000,  0x80000,  CRC(7855a607) SHA1(fa0be080515482281e5a12fe172eeb9a21af0820) ) /* Encrypted tiles */

	ROM_REGION( 0x500000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "man-05.16a",	0x000000,  0x40000,  CRC(d44d1995) SHA1(e88e1a59a4b24ad058f21538f6e9bbba94a166b4) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x140000,  0x40000 )
	ROM_CONTINUE( 			0x280000,  0x40000 )
	ROM_CONTINUE( 			0x3c0000,  0x40000 )
	ROM_LOAD( "man-04.14a",	0x040000,  0x40000,  CRC(541492a1) SHA1(2e0ab12555fc46001a815e76e3a0cd21f385f82a) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x180000,  0x40000 )
	ROM_CONTINUE( 			0x2c0000,  0x40000 )
	ROM_CONTINUE( 			0x400000,  0x40000 )
	ROM_LOAD( "man-03.12a",	0x080000,  0x40000,  CRC(2d9c52b2) SHA1(8f6f4fe4f1a63099f889068991b34f9432b04fd7) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x1c0000,  0x40000 )
	ROM_CONTINUE( 			0x300000,  0x40000 )
	ROM_CONTINUE( 			0x440000,  0x40000 )
	ROM_LOAD( "man-02.11a",	0x0c0000,  0x40000,  CRC(07674c05) SHA1(08b33721d7eba4a1ff2e282f77eeb56535a52923) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x200000,  0x40000 )
	ROM_CONTINUE( 			0x340000,  0x40000 )
	ROM_CONTINUE( 			0x480000,  0x40000 )
	ROM_LOAD( "man-01.10a",	0x100000,  0x40000,  CRC(ae714ada) SHA1(b4d5806265d422c8b837489afe93731f584e4adf) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x240000,  0x40000 )
	ROM_CONTINUE( 			0x380000,  0x40000 )
	ROM_CONTINUE( 			0x4c0000,  0x40000 )

	ROM_REGION( 0x400000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites */
	ROM_LOAD16_BYTE( "man-06.17a",	0x000000,  0x100000,  CRC(a9a64297) SHA1(e4cb441207b1907461c90c32c05a461c9bd30756) )
	ROM_LOAD16_BYTE( "man-07.18a",	0x000001,  0x100000,  CRC(b1db200c) SHA1(970bb15e90194dd285f53594aca5dec3405e75d5) )
	ROM_LOAD16_BYTE( "man-08.17c",	0x200000,  0x100000,  CRC(28e98e66) SHA1(55dbbd945eada81f7dcc874fdcb0b9e62ea453f0) )
	ROM_LOAD16_BYTE( "man-09.21c",	0x200001,  0x100000,  CRC(1921245d) SHA1(88d3b69a38c18c83d5658d057b95974f1bd371e6) )

	ROM_REGION(0x80000, REGION_SOUND2, 0 )
	ROM_LOAD( "man-10.14k",	0x000000,  0x80000,  CRC(0132c578) SHA1(70952f39508360bab51e1151531536f0ea6bbe06) )

	ROM_REGION(0x80000, REGION_SOUND1, 0 )
	ROM_LOAD( "man-11.16k",	0x000000,  0x80000,  CRC(0dc60a4c) SHA1(4d0daa6a0272852a37f341a0cdc48baee0ad9dd8) )
ROM_END

ROM_START( captavnj )
	ROM_REGION(0x100000, REGION_CPU1, 0 ) /* ARM 32 bit code */
	ROM_LOAD32_BYTE( "hj_00-2.1e",	0x000000, 0x20000, CRC(10b1faaf) SHA1(9d76885200a846b4751c8d44ff591e2aff7c4148) )
	ROM_LOAD32_BYTE( "hj_01-2.1h",	0x000001, 0x20000, CRC(62c59f27) SHA1(20bbb7f3ff63a8c795686c1d56d51e90305daa77) )
	ROM_LOAD32_BYTE( "hj_02-2.1k",	0x000002, 0x20000, CRC(ce946cad) SHA1(9f1e92f5149e8a8d0236d5a7ba854ee100fd8488) )
	ROM_LOAD32_BYTE( "hj_03-2.1m",	0x000003, 0x20000, CRC(140cf9ce) SHA1(e2260ca4cea2fd7b64b8a78fd5444a7628bdafbb) )
	ROM_LOAD32_BYTE( "man-12.3e",	0x080000, 0x20000, CRC(d6261e98) SHA1(f3707be37ca926d9a341b9253a6bb2f3de0e25f6) )
	ROM_LOAD32_BYTE( "man-13.3h",	0x080001, 0x20000, CRC(40f0764d) SHA1(a6715c4a2accacf96f41c885579f314367c70dde) )
	ROM_LOAD32_BYTE( "man-14.3k",	0x080002, 0x20000, CRC(7cb9a4bd) SHA1(0af1a7bf0fcfa3cc14b38d92f19e97ad6e5541dd) )
	ROM_LOAD32_BYTE( "man-15.3m",	0x080003, 0x20000, CRC(c7854fe8) SHA1(ffa87dcda44fa0111de6ab317b77dd2bde015890) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "hj_08.17k",	0x00000,  0x10000,  CRC(361fbd16) SHA1(c4bbaf74e09c263044be74bb2c98caf6cfcab618) )

	ROM_REGION( 0x80000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "man-00.8a",	0x000000,  0x80000,  CRC(7855a607) SHA1(fa0be080515482281e5a12fe172eeb9a21af0820) ) /* Encrypted tiles */

	ROM_REGION( 0x500000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "man-05.16a",	0x000000,  0x40000,  CRC(d44d1995) SHA1(e88e1a59a4b24ad058f21538f6e9bbba94a166b4) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x140000,  0x40000 )
	ROM_CONTINUE( 			0x280000,  0x40000 )
	ROM_CONTINUE( 			0x3c0000,  0x40000 )
	ROM_LOAD( "man-04.14a",	0x040000,  0x40000,  CRC(541492a1) SHA1(2e0ab12555fc46001a815e76e3a0cd21f385f82a) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x180000,  0x40000 )
	ROM_CONTINUE( 			0x2c0000,  0x40000 )
	ROM_CONTINUE( 			0x400000,  0x40000 )
	ROM_LOAD( "man-03.12a",	0x080000,  0x40000,  CRC(2d9c52b2) SHA1(8f6f4fe4f1a63099f889068991b34f9432b04fd7) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x1c0000,  0x40000 )
	ROM_CONTINUE( 			0x300000,  0x40000 )
	ROM_CONTINUE( 			0x440000,  0x40000 )
	ROM_LOAD( "man-02.11a",	0x0c0000,  0x40000,  CRC(07674c05) SHA1(08b33721d7eba4a1ff2e282f77eeb56535a52923) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x200000,  0x40000 )
	ROM_CONTINUE( 			0x340000,  0x40000 )
	ROM_CONTINUE( 			0x480000,  0x40000 )
	ROM_LOAD( "man-01.10a",	0x100000,  0x40000,  CRC(ae714ada) SHA1(b4d5806265d422c8b837489afe93731f584e4adf) ) /* Encrypted tiles */
	ROM_CONTINUE( 			0x240000,  0x40000 )
	ROM_CONTINUE( 			0x380000,  0x40000 )
	ROM_CONTINUE( 			0x4c0000,  0x40000 )

	ROM_REGION( 0x400000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites */
	ROM_LOAD16_BYTE( "man-06.17a",	0x000000,  0x100000,  CRC(a9a64297) SHA1(e4cb441207b1907461c90c32c05a461c9bd30756) )
	ROM_LOAD16_BYTE( "man-07.18a",	0x000001,  0x100000,  CRC(b1db200c) SHA1(970bb15e90194dd285f53594aca5dec3405e75d5) )
	ROM_LOAD16_BYTE( "man-08.17c",	0x200000,  0x100000,  CRC(28e98e66) SHA1(55dbbd945eada81f7dcc874fdcb0b9e62ea453f0) )
	ROM_LOAD16_BYTE( "man-09.21c",	0x200001,  0x100000,  CRC(1921245d) SHA1(88d3b69a38c18c83d5658d057b95974f1bd371e6) )

	ROM_REGION(0x80000, REGION_SOUND2, 0 )
	ROM_LOAD( "man-10.14k",	0x000000,  0x80000,  CRC(0132c578) SHA1(70952f39508360bab51e1151531536f0ea6bbe06) )

	ROM_REGION(0x80000, REGION_SOUND1, 0 )
	ROM_LOAD( "man-11.16k",	0x000000,  0x80000,  CRC(0dc60a4c) SHA1(4d0daa6a0272852a37f341a0cdc48baee0ad9dd8) )
ROM_END

ROM_START( dragngun )
	ROM_REGION(0x400000, REGION_CPU1, 0 ) /* ARM 32 bit code */
	ROM_LOAD32_BYTE( "kb02.bin", 0x000000, 0x40000, CRC(4fb9cfea) SHA1(e20fbae32682fc5fdc82070d2d6c73b5b7ac13f8) )
	ROM_LOAD32_BYTE( "kb06.bin", 0x000001, 0x40000, CRC(2395efec) SHA1(3c08299a6cdeebf9d3d5d367ab435eec76986194) )
	ROM_LOAD32_BYTE( "kb00.bin", 0x000002, 0x40000, CRC(1539ff35) SHA1(6c82fe01f5ebf5cdd3a914cc823499fa6a26f9a9) )
	ROM_LOAD32_BYTE( "kb04.bin", 0x000003, 0x40000, CRC(5b5c1ec2) SHA1(3c5c02b7e432cf1861e0c8db23b302dc47774a42) )
	ROM_LOAD32_BYTE( "kb03.bin", 0x300000, 0x40000, CRC(6c6a4f42) SHA1(ae96fe81f9ba587eb3194dbffa0233413d63c4c6) )
	ROM_LOAD32_BYTE( "kb07.bin", 0x300001, 0x40000, CRC(2637e8a1) SHA1(7bcd1b1f3a4e6aaa0a3b78ca77dc666948c87547) )
	ROM_LOAD32_BYTE( "kb01.bin", 0x300002, 0x40000, CRC(d780ba8d) SHA1(0e315c718c038962b6020945b48bcc632de6f5e1) )
	ROM_LOAD32_BYTE( "kb05.bin", 0x300003, 0x40000, CRC(fbad737b) SHA1(04e16abe8c4cec4f172bea29516535511db9db90) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "kb10.bin",  0x00000,  0x10000,  CRC(ec56f560) SHA1(feb9491683ba7f1000edebb568d6b3471fcc87fb) )

	ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD16_BYTE( "kb08.bin",  0x00000,  0x10000,  CRC(8fe4e5f5) SHA1(922b94f8ce0c35e965259c11e95891ef4be913d4) ) /* Encrypted tiles */
	ROM_LOAD16_BYTE( "kb09.bin",  0x00001,  0x10000,  CRC(e9dcac3f) SHA1(0621e601ffae73bbf69623042c9c8ab0526c3de6) )

	ROM_REGION( 0x120000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "mar-00.bin",  0x00000,  0x80000,  CRC(d0491a37) SHA1(cc0ae1e9e5f42ba30159fb79bccd2e237cd037d0) ) /* Encrypted tiles */
	ROM_LOAD( "mar-01.bin",  0x90000,  0x80000,  CRC(d5970365) SHA1(729baf1efbef15c9f3e1d700717f5ba4f10d3014) )

	ROM_REGION( 0x400000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "mar-02.bin",  0x000000, 0x40000,  CRC(c6cd4baf) SHA1(350286829a330b64f463d0a9cbbfdb71eecf5188) ) /* Encrypted tiles 0/4 */
	ROM_CONTINUE(            0x100000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */
	ROM_CONTINUE(            0x200000, 0x40000 ) /* 2/4 */
	ROM_CONTINUE(            0x300000, 0x40000 ) /* 3/4 */
	ROM_LOAD( "mar-03.bin",  0x040000, 0x40000,  CRC(793006d7) SHA1(7d8aba2fe75917f580a3a931a7defe5939a0874e) ) /* Encrypted tiles 0/4 */
	ROM_CONTINUE(            0x140000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */
	ROM_CONTINUE(            0x240000, 0x40000 ) /* 2/4 */
	ROM_CONTINUE(            0x340000, 0x40000 ) /* 3/4 */
	ROM_LOAD( "mar-04.bin",  0x080000, 0x40000,  CRC(56631a2b) SHA1(0fa3d6215df8ce923c153b96f39161ba88b2dd53) ) /* Encrypted tiles 0/4 */
	ROM_CONTINUE(            0x180000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */
	ROM_CONTINUE(            0x280000, 0x40000 ) /* 2/4 */
	ROM_CONTINUE(            0x380000, 0x40000 ) /* 3/4 */
	ROM_LOAD( "mar-05.bin",  0x0c0000, 0x40000,  CRC(ac16e7ae) SHA1(dca32e0a677a99f47a7b8e8f105483c57382f218) ) /* Encrypted tiles 0/4 */
	ROM_CONTINUE(            0x1c0000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */
	ROM_CONTINUE(            0x2c0000, 0x40000 ) /* 2/4 */
	ROM_CONTINUE(            0x3c0000, 0x40000 ) /* 3/4 */

	ROM_REGION( 0x800000, REGION_GFX4, ROMREGION_DISPOSE )
	ROM_LOAD32_BYTE( "mar-09.bin", 0x000000, 0x100000,  CRC(18fec9e1) SHA1(1290a9c13b4fd7d2197b39ec616206796e3a17a8) )
	ROM_LOAD32_BYTE( "mar-10.bin", 0x400000, 0x100000,  CRC(73126fbc) SHA1(9b9c31335e4db726863b219072c83810008f88f9) )
	ROM_LOAD32_BYTE( "mar-11.bin", 0x000001, 0x100000,  CRC(1fc638a4) SHA1(003dcfbb65a8f32a1a030502a11432287cf8b4e0) )
	ROM_LOAD32_BYTE( "mar-12.bin", 0x400001, 0x100000,  CRC(4c412512) SHA1(ccd5014bc9f9648cf5fa56bb8d54fc72a7099ca3) )
	ROM_LOAD32_BYTE( "mar-13.bin", 0x000002, 0x100000,  CRC(d675821c) SHA1(ff195422d0bef62d1f9c7784bba1e6b7ab5cd211) )
	ROM_LOAD32_BYTE( "mar-14.bin", 0x400002, 0x100000,  CRC(22d38c71) SHA1(62273665975f3e6000fa4b01755aeb70e5dd002d) )
	ROM_LOAD32_BYTE( "mar-15.bin", 0x000003, 0x100000,  CRC(ec976b20) SHA1(c120b3c56d5e02162e41dc7f726c260d0f8d2f1a) )
	ROM_LOAD32_BYTE( "mar-16.bin", 0x400003, 0x100000,  CRC(8b329bc8) SHA1(6e34eb6e2628a01a699d20a5155afb2febc31255) )

	ROM_REGION( 0x100000, REGION_GFX5, 0 ) /* Video data - unused for now */
	ROM_LOAD( "mar-17.bin",  0x00000,  0x100000,  CRC(7799ed23) SHA1(ae28ad4fa6033a3695fa83356701b3774b26e6b0) )
	ROM_LOAD( "mar-18.bin",  0x00000,  0x100000,  CRC(ded66da9) SHA1(5134cb47043cc190a35ebdbf1912166669f9c055) )
	ROM_LOAD( "mar-19.bin",  0x00000,  0x100000,  CRC(bdd1ed20) SHA1(2435b23210b8fee4d39c30d4d3c6ea40afaa3b93) )
	ROM_LOAD( "mar-20.bin",  0x00000,  0x100000,  CRC(fa0462f0) SHA1(1a52617ad4d7abebc0f273dd979f4cf2d6a0306b) )
	ROM_LOAD( "mar-21.bin",  0x00000,  0x100000,  CRC(2d0a28ae) SHA1(d87f6f71bb76880e4d4f1eab8e0451b5c3df69a5) )
	ROM_LOAD( "mar-22.bin",  0x00000,  0x100000,  CRC(c85f3559) SHA1(a5d5cf9b18c9ef6a92d7643ca1ec9052de0d4a01) )
	ROM_LOAD( "mar-23.bin",  0x00000,  0x100000,  CRC(ba907d6a) SHA1(1fd99b66e6297c8d927c1cf723a613b4ee2e2f90) )
	ROM_LOAD( "mar-24.bin",  0x00000,  0x100000,  CRC(5cec45c8) SHA1(f99a26afaca9d9320477e469b09e3873bc8c156f) )
	ROM_LOAD( "mar-25.bin",  0x00000,  0x100000,  CRC(d65d895c) SHA1(4508dfff95a7aff5109dc74622cbb4503b0b5840) )
	ROM_LOAD( "mar-26.bin",  0x00000,  0x100000,  CRC(246a06c5) SHA1(447252be976a5059925f4ad98df8564b70198f62) )
	ROM_LOAD( "mar-27.bin",  0x00000,  0x100000,  CRC(3fcbd10f) SHA1(70fc7b88bbe35bbae1de14364b03d0a06d541de5) )
	ROM_LOAD( "mar-28.bin",  0x00000,  0x100000,  CRC(5a2ec71d) SHA1(447c404e6bb696f7eb7c61992a99b9be56f5d6b0) )

