
; A test for the "cascade.dll" effect.

*define
game

*start

bg "bgi1.jpg",99,5000,"cascade.dll/ux"
bg "bgi1.jpg",99,3000,"cascade.dll/uo"
bg "bgi1.jpg",99,2000,"cascade.dll/di"
bg "bgi0.jpg",99,4000,"cascade.dll/dx"
bg "bgi0.jpg",99,2000,"cascade.dll/do"
bg "bgi0.jpg",99,1000,"cascade.dll/ui"
bg "bgi1.jpg",99,3000,"cascade.dll/lx"
bg "bgi1.jpg",99,3000,"cascade.dll/lo"
bg "bgi1.jpg",99,2000,"cascade.dll/ri"
bg "bgi0.jpg",99,2000,"cascade.dll/rx"
bg "bgi0.jpg",99,2000,"cascade.dll/ro"
bg "bgi0.jpg",99,1000,"cascade.dll/li"

click
end