Structure to hold the texture informations. More...
#include <grrlib.h>
Data Fields | |
| uint | w |
| Texture Width. | |
| uint | h |
| Texture Height. | |
| int | handlex |
| Texture Handle x. | |
| int | handley |
| Texture Handle y. | |
| int | offsetx |
| Texture Offset x. | |
| int | offsety |
| Texture Offset y. | |
| bool | tiledtex |
| true => Texture is tiled. | |
| uint | tilew |
| Width of one tile. | |
| uint | tileh |
| Height of one tile. | |
| uint | nbtilew |
| Number of tiles for the x axis. | |
| uint | nbtileh |
| Number of tiles for the y axis. | |
| uint | tilestart |
| Offset to tile starting position. | |
| void * | data |
| Pointer to the texture data. | |
Structure to hold the texture informations.
| void* data |
Pointer to the texture data.
| uint h |
Texture Height.
| int handlex |
Texture Handle x.
| int handley |
Texture Handle y.
| uint nbtileh |
Number of tiles for the y axis.
| uint nbtilew |
Number of tiles for the x axis.
| int offsetx |
Texture Offset x.
| int offsety |
Texture Offset y.
| bool tiledtex |
true => Texture is tiled.
| uint tileh |
Height of one tile.
| uint tilestart |
Offset to tile starting position.
| uint tilew |
Width of one tile.
| uint w |
Texture Width.
1.6.1