	ROM_REGION(0x80000, REGION_SOUND1, 0 )
	ROM_LOAD( "dgadpcm2.bin", 0x000000, 0x80000,  CRC(3e006c6e) SHA1(55786e0fde2bf6ba9802f3f4fa8d4c21625b976a) )

	ROM_REGION(0x80000, REGION_SOUND2, 0 )
	ROM_LOAD( "dgadpcm1.bin", 0x000000, 0x80000,  CRC(b9281dfd) SHA1(449faf5d36f3b970d0a9b483e2152a5f68604a77) )

	ROM_REGION(0x80000, REGION_SOUND3, 0 )
	ROM_LOAD( "mar-07.bin", 0x000000, 0x80000,  CRC(40287d62) SHA1(c00cb08bcdae55bcddc14c38e88b0484b1bc9e3e) )
ROM_END

ROM_START( fghthist )
	ROM_REGION(0x100000, REGION_CPU1, 0 ) /* ARM 32 bit code */
	ROM_LOAD32_WORD( "kz00-1.1f", 0x000000, 0x80000, CRC(3a3dd15c) SHA1(689b51adf73402b12191a75061b8e709468c91bc) )
	ROM_LOAD32_WORD( "kz01-1.2f", 0x000002, 0x80000, CRC(86796cd6) SHA1(c397c07d7a1d03ba96ccb2fe7a0ad25b8331e945) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "kz02.18k",  0x00000,  0x10000,  CRC(5fd2309c) SHA1(2fb7af54d5cd9bf7dd6fb4f6b82aa52b03294f1f) )

	ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "mbf00-8.bin",  0x000000,  0x100000,  CRC(d3e9b580) SHA1(fc4676e0ecc6c32441ff66fa1f990cc3158237db) ) /* Encrypted tiles */

	ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "mbf01-8.bin",  0x000000,  0x100000,  CRC(0c6ed2eb) SHA1(8e37ef4b1f0b6d3370a08758bfd602cb5f221282) ) /* Encrypted tiles */

	ROM_REGION( 0x800000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites */
	ROM_LOAD16_BYTE( "mbf02-16.bin",  0x000001,  0x200000,  CRC(c19c5953) SHA1(e6ed26f932c6c86bbd1fc4c000aa2f510c268009) )
	ROM_LOAD16_BYTE( "mbf04-16.bin",  0x000000,  0x200000,  CRC(f6a23fd7) SHA1(74e5559f17cd591aa25d2ed6c34ac9ed89e2e9ba) )
	ROM_LOAD16_BYTE( "mbf03-16.bin",  0x400001,  0x200000,  CRC(37d25c75) SHA1(8219d31091b4317190618edd8acc49f97cba6a1e) )
	ROM_LOAD16_BYTE( "mbf05-16.bin",  0x400000,  0x200000,  CRC(137be66d) SHA1(3fde345183ce04a7a65b4cedfd050d771df7d026) )

	ROM_REGION(0x80000, REGION_SOUND1, 0 )
	ROM_LOAD( "mbf06.bin",  0x000000,  0x80000,  CRC(fb513903) SHA1(7727a49ff7977f159ed36d097020edef3b5b36ba) )

	ROM_REGION(0x80000, REGION_SOUND2, 0 )
	ROM_LOAD( "mbf07.bin",  0x000000,  0x80000,  CRC(51d4adc7) SHA1(22106ed7a05db94adc5a783ce34529e29d24d41a) )

	ROM_REGION(512, REGION_PROMS, 0 )
	ROM_LOAD( "mb7124h.8j",  0,  512,  CRC(7294354b) SHA1(14fe42ad5d26d022c0fe9a46a4a9017af2296f40) )
ROM_END

ROM_START( fghthstw )
	ROM_REGION(0x100000, REGION_CPU1, 0 ) /* ARM 32 bit code */
	ROM_LOAD32_WORD( "fhist00.bin", 0x000000, 0x80000, CRC(fe5eaba1) SHA1(c8a3784af487a1bbd2150abf4b1c8f3ad33da8a4) ) /* Rom kx */
	ROM_LOAD32_WORD( "fhist01.bin", 0x000002, 0x80000, CRC(3fb8d738) SHA1(2fca7a3ea483f01c97fb28a0adfa6d7980d8236c) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "kz02.18k",  0x00000,  0x10000,  CRC(5fd2309c) SHA1(2fb7af54d5cd9bf7dd6fb4f6b82aa52b03294f1f) )

	ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "mbf00-8.bin",  0x000000,  0x100000,  CRC(d3e9b580) SHA1(fc4676e0ecc6c32441ff66fa1f990cc3158237db) ) /* Encrypted tiles */

	ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "mbf01-8.bin",  0x000000,  0x100000,  CRC(0c6ed2eb) SHA1(8e37ef4b1f0b6d3370a08758bfd602cb5f221282) ) /* Encrypted tiles */

	ROM_REGION( 0x800000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites */
	ROM_LOAD16_BYTE( "mbf02-16.bin",  0x000001,  0x200000,  CRC(c19c5953) SHA1(e6ed26f932c6c86bbd1fc4c000aa2f510c268009) )
	ROM_LOAD16_BYTE( "mbf04-16.bin",  0x000000,  0x200000,  CRC(f6a23fd7) SHA1(74e5559f17cd591aa25d2ed6c34ac9ed89e2e9ba) )
	ROM_LOAD16_BYTE( "mbf03-16.bin",  0x400001,  0x200000,  CRC(37d25c75) SHA1(8219d31091b4317190618edd8acc49f97cba6a1e) )
	ROM_LOAD16_BYTE( "mbf05-16.bin",  0x400000,  0x200000,  CRC(137be66d) SHA1(3fde345183ce04a7a65b4cedfd050d771df7d026) )

	ROM_REGION(0x80000, REGION_SOUND1, 0 )
	ROM_LOAD( "mbf06.bin",  0x000000,  0x80000,  CRC(fb513903) SHA1(7727a49ff7977f159ed36d097020edef3b5b36ba) )

	ROM_REGION(0x80000, REGION_SOUND2, 0 )
	ROM_LOAD( "mbf07.bin",  0x000000,  0x80000,  CRC(51d4adc7) SHA1(22106ed7a05db94adc5a783ce34529e29d24d41a) )

	ROM_REGION(512, REGION_PROMS, 0 )
	ROM_LOAD( "mb7124h.8j",  0,  512,  CRC(7294354b) SHA1(14fe42ad5d26d022c0fe9a46a4a9017af2296f40) )
ROM_END

ROM_START( fghthsta )
	ROM_REGION(0x100000, REGION_CPU1, 0 ) /* ARM 32 bit code */
	ROM_LOAD32_WORD( "le-00.1f", 0x000000, 0x80000, CRC(a5c410eb) SHA1(e2b0cb2351782e1155ecc4029010beb7326fd874) )
	ROM_LOAD32_WORD( "le-01.2f", 0x000002, 0x80000, CRC(7e148aa2) SHA1(b21e16604c4d29611f91d629deb9f041eaf41e9b) )
//  ROM_LOAD32_WORD( "kz00.out", 0x000000, 0x80000, CRC(03a3dd5c) )
//  ROM_LOAD32_WORD( "kz01.out", 0x000002, 0x80000, CRC(086796d6) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "kz02.18k",  0x00000,  0x10000,  CRC(5fd2309c) SHA1(2fb7af54d5cd9bf7dd6fb4f6b82aa52b03294f1f) )

	ROM_REGION( 0x100000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "mbf00-8.bin",  0x000000,  0x100000,  CRC(d3e9b580) SHA1(fc4676e0ecc6c32441ff66fa1f990cc3158237db) ) /* Encrypted tiles */

	ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "mbf01-8.bin",  0x000000,  0x100000,  CRC(0c6ed2eb) SHA1(8e37ef4b1f0b6d3370a08758bfd602cb5f221282) ) /* Encrypted tiles */

	ROM_REGION( 0x800000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites */
	ROM_LOAD16_BYTE( "mbf02-16.bin",  0x000001,  0x200000,  CRC(c19c5953) SHA1(e6ed26f932c6c86bbd1fc4c000aa2f510c268009) )
	ROM_LOAD16_BYTE( "mbf04-16.bin",  0x000000,  0x200000,  CRC(f6a23fd7) SHA1(74e5559f17cd591aa25d2ed6c34ac9ed89e2e9ba) )
	ROM_LOAD16_BYTE( "mbf03-16.bin",  0x400001,  0x200000,  CRC(37d25c75) SHA1(8219d31091b4317190618edd8acc49f97cba6a1e) )
	ROM_LOAD16_BYTE( "mbf05-16.bin",  0x400000,  0x200000,  CRC(137be66d) SHA1(3fde345183ce04a7a65b4cedfd050d771df7d026) )

