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 Pong+ for PSP, Version 1.0

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 Fish | fishtopher@gmail.com | fish.zapto.org 
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Controls:

Player 1>
Up/Down: 		Move bat / modify options values
Left/Right: 	Navigate menus
L:				Start

Player 2>
Triangle/Cross: Move bat / modify options values
Square/Circle: 	Navigate menus
R:				Start

Start:			Pause
Select:			Screenshot (Saved to memstick:/PSP/PHOTOS/)
L+R:			Display framerate

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Installation:
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Copy the appropriate folder(s) for your firmware version to the 
GAME directory of your PSP.

That's it.

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Authors note:
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It's Pong, but a little more, so it gets a '+' on the end.

It's designed to be played by two people, put the PSP on the 
table in the pub, sit at either end and pretend it's a cocktail 
table arcade machine.  In case you don't have any friends, 
there's some (very) basic AI in there.

Options can be tweaked to increase the ball's acceleration per 
hit, how much spin you can put on (by hitting the ball whilst 
moving), points per round, bat speed and AI cleverness.
Everything should be self explanatory, I hope.

Either player can select and modify menu items at any time as 
long as their icon is beside that option.  This is deliberately 
to enhance the 'social gaming' aspect, ie by causing arguments:p


Have fun.

-Fish


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Developers note:
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Like the ABOUT says, I wrote this _game_ in a day, the 
underlying libraries took a little longer to do but the get 
used in other projects, so I didn't count the time to make 
them:)

Bits of the code it are quite sleek, so you should get a fairly 
steady 600FPS or so, unless you try to look at the 
framerate, then you'll see it drop to about 520, my text 
drawing routine is one of the fairly 'un-optomised' bits:). So 
presumably the game could run faster if I didn't display the 
scores, but at 600FPS I don't think it's to big a deal just 
now.

-Fish


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Changes:
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v1.0:
Released, I think it's all there.  There's no sound yet,
I've not really looked into that so far, I might add a 
prcodural soundscape (that means beeps and blips:)) next 
time I do some work on it.


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Thanks:
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To everyone involved in making the PSPSDK and all those from the 
PS2Dev forums who helped me at any time.  
To everyone else involved in my life and learning, especially 
Yasmin.

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Copyright:
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Pong (c) Nolan bushnell, or whoever actually owns the copyright, 
not me anyway.

Pong+ (ie. this implimentation) (c) Chris McLaughlin

