A Drag Racing game by cools
8:46 AM 8/19/2006

This is just an "alpha" of my upcommming game Drag.
I was planning to get Drag in for the compitition, but was
held up in other thing...(vacation!). This is the engine
of the game, with some cars put in. It's all based on real
car physics, so its almost as real as it can get. It uses
sysext, by be2003, which is included in the 1.5 zip
(modules cant be loaded on 2.xx). Major thanks to Bryan
Spence for letting me use his car graphics (there will be
more cars in the final!).

How to Play:
X - Accelerate, when X is not being pressed the car will decellerate.
Triangle - Brake, which isnt truly needed but is there.
R - Increase Gear, when the bar turns green press R
L - Decrease Gear, if you ever increase the gear to early you can go down

It will probably be the shortest game in the whole
compotition, but o-well its just an alpha ; )

There are a couple of .zip's in the download.
1.5.zip is for 1.5
2.xx.zip is for 2.00 - 2.60
LuaPlayer MOD.zip is for anyone who is using my 
MOD of LuaPlayer (which is 2.xx and 1.5 compatible)

All versions need to have Lua Player installed.

Note: The 2.xx.zip game will run slightly slower than the others,
because it is the only version that isn't clocked to 333 Mhz. This
is needed otherwise the game runs slower than normal