	ROM_REGION(0x80000, REGION_SOUND1, 0 )
	ROM_LOAD( "mbf06.bin",  0x000000,  0x80000,  CRC(fb513903) SHA1(7727a49ff7977f159ed36d097020edef3b5b36ba) )

	ROM_REGION(0x80000, REGION_SOUND2, 0 )
	ROM_LOAD( "mbf07.bin",  0x000000,  0x80000,  CRC(51d4adc7) SHA1(22106ed7a05db94adc5a783ce34529e29d24d41a) )

	ROM_REGION(512, REGION_PROMS, 0 )
	ROM_LOAD( "mb7124h.8j",  0,  512,  CRC(7294354b) SHA1(14fe42ad5d26d022c0fe9a46a4a9017af2296f40) )
ROM_END

ROM_START( lockload )
	ROM_REGION(0x400000, REGION_CPU1, 0 ) /* ARM 32 bit code */
	ROM_LOAD32_BYTE( "nh-00-0.b5", 0x000002, 0x80000, CRC(b8a57164) SHA1(b700a08db2ad1aa1bf0a32635ffbd5d3f08713ee) )
	ROM_LOAD32_BYTE( "nh-01-0.b8", 0x000000, 0x80000, CRC(e371ac50) SHA1(c448b54bc8962844b490994607b21b0c806d7714) )
	ROM_LOAD32_BYTE( "nh-02-0.d5", 0x000003, 0x80000, CRC(3e361e82) SHA1(b5445d44f2a775c141fdc561d5489234c39445a4) )
	ROM_LOAD32_BYTE( "nh-03-0.d8", 0x000001, 0x80000, CRC(d08ee9c3) SHA1(9a85710a11940df047e83e8d5977a23d6c67d665) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "nh-06-0.n25",  0x00000,  0x10000,  CRC(7a1af51d) SHA1(54e6b16d3f5b787d3c6eb7203d8854e6e0fb9803) )

	ROM_REGION( 0x020000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD16_BYTE( "nh-04-0.b15",  0x00000,  0x10000,  CRC(f097b3d9) SHA1(5748de9a796afddd78dad7f5c184269ee533c51c) ) /* Encrypted tiles */
	ROM_LOAD16_BYTE( "nh-05-0.b17",  0x00001,  0x10000,  CRC(448fec1e) SHA1(9a107959621cbb3688fd3ad9a8320aa5584f7d13) )

	ROM_REGION( 0x100000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "mbm-00.d15",  0x00000, 0x80000,  CRC(b97de8ff) SHA1(59508f7135af22c2ac89db78874b1e8a68c53434) ) /* Encrypted tiles */
	ROM_LOAD( "mbm-01.d17",  0x80000, 0x80000,  CRC(6d4b8fa0) SHA1(56e2b9adb4d010ba2592eccba654a24141441141) )

	ROM_REGION( 0x800000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "mbm-02.b23",  0x000000, 0x40000,  CRC(e723019f) SHA1(15361d3e6db5707a7f0ead4254463c50163c864c) ) /* Encrypted tiles 0/4 */
	ROM_CONTINUE(            0x200000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */
	ROM_CONTINUE(            0x400000, 0x40000 ) /* 2/4 */
	ROM_CONTINUE(            0x600000, 0x40000 ) /* 3/4 */
	ROM_CONTINUE(            0x040000, 0x40000 ) /* Next block 2bpp 0/4 */
	ROM_CONTINUE(            0x240000, 0x40000 ) /* 1/4 */
	ROM_CONTINUE(            0x440000, 0x40000 ) /* 2/4 */
	ROM_CONTINUE(            0x640000, 0x40000 ) /* 3/4 */
	ROM_LOAD( "mbm-03.b26",  0x080000, 0x40000,  CRC(e0d09894) SHA1(be2faa81cf92b6fadfb2ec4ca2173157b05071ec) ) /* Encrypted tiles 0/4 */
	ROM_CONTINUE(            0x280000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */
	ROM_CONTINUE(            0x480000, 0x40000 ) /* 2/4 */
	ROM_CONTINUE(            0x680000, 0x40000 ) /* 3/4 */
	ROM_CONTINUE(            0x0c0000, 0x40000 ) /* Next block 2bpp 0/4 */
	ROM_CONTINUE(            0x2c0000, 0x40000 ) /* 1/4 */
	ROM_CONTINUE(            0x4c0000, 0x40000 ) /* 2/4 */
	ROM_CONTINUE(            0x6c0000, 0x40000 ) /* 3/4 */
	ROM_LOAD( "mbm-04.e23",  0x100000, 0x40000,  CRC(9e12466f) SHA1(51eaadfaf45d02d72b61052a606f97f36b3964fd) ) /* Encrypted tiles 0/4 */
	ROM_CONTINUE(            0x300000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */
	ROM_CONTINUE(            0x500000, 0x40000 ) /* 2/4 */
	ROM_CONTINUE(            0x700000, 0x40000 ) /* 3/4 */
	ROM_CONTINUE(            0x140000, 0x40000 ) /* Next block 2bpp 0/4 */
	ROM_CONTINUE(            0x340000, 0x40000 ) /* 1/4 */
	ROM_CONTINUE(            0x540000, 0x40000 ) /* 2/4 */
	ROM_CONTINUE(            0x740000, 0x40000 ) /* 3/4 */
	ROM_LOAD( "mbm-05.e26",  0x180000, 0x40000,  CRC(6ff02dc0) SHA1(5862e2189a09f963d5ec58ca4aa1c06210a3c7ef) ) /* Encrypted tiles 0/4 */
	ROM_CONTINUE(            0x380000, 0x40000 ) /* 2 bpp per 0x40000 chunk, 1/4 */
	ROM_CONTINUE(            0x580000, 0x40000 ) /* 2/4 */
	ROM_CONTINUE(            0x780000, 0x40000 ) /* 3/4 */
	ROM_CONTINUE(            0x1c0000, 0x40000 ) /* Next block 2bpp 0/4 */
	ROM_CONTINUE(            0x3c0000, 0x40000 ) /* 1/4 */
	ROM_CONTINUE(            0x5c0000, 0x40000 ) /* 2/4 */
	ROM_CONTINUE(            0x7c0000, 0x40000 ) /* 3/4 */

	ROM_REGION( 0x800000, REGION_GFX4, ROMREGION_DISPOSE )
	ROM_LOAD32_BYTE( "mbm-08.a14",  0x000000, 0x100000,  CRC(5358a43b) SHA1(778637fc63a0957338c7da3adb2555ffada177c4) )
	ROM_LOAD32_BYTE( "mbm-09.a16",  0x400000, 0x100000,  CRC(2cce162f) SHA1(db5795465a36971861e8fb7436db0805717ad101) )
	ROM_LOAD32_BYTE( "mbm-10.a19",  0x000001, 0x100000,  CRC(232e1c91) SHA1(868d4eb4873ecc210cbb3a266cae0b6ad8f11add) )
	ROM_LOAD32_BYTE( "mbm-11.a20",  0x400001, 0x100000,  CRC(8a2a2a9f) SHA1(d11e0ea2785e35123bc56a8f18ce22f58432b599) )
	ROM_LOAD32_BYTE( "mbm-12.a21",  0x000002, 0x100000,  CRC(7d221d66) SHA1(25c9c20485e443969c0bf4d74c4211c3881dabcd) )
	ROM_LOAD32_BYTE( "mbm-13.a22",  0x400002, 0x100000,  CRC(678b9052) SHA1(ae8fc921813e53e9dbc3960e772c1c4de94c22a7) )
	ROM_LOAD32_BYTE( "mbm-14.a23",  0x000003, 0x100000,  CRC(5aaaf929) SHA1(5ee30db9b83db664d77e6b5e0988ce3366460df6) )
	ROM_LOAD32_BYTE( "mbm-15.a25",  0x400003, 0x100000,  CRC(789ce7b1) SHA1(3fb390ce0620ce7a63f7f46eac1ff0eb8ed76d26) )

