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FCEU-PS3


shinhalsafar@gmail.com
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CURRENTLY IMPLEMENTED FCEU FUNCTIONS
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- Just enough to play a ROM
- 4P Support


CONTROLS IN ROM MENU
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Up - Go up
Down - Go down
Left - Go back five file entries
Right - Go forward five file entries
L1 - Go back one page
R1 - Go forward one page

Cross - (If directory selected) enter directory/ (if ROM selected) start ROM
Triangle - Same as Cross
Circle - (If not in root directory) Go back to previous directory
L2 + R2 - (If you previously exited a ROM) return to game
Select - Go to settings menu (see 'CONTROLS IN SETTINGS MENU' section)


CONTROLS IN SETTINGS MENU
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Up - Go up one setting
Down - Go down one setting
Left - Change setting to the left
Right - Change setting to the right

Circle - Go back to ROM menu


EXPLANATION OF SETTINGS MENU
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Display framerate - This will show the FPS (Frames Per Second) onscreen
Resolution - Switch between resolutions - 480p mode, 720p mode and 1080p mode (depending on your monitor's supported resolutions)
Aspect Ratio - Switch between aspect ratios 4:3 and 16:10 (16:9 will come shortly, for now choose 16:10 on widescreen - perhaps small
cutoff at left and right))
Hardware Filtering - Switch between Linear interpolation (Bilinear filtering) and Point filtering.


CONTROLS IN-GAME
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Nothing worth really explaining here -

R3 + L3 - Press these two buttons together while in-game to go back to the ROM browser menu.


TIP: You can use any USB controller you like and it will map the buttons on the fly - it is even possible to hotswap joysticks - remove one from the
USB port, replace it with another one - it should all work fine. even SNES-to-USB converters should work.

To play a game with a USB controller as Player 1, start up your PS3 and rather than using the Sixaxis/DualShock3, plug in an USB port before
connecting the controller to the PS3 - your USB pad should then become Controller 1.


SOURCE CODE REPOSITORY
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This release corresponds with revision = 768cf9df52

Source code repository is here:

https://code.google.com/p/fceu-ps3/

COMPILATION INSTRUCTIONS
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NOTE: ONLY FOLLOW STEP 1 IF YOU HAVE SDK 1.92 OR LOWER
1 - Edit the Makefile and remove the following from PPU_CXX_FLAGS and PPU_CFLAGS:

-DPS3_SDK_3_41

3 - Do 'make clean && make && make pkg'


CURRENTLY KNOWN ISSUES (AS OF BUILD 4.3.8)
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* Please start reporting them on the google code bug tracker


HD TV USERS
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* For people running this on HDTVs complaining about input lag:
- Turn off all post-processing filters you may have running - on Sony Bravia HDTVs, display Motion Flow (this also causes input lags
with most games in general, not just this SNES emu. If your HDTV has a 'Game' mode or something of the sort, select that as well.


PERFORMANCE NOTES
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* 100% everywhere, let me know otherwise.


PLANNED IMPROVEMENTS
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- SRAM save
- State save
- Filters
- GameGenie


SPECIAL THANKS
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- See the entire snes9x-ps3 team.