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WiiMU v0.1a
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What's new
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0.1a:
* First release.
* Uses Wiimote.
* Launches Channels through a text interface.

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How to use
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Move: Wiimote D-Pad.
Select: A.
Quit: 1.
Real System Menu: 2.

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What to look out for
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If you have more than a certain amount of channels installed, you will run into displaying problems, due to the print function restarting at the top of the screen after it goes to far down.

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What to come
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* Better listing (so you can have 256 channels like the System Menu can without problems)
* Eventually banner displaying (without the bricking problems)
* Other clean up stuff.

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Credits
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Code:		SquidMan, Mupen64GC Team (looked at their ISFS code for help), bushing (for helping me with ES and being a great guy), tona (also helped me with ES)
Graphics code:	Printf :P
HBC Icon:	LowLines (modified his WAD Manager Icon to just have the channels :P)
ReadMe Base:	DesktopMan. I just took his Tetris ReadMe and changed it, lol.

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Thanks to
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#wiibrew @ EFnet
#wiibrew @ The leet place. (You know what I mean ;)

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Alex Marshall / SquidMan
SquidMan72@ [at} gmail