	ROM_REGION( 0x100000, REGION_GFX5, 0 ) /* Video data - same as Dragongun, probably leftover from a conversion */
//  ROM_LOAD( "dgma17.bin",  0x00000,  0x100000,  CRC(7799ed23) SHA1(ae28ad4fa6033a3695fa83356701b3774b26e6b0) ) /* Todo - fix filenames */
//  ROM_LOAD( "dgma18.bin",  0x00000,  0x100000,  CRC(ded66da9) SHA1(5134cb47043cc190a35ebdbf1912166669f9c055) )
//  ROM_LOAD( "dgma19.bin",  0x00000,  0x100000,  CRC(bdd1ed20) SHA1(2435b23210b8fee4d39c30d4d3c6ea40afaa3b93) )
//  ROM_LOAD( "dgma20.bin",  0x00000,  0x100000,  CRC(fa0462f0) SHA1(1a52617ad4d7abebc0f273dd979f4cf2d6a0306b) )
//  ROM_LOAD( "dgma21.bin",  0x00000,  0x100000,  CRC(2d0a28ae) SHA1(d87f6f71bb76880e4d4f1eab8e0451b5c3df69a5) )
//  ROM_LOAD( "dgma22.bin",  0x00000,  0x100000,  CRC(c85f3559) SHA1(a5d5cf9b18c9ef6a92d7643ca1ec9052de0d4a01) )
//  ROM_LOAD( "dgma23.bin",  0x00000,  0x100000,  CRC(ba907d6a) SHA1(1fd99b66e6297c8d927c1cf723a613b4ee2e2f90) )
//  ROM_LOAD( "dgma24.bin",  0x00000,  0x100000,  CRC(5cec45c8) SHA1(f99a26afaca9d9320477e469b09e3873bc8c156f) )
//  ROM_LOAD( "dgma25.bin",  0x00000,  0x100000,  CRC(d65d895c) SHA1(4508dfff95a7aff5109dc74622cbb4503b0b5840) )
//  ROM_LOAD( "dgma26.bin",  0x00000,  0x100000,  CRC(246a06c5) SHA1(447252be976a5059925f4ad98df8564b70198f62) )
//  ROM_LOAD( "dgma27.bin",  0x00000,  0x100000,  CRC(3fcbd10f) SHA1(70fc7b88bbe35bbae1de14364b03d0a06d541de5) )
//  ROM_LOAD( "dgma28.bin",  0x00000,  0x100000,  CRC(5a2ec71d) SHA1(447c404e6bb696f7eb7c61992a99b9be56f5d6b0) )

	ROM_REGION(0x100000, REGION_SOUND1, 0 )
	ROM_LOAD( "mbm-06.n17",  0x00000, 0x100000,  CRC(f34d5999) SHA1(265b5f4e8598bcf9183bf9bd95db69b01536acb2) )

	ROM_REGION(0x80000, REGION_SOUND2, 0 )
	ROM_LOAD( "mbm-07.n21",  0x00000, 0x80000,  CRC(414f3793) SHA1(ed5f63e57390d503193fd1e9f7294ae1da6d3539) )

	ROM_REGION(0x80000, REGION_SOUND3, 0 )
	ROM_LOAD( "mar-07.n19",  0x00000, 0x80000,  CRC(40287d62) SHA1(c00cb08bcdae55bcddc14c38e88b0484b1bc9e3e) )	// same as dragngun, unused?
ROM_END

ROM_START( tattass )
	ROM_REGION(0x100000, REGION_CPU1, 0 ) /* ARM 32 bit code */
	ROM_LOAD32_WORD( "pp44.cpu", 0x000000, 0x80000, CRC(c3ca5b49) SHA1(c6420b0c20df1ae166b279504880ade65b1d8048) )
	ROM_LOAD32_WORD( "pp45.cpu", 0x000002, 0x80000, CRC(d3f30de0) SHA1(5a0aa0f96d29299b3b337b4b51bc84e447eb74d0) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "u7.snd",  0x00000, 0x10000,  CRC(6947be8a) SHA1(4ac6c3c7f54501f23c434708cea6bf327bc8cf95) )

	ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD16_BYTE( "abak_b01.s02",  0x000000, 0x80000,  CRC(bc805680) SHA1(ccdbca23fc843ef82a3524020999542f43b3c618) )
	ROM_LOAD16_BYTE( "abak_b01.s13",  0x000001, 0x80000,  CRC(350effcd) SHA1(0452d95be9fc28bd00d846a2cc5828899d69601e) )
	ROM_LOAD16_BYTE( "abak_b23.s02",  0x100000, 0x80000,  CRC(91abdc21) SHA1(ba08e59bc0417e863d35ea295cf58cfe8faf57b5) )
	ROM_LOAD16_BYTE( "abak_b23.s13",  0x100001, 0x80000,  CRC(80eb50fe) SHA1(abfe1a5417ceff9d6d52372d11993bf9b1db9432) )

	ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD16_BYTE( "bbak_b01.s02",  0x000000, 0x80000,  CRC(611be9a6) SHA1(86263c8beb562e0607a65aa30fbbe030a044cd75) )
	ROM_LOAD16_BYTE( "bbak_b01.s13",  0x000001, 0x80000,  CRC(097e0604) SHA1(6ae241b37b6bb15fc66679cf66f500b8f8a19f44) )
	ROM_LOAD16_BYTE( "bbak_b23.s02",  0x100000, 0x80000,  CRC(3836531a) SHA1(57bead820ac396ee0ed8fb2ac5c15929896d75bf) )
	ROM_LOAD16_BYTE( "bbak_b23.s13",  0x100001, 0x80000,  CRC(1210485a) SHA1(9edc4c96f389e231066ef164a7b2851cd7ade038) )

	ROM_REGION( 0xa00000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "ob1_c0.b0",  0x000000, 0x80000,  CRC(053fecca) SHA1(319efc71042238d9012d2c3dddab9d11205decc6) )
	ROM_LOAD( "ob1_c1.b0",  0x200000, 0x80000,  CRC(e183e6bc) SHA1(d9cce277861967f403a882879e1baefa84696bdc) )
	ROM_LOAD( "ob1_c2.b0",  0x400000, 0x80000,  CRC(1314f828) SHA1(6a91543d4e70af30de287ba775c69ffb1cde719d) )
	ROM_LOAD( "ob1_c3.b0",  0x600000, 0x80000,  CRC(c63866df) SHA1(a897835d8a33002f1bd54f27d1a6393c4e1864b9) )
	ROM_LOAD( "ob1_c4.b0",  0x800000, 0x80000,  CRC(f71cdd1b) SHA1(6fbccdbe460c8ddfeed972ebe766a6f8a2d4c466) )

	ROM_LOAD( "ob1_c0.b1",  0x080000, 0x80000,  CRC(385434b0) SHA1(ea764bd9844e13f5b10207022135dbe07bf0258a) )
	ROM_LOAD( "ob1_c1.b1",  0x280000, 0x80000,  CRC(0a3ec489) SHA1(1a2e1252d6acda43019ded5a31ae60bef40e4bd9) )
	ROM_LOAD( "ob1_c2.b1",  0x480000, 0x80000,  CRC(52f06081) SHA1(c630f45b110b9423dfb0bf92359fdb28b75c8cf1) )
	ROM_LOAD( "ob1_c3.b1",  0x680000, 0x80000,  CRC(a8a5cfbe) SHA1(7afc8f7c7f3826a276e4840e4fc8b8bb645dd3bd) )
	ROM_LOAD( "ob1_c4.b1",  0x880000, 0x80000,  CRC(09d0acd6) SHA1(1b162f5b76852e49ae6a24db2031d66ca59d87e9) )

	ROM_LOAD( "ob1_c0.b2",  0x100000, 0x80000,  CRC(946e9f59) SHA1(46a0d35641b381fe553caa00451c30f1950b5dfd) )
	ROM_LOAD( "ob1_c1.b2",  0x300000, 0x80000,  CRC(9f66ad54) SHA1(6e6ac6edee2f2dda46e7cd85db8d79c8335c73cd) )
	ROM_LOAD( "ob1_c2.b2",  0x500000, 0x80000,  CRC(a8df60eb) SHA1(c971e66eec6accccaf2bdd87dde7adde79322da9) )
	ROM_LOAD( "ob1_c3.b2",  0x700000, 0x80000,  CRC(a1a753be) SHA1(1666a32bb69db36dba029a835592d00a21ad8c5e) )
	ROM_LOAD( "ob1_c4.b2",  0x900000, 0x80000,  CRC(b65b3c4b) SHA1(f636a682b506e3ce5ca07ba8fd3166158d1ab667) )

	ROM_LOAD( "ob1_c0.b3",  0x180000, 0x80000,  CRC(cbbbc696) SHA1(6f2383655461ac35f3178e0f7c0146cff89c8295) )
	ROM_LOAD( "ob1_c1.b3",  0x380000, 0x80000,  CRC(f7b1bdee) SHA1(1d505d8d4ede55246de0b5fbc6ca20f836699b60) )
	ROM_LOAD( "ob1_c2.b3",  0x580000, 0x80000,  CRC(97815619) SHA1(b1b694310064971aa5438671d0f9992b7e4bf277) )
	ROM_LOAD( "ob1_c3.b3",  0x780000, 0x80000,  CRC(fc3ccb7a) SHA1(4436fcbd830912589bd6c838eb63b7d41a2bb56e) )
	ROM_LOAD( "ob1_c4.b3",  0x980000, 0x80000,  CRC(dfdfd0ff) SHA1(79dc686351d41d635359936efe97c7ade305dc84) )

