ASSAULT BETA v0.7

--this the the rd release of assualt. overall, mainly gfx work has been done.

Change Log:

-- changed the array "FlameInfo" to use 2 sub-sets, instead of creating 2 arrays. save some memory.
-- added flame ANIMATIONS! :) (thx to Feldor) it looks HoT!!
-- new title screen (thx to Feldor) ALSO looks HoT!!
-- added ur faverite weapon - the FART. (seriously) it was pretty, so i was like might as well.
-- credits updated. i made the edges transparent and shoterned to size of the font to save memory. (note: they look kind of ugly rite now, ill make the look better in the next release.)
-- added *some* menu music

To-Do

wireless - server problem. youresam is gonna work on it after neo-flash coding comp.
overload and raipd fire - damn, i totally forgot about this. :p will be the first thing i do for the next release.
limited ammo - thats rite, no more "i cant shoot 1000000 bullets without running out!! YAY!!"
new map - Mr.Game is working on a map with BACKGROUND ANIMATIONS!! OMFG!!
color-collisons- meaning the maps will become fully customizable.


Installation:

normal for 1.5 users.

how to play:

player 1 moves with d-pad, changes weapon by pressing analog stick "up". shoot by pressing L
player 2 mover with X, square, O, and triangle. shoot by pressing R

In the credits: press UP or DOWN to scroll fast.


CrEdS:

look in the menu. too long. :p

EnJoY!!!!!
 