	ROM_REGION( 0x800000, REGION_GFX4, ROMREGION_DISPOSE )
	ROM_LOAD32_BYTE( "ob2_c0.b0",  0x000001, 0x80000,  CRC(9080ebe4) SHA1(1cfabe045532e16f203fe054449149451a280f56) )
	ROM_LOAD32_BYTE( "ob2_c1.b0",  0x000003, 0x80000,  CRC(c0464970) SHA1(2bd87c9a7ed0742a8f1ee0c0de225e18a0351168) )
	ROM_LOAD32_BYTE( "ob2_c2.b0",  0x000000, 0x80000,  CRC(35a2e621) SHA1(ff7687e30c379cbcee4f80c0c737cef891509881) )
	ROM_LOAD32_BYTE( "ob2_c3.b0",  0x000002, 0x80000,  CRC(99c7cc2d) SHA1(c761e5b7f1e2afdafef36390f7141ebcb5e8f254) )
	ROM_LOAD32_BYTE( "ob2_c0.b1",  0x200001, 0x80000,  CRC(2c2c15c9) SHA1(fdc48fab6dad97d16d4e77479fa77bb320eb3767) )
	ROM_LOAD32_BYTE( "ob2_c1.b1",  0x200003, 0x80000,  CRC(d2c49a14) SHA1(49d92233d6d5f77fbbf9d31607c568efef6d94f0) )
	ROM_LOAD32_BYTE( "ob2_c2.b1",  0x200000, 0x80000,  CRC(fbe957e8) SHA1(4f0bb0e434771316bcd8796878ffd3e5cafebb2b) )
	ROM_LOAD32_BYTE( "ob2_c3.b1",  0x200002, 0x80000,  CRC(d7238829) SHA1(6fef08a518be69251852d3204413b4b8b6615be2) )
	ROM_LOAD32_BYTE( "ob2_c0.b2",  0x400001, 0x80000,  CRC(aefa1b01) SHA1(bbd4b432b36d64f80065c56559ea9675acf3151e) )
	ROM_LOAD32_BYTE( "ob2_c1.b2",  0x400003, 0x80000,  CRC(4af620ca) SHA1(f3753235b2e72f011c9b94f26a425b9a79577201) )
	ROM_LOAD32_BYTE( "ob2_c2.b2",  0x400000, 0x80000,  CRC(8e58be07) SHA1(d8a8662e800da0892d70c628de0ca27ff983006c) )
	ROM_LOAD32_BYTE( "ob2_c3.b2",  0x400002, 0x80000,  CRC(1b5188c5) SHA1(4792a36b889a2c2dfab9ec78d848d3d8bf10d20f) )
	ROM_LOAD32_BYTE( "ob2_c0.b3",  0x600001, 0x80000,  CRC(a2a5dafd) SHA1(2baadcfe9ae8fa30ae4226caa10fe3d58f8af3e0) )
	ROM_LOAD32_BYTE( "ob2_c1.b3",  0x600003, 0x80000,  CRC(6f0afd05) SHA1(6a4bf3466a77d14b3bc18377537f86108774badd) )
	ROM_LOAD32_BYTE( "ob2_c2.b3",  0x600000, 0x80000,  CRC(90fe5f4f) SHA1(2149e9eae152556c632ebd4d0b2de49e40916a77) )
	ROM_LOAD32_BYTE( "ob2_c3.b3",  0x600002, 0x80000,  CRC(e3517e6e) SHA1(68ac60570423d8f0d7cff3db1901c9c050d0be91) )

	ROM_REGION(0x200000, REGION_SOUND1, 0 )
	ROM_LOAD( "u17.snd",  0x000000, 0x80000,  CRC(b945c18d) SHA1(6556bbb4a7057df3680132f24687fa944006c784) )
	ROM_LOAD( "u21.snd",  0x080000, 0x80000,  CRC(10b2110c) SHA1(83e5938ed22da2874022e1dc8df76c72d95c448d) )
	ROM_LOAD( "u36.snd",  0x100000, 0x80000,  CRC(3b73abe2) SHA1(195096e2302e84123b23b4ccd982fb3ab9afe42c) )
	ROM_LOAD( "u37.snd",  0x180000, 0x80000,  CRC(986066b5) SHA1(9dd1a14de81733617cf51293674a8e26fc5cec68) )
ROM_END

ROM_START( tattassa )
	ROM_REGION(0x100000, REGION_CPU1, 0 ) /* ARM 32 bit code */
	ROM_LOAD32_WORD( "rev232a.000", 0x000000, 0x80000, CRC(1a357112) SHA1(d7f78f90970fd56ca1452a4c138168568b06d868) )
	ROM_LOAD32_WORD( "rev232a.001", 0x000002, 0x80000, CRC(550245d4) SHA1(c1b2b31768da9becebd907a8622d05aa68ecaa29) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "u7.snd",  0x00000, 0x10000,  CRC(6947be8a) SHA1(4ac6c3c7f54501f23c434708cea6bf327bc8cf95) )

	ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD16_BYTE( "abak_b01.s02",  0x000000, 0x80000,  CRC(bc805680) SHA1(ccdbca23fc843ef82a3524020999542f43b3c618) )
	ROM_LOAD16_BYTE( "abak_b01.s13",  0x000001, 0x80000,  CRC(350effcd) SHA1(0452d95be9fc28bd00d846a2cc5828899d69601e) )
	ROM_LOAD16_BYTE( "abak_b23.s02",  0x100000, 0x80000,  CRC(91abdc21) SHA1(ba08e59bc0417e863d35ea295cf58cfe8faf57b5) )
	ROM_LOAD16_BYTE( "abak_b23.s13",  0x100001, 0x80000,  CRC(80eb50fe) SHA1(abfe1a5417ceff9d6d52372d11993bf9b1db9432) )

	ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD16_BYTE( "bbak_b01.s02",  0x000000, 0x80000,  CRC(611be9a6) SHA1(86263c8beb562e0607a65aa30fbbe030a044cd75) )
	ROM_LOAD16_BYTE( "bbak_b01.s13",  0x000001, 0x80000,  CRC(097e0604) SHA1(6ae241b37b6bb15fc66679cf66f500b8f8a19f44) )
	ROM_LOAD16_BYTE( "bbak_b23.s02",  0x100000, 0x80000,  CRC(3836531a) SHA1(57bead820ac396ee0ed8fb2ac5c15929896d75bf) )
	ROM_LOAD16_BYTE( "bbak_b23.s13",  0x100001, 0x80000,  CRC(1210485a) SHA1(9edc4c96f389e231066ef164a7b2851cd7ade038) )

	ROM_REGION( 0xa00000, REGION_GFX3, ROMREGION_DISPOSE )
	ROM_LOAD( "ob1_c0.b0",  0x000000, 0x80000,  CRC(053fecca) SHA1(319efc71042238d9012d2c3dddab9d11205decc6) )
	ROM_LOAD( "ob1_c1.b0",  0x200000, 0x80000,  CRC(e183e6bc) SHA1(d9cce277861967f403a882879e1baefa84696bdc) )
	ROM_LOAD( "ob1_c2.b0",  0x400000, 0x80000,  CRC(1314f828) SHA1(6a91543d4e70af30de287ba775c69ffb1cde719d) )
	ROM_LOAD( "ob1_c3.b0",  0x600000, 0x80000,  CRC(c63866df) SHA1(a897835d8a33002f1bd54f27d1a6393c4e1864b9) )
	ROM_LOAD( "ob1_c4.b0",  0x800000, 0x80000,  CRC(f71cdd1b) SHA1(6fbccdbe460c8ddfeed972ebe766a6f8a2d4c466) )

	ROM_LOAD( "ob1_c0.b1",  0x080000, 0x80000,  CRC(385434b0) SHA1(ea764bd9844e13f5b10207022135dbe07bf0258a) )
	ROM_LOAD( "ob1_c1.b1",  0x280000, 0x80000,  CRC(0a3ec489) SHA1(1a2e1252d6acda43019ded5a31ae60bef40e4bd9) )
	ROM_LOAD( "ob1_c2.b1",  0x480000, 0x80000,  CRC(52f06081) SHA1(c630f45b110b9423dfb0bf92359fdb28b75c8cf1) )
	ROM_LOAD( "ob1_c3.b1",  0x680000, 0x80000,  CRC(a8a5cfbe) SHA1(7afc8f7c7f3826a276e4840e4fc8b8bb645dd3bd) )
	ROM_LOAD( "ob1_c4.b1",  0x880000, 0x80000,  CRC(09d0acd6) SHA1(1b162f5b76852e49ae6a24db2031d66ca59d87e9) )

	ROM_LOAD( "ob1_c0.b2",  0x100000, 0x80000,  CRC(946e9f59) SHA1(46a0d35641b381fe553caa00451c30f1950b5dfd) )
	ROM_LOAD( "ob1_c1.b2",  0x300000, 0x80000,  CRC(9f66ad54) SHA1(6e6ac6edee2f2dda46e7cd85db8d79c8335c73cd) )
	ROM_LOAD( "ob1_c2.b2",  0x500000, 0x80000,  CRC(a8df60eb) SHA1(c971e66eec6accccaf2bdd87dde7adde79322da9) )
	ROM_LOAD( "ob1_c3.b2",  0x700000, 0x80000,  CRC(a1a753be) SHA1(1666a32bb69db36dba029a835592d00a21ad8c5e) )
	ROM_LOAD( "ob1_c4.b2",  0x900000, 0x80000,  CRC(b65b3c4b) SHA1(f636a682b506e3ce5ca07ba8fd3166158d1ab667) )

	ROM_LOAD( "ob1_c0.b3",  0x180000, 0x80000,  CRC(cbbbc696) SHA1(6f2383655461ac35f3178e0f7c0146cff89c8295) )
	ROM_LOAD( "ob1_c1.b3",  0x380000, 0x80000,  CRC(f7b1bdee) SHA1(1d505d8d4ede55246de0b5fbc6ca20f836699b60) )
	ROM_LOAD( "ob1_c2.b3",  0x580000, 0x80000,  CRC(97815619) SHA1(b1b694310064971aa5438671d0f9992b7e4bf277) )
	ROM_LOAD( "ob1_c3.b3",  0x780000, 0x80000,  CRC(fc3ccb7a) SHA1(4436fcbd830912589bd6c838eb63b7d41a2bb56e) )
	ROM_LOAD( "ob1_c4.b3",  0x980000, 0x80000,  CRC(dfdfd0ff) SHA1(79dc686351d41d635359936efe97c7ade305dc84) )

	ROM_REGION( 0x800000, REGION_GFX4, ROMREGION_DISPOSE )
	ROM_LOAD32_BYTE( "ob2_c0.b0",  0x000001, 0x80000,  CRC(9080ebe4) SHA1(1cfabe045532e16f203fe054449149451a280f56) )
	ROM_LOAD32_BYTE( "ob2_c1.b0",  0x000003, 0x80000,  CRC(c0464970) SHA1(2bd87c9a7ed0742a8f1ee0c0de225e18a0351168) )
	ROM_LOAD32_BYTE( "ob2_c2.b0",  0x000000, 0x80000,  CRC(35a2e621) SHA1(ff7687e30c379cbcee4f80c0c737cef891509881) )
	ROM_LOAD32_BYTE( "ob2_c3.b0",  0x000002, 0x80000,  CRC(99c7cc2d) SHA1(c761e5b7f1e2afdafef36390f7141ebcb5e8f254) )
	ROM_LOAD32_BYTE( "ob2_c0.b1",  0x200001, 0x80000,  CRC(2c2c15c9) SHA1(fdc48fab6dad97d16d4e77479fa77bb320eb3767) )
	ROM_LOAD32_BYTE( "ob2_c1.b1",  0x200003, 0x80000,  CRC(d2c49a14) SHA1(49d92233d6d5f77fbbf9d31607c568efef6d94f0) )
	ROM_LOAD32_BYTE( "ob2_c2.b1",  0x200000, 0x80000,  CRC(fbe957e8) SHA1(4f0bb0e434771316bcd8796878ffd3e5cafebb2b) )
	ROM_LOAD32_BYTE( "ob2_c3.b1",  0x200002, 0x80000,  CRC(d7238829) SHA1(6fef08a518be69251852d3204413b4b8b6615be2) )
	ROM_LOAD32_BYTE( "ob2_c0.b2",  0x400001, 0x80000,  CRC(aefa1b01) SHA1(bbd4b432b36d64f80065c56559ea9675acf3151e) )
	ROM_LOAD32_BYTE( "ob2_c1.b2",  0x400003, 0x80000,  CRC(4af620ca) SHA1(f3753235b2e72f011c9b94f26a425b9a79577201) )
	ROM_LOAD32_BYTE( "ob2_c2.b2",  0x400000, 0x80000,  CRC(8e58be07) SHA1(d8a8662e800da0892d70c628de0ca27ff983006c) )
	ROM_LOAD32_BYTE( "ob2_c3.b2",  0x400002, 0x80000,  CRC(1b5188c5) SHA1(4792a36b889a2c2dfab9ec78d848d3d8bf10d20f) )
	ROM_LOAD32_BYTE( "ob2_c0.b3",  0x600001, 0x80000,  CRC(a2a5dafd) SHA1(2baadcfe9ae8fa30ae4226caa10fe3d58f8af3e0) )
	ROM_LOAD32_BYTE( "ob2_c1.b3",  0x600003, 0x80000,  CRC(6f0afd05) SHA1(6a4bf3466a77d14b3bc18377537f86108774badd) )
	ROM_LOAD32_BYTE( "ob2_c2.b3",  0x600000, 0x80000,  CRC(90fe5f4f) SHA1(2149e9eae152556c632ebd4d0b2de49e40916a77) )
	ROM_LOAD32_BYTE( "ob2_c3.b3",  0x600002, 0x80000,  CRC(e3517e6e) SHA1(68ac60570423d8f0d7cff3db1901c9c050d0be91) )

	ROM_REGION(0x200000, REGION_SOUND1, 0 )
	ROM_LOAD( "u17.snd",  0x000000, 0x80000,  CRC(b945c18d) SHA1(6556bbb4a7057df3680132f24687fa944006c784) )
	ROM_LOAD( "u21.snd",  0x080000, 0x80000,  CRC(10b2110c) SHA1(83e5938ed22da2874022e1dc8df76c72d95c448d) )
	ROM_LOAD( "u36.snd",  0x100000, 0x80000,  CRC(3b73abe2) SHA1(195096e2302e84123b23b4ccd982fb3ab9afe42c) )
	ROM_LOAD( "u37.snd",  0x180000, 0x80000,  CRC(986066b5) SHA1(9dd1a14de81733617cf51293674a8e26fc5cec68) )
ROM_END

ROM_START( nslasher )
	ROM_REGION(0x100000, REGION_CPU1, 0 ) /* Encrypted ARM 32 bit code */
	ROM_LOAD32_WORD( "mainprg.1f", 0x000000, 0x80000, CRC(507acbae) SHA1(329a2bb244f2f3adb8d75cab5aa2dcb129d70712) )
	ROM_LOAD32_WORD( "mainprg.2f", 0x000002, 0x80000, CRC(931fc7ee) SHA1(54eb12abfa3f332ce9b43a45ec424aaee88641a6) )

	ROM_REGION(0x10000, REGION_CPU2, 0 ) /* Sound CPU */
	ROM_LOAD( "sndprg.17l",  0x00000,  0x10000,  CRC(18939e92) SHA1(50b37a78d9d2259d4b140dd17393c4e5ca92bca5) )

	ROM_REGION( 0x200000, REGION_GFX1, ROMREGION_DISPOSE )
	ROM_LOAD( "mbh-00.8c",  0x000000,  0x200000,  CRC(a877f8a3) SHA1(79253525f360a73161894f31e211e4d6b38d307a) ) /* Encrypted tiles */

	ROM_REGION( 0x200000, REGION_GFX2, ROMREGION_DISPOSE )
	ROM_LOAD( "mbh-01.9c",  0x000000,  0x200000,  CRC(1853dafc) SHA1(b1183c0db301cbed9f079c782202dbfc553b198e) ) /* Encrypted tiles */

	ROM_REGION( 0xc00000, REGION_GFX3, ROMREGION_DISPOSE ) /* Sprites */
	ROM_LOAD16_BYTE( "mbh-02.14c",  0x000001,  0x200000,  CRC(b2f158a1) SHA1(4f8c0b324813db198fe1dad7fff4185b828b94de) )
	ROM_LOAD16_BYTE( "mbh-04.16c",  0x000000,  0x200000,  CRC(eecfe06d) SHA1(2df817fe5e2ea31207b217bb03dc58979c05d0d2) )
	ROM_LOAD16_BYTE( "mbh-03.15c",  0x400001,  0x80000,  CRC(787787e3) SHA1(531444e3f28aa9a7539a5a76ca94a9d6b97274c5) )
	ROM_LOAD16_BYTE( "mbh-05.17c",  0x400000,  0x80000,  CRC(1d2b7c17) SHA1(ae0b8e0448a1a8180fb424fb0bc8a4302f8ff602) )
	ROM_LOAD16_BYTE( "mbh-06.18c",  0xa00000,  0x100000,  CRC(038c2127) SHA1(5bdb215305f1a419fde27a83b623a38b9328e560) )
	ROM_LOAD16_BYTE( "mbh-07.19c",  0xb00000,  0x40000,  CRC(bbd22323) SHA1(6ab665b2e6d04cdadc48c52e15098e978b61fe10) )

	ROM_REGION( 0x100000, REGION_GFX4, ROMREGION_DISPOSE ) /* Sprites */
	ROM_LOAD16_BYTE( "mbh-08.16e",  0x000001,  0x80000,  CRC(cdd7f8cb) SHA1(910bbe8783c0ba722e9d6399b332d658fa059fdb) )
	ROM_LOAD16_BYTE( "mbh-09.18e",  0x000000,  0x80000,  CRC(33fa2121) SHA1(eb0e99d29b1ad9995df28e5b7cfc89d53efb53c3) )

	ROM_REGION(0x80000, REGION_SOUND1, 0 )
	ROM_LOAD( "mbh-10.14l", 0x000000,  0x80000,  CRC(c4d6b116) SHA1(c5685bce6a6c6a74ca600ebf766ba1007f0dc666) )

	ROM_REGION(0x80000, REGION_SOUND2, 0 )
	ROM_LOAD( "mbh-11.16l", 0x000000,  0x80000,  CRC(0ec40b6b) SHA1(9fef44149608ae2a00f6a75a6f77f2efcab6e78e) )
ROM_END

/**********************************************************************************/

static READ32_HANDLER( captaven_skip )
{
	data32_t ret=deco32_ram[0x748c/4];

	if (activecpu_get_pc()==0x39e8 && (ret&0xff)!=0) {
//      logerror("CPU Spin - %d cycles left this frame ran %d (%d)\n",cycles_left_to_run(),cycles_currently_ran(),cycles_left_to_run()+cycles_currently_ran());
		cpu_spinuntil_int();
	}

	return ret;
}

static READ32_HANDLER( dragngun_skip )
{
	data32_t ret=deco32_ram[0x1f15c/4];

	if (activecpu_get_pc()==0x628c && (ret&0xff)!=0) {
		//logerror("%08x (%08x): CPU Spin - %d cycles left this frame ran %d (%d)\n",activecpu_get_pc(),ret,cycles_left_to_run(),cycles_currently_ran(),cycles_left_to_run()+cycles_currently_ran());
		cpu_spinuntil_int();
	}

	return ret;
}

static READ32_HANDLER( tattass_skip )
{
	int left=cycles_left_to_run();
	data32_t ret=deco32_ram[0];

	if (activecpu_get_pc()==0x1c5ec && left>32) {
		//logerror("%08x (%08x): CPU Spin - %d cycles left this frame ran %d (%d)\n",activecpu_get_pc(),ret,cycles_left_to_run(),cycles_currently_ran(),cycles_left_to_run()+cycles_currently_ran());
		cpu_spinuntil_int();
	}

	return ret;
}

/**********************************************************************************/

static DRIVER_INIT( captaven )
{
	deco56_decrypt(REGION_GFX1);
	deco56_decrypt(REGION_GFX2);

	raster_offset=-1;
	memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0x12748c, 0x12748f, 0, 0, captaven_skip);
}

static DRIVER_INIT( dragngun )
{
	data32_t *ROM = (UINT32 *)memory_region(REGION_CPU1);
	const data8_t *SRC_RAM = memory_region(REGION_GFX1);
	data8_t *DST_RAM = memory_region(REGION_GFX2);

	deco74_decrypt(REGION_GFX1);
	deco74_decrypt(REGION_GFX2);
	deco74_decrypt(REGION_GFX3);

	memcpy(DST_RAM+0x80000,SRC_RAM,0x10000);
	memcpy(DST_RAM+0x110000,SRC_RAM+0x10000,0x10000);

	ROM[0x1b32c/4]=0xe1a00000;//  NOP test switch lock

	raster_offset=0;
	memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0x11f15c, 0x11f15f, 0, 0, dragngun_skip);
}

static DRIVER_INIT( fghthist )
{
	deco56_decrypt(REGION_GFX1);
	deco74_decrypt(REGION_GFX2);
}

static DRIVER_INIT( lockload )
{
	data8_t *RAM = memory_region(REGION_CPU1);
//  data32_t *ROM = (UINT32 *)memory_region(REGION_CPU1);

	deco74_decrypt(REGION_GFX1);
	deco74_decrypt(REGION_GFX2);
	deco74_decrypt(REGION_GFX3);

	raster_offset=0;
	memcpy(RAM+0x300000,RAM+0x100000,0x100000);
	memset(RAM+0x100000,0,0x100000);

//  ROM[0x3fe3c0/4]=0xe1a00000;//  NOP test switch lock
//  ROM[0x3fe3cc/4]=0xe1a00000;//  NOP test switch lock
//  ROM[0x3fe40c/4]=0xe1a00000;//  NOP test switch lock
}

static DRIVER_INIT( tattass )
{
	data8_t *RAM = memory_region(REGION_GFX1);
	data8_t *tmp = (data8_t *)malloc(0x80000);

	/* Reorder bitplanes to make decoding easier */
	memcpy(tmp,RAM+0x80000,0x80000);
	memcpy(RAM+0x80000,RAM+0x100000,0x80000);
	memcpy(RAM+0x100000,tmp,0x80000);

	RAM = memory_region(REGION_GFX2);
	memcpy(tmp,RAM+0x80000,0x80000);
	memcpy(RAM+0x80000,RAM+0x100000,0x80000);
	memcpy(RAM+0x100000,tmp,0x80000);

	free(tmp);

	deco56_decrypt(REGION_GFX1); /* 141 */
	deco56_decrypt(REGION_GFX2); /* 141 */

	memory_install_read32_handler(0, ADDRESS_SPACE_PROGRAM, 0x100000, 0x100003, 0, 0, tattass_skip);
}

static DRIVER_INIT( nslasher )
{
	data8_t *RAM = memory_region(REGION_GFX1);
	data8_t *tmp = (data8_t *)malloc(0x80000);

	/* Reorder bitplanes to make decoding easier */
	memcpy(tmp,RAM+0x80000,0x80000);
	memcpy(RAM+0x80000,RAM+0x100000,0x80000);
	memcpy(RAM+0x100000,tmp,0x80000);

	RAM = memory_region(REGION_GFX2);
	memcpy(tmp,RAM+0x80000,0x80000);
	memcpy(RAM+0x80000,RAM+0x100000,0x80000);
	memcpy(RAM+0x100000,tmp,0x80000);

	free(tmp);

	deco56_decrypt(REGION_GFX1); /* 141 */
	deco74_decrypt(REGION_GFX2);

	/* The board for Night Slashers is very close to the Fighter's History and
    Tattoo Assassins boards, but has an encrypted ARM cpu. */
}

/**********************************************************************************/

GAME( 1991, captaven, 0,        captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Asia Rev 1.9)" )
GAME( 1991, captavna, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Asia Rev 1.0)" )
GAME( 1991, captavne, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (UK Rev 1.4)" )
GAME( 1991, captavnu, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.9)" )
GAME( 1991, captavuu, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (US Rev 1.6)" )
GAME( 1991, captavnj, captaven, captaven, captaven, captaven, ROT0, "Data East Corporation", "Captain America and The Avengers (Japan Rev 0.2)" )
GAMEX(1993, dragngun, 0,        dragngun, dragngun, dragngun, ROT0, "Data East Corporation", "Dragon Gun (US)", GAME_IMPERFECT_GRAPHICS  )
GAMEX(1993, fghthist, 0,        fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (US)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAMEX(1993, fghthstw, fghthist, fghthist, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (World)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING )
GAMEX(1993, fghthsta, fghthist, fghthsta, fghthist, fghthist, ROT0, "Data East Corporation", "Fighter's History (US Alternate Hardware)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING  )
GAMEX(1994, lockload, 0,        lockload, lockload, lockload, ROT0, "Data East Corporation", "Locked 'n Loaded (US)", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
GAMEX(1994, tattass,  0,        tattass,  tattass,  tattass,  ROT0, "Data East Pinball",     "Tattoo Assassins (US Prototype)", GAME_IMPERFECT_GRAPHICS )
GAMEX(1994, tattassa, tattass,  tattass,  tattass,  tattass,  ROT0, "Data East Pinball",     "Tattoo Assassins (Asia Prototype)", GAME_IMPERFECT_GRAPHICS )
GAMEX(1994, nslasher, 0,        tattass,  tattass,  nslasher, ROT0, "Data East Corporation", "Night Slashers", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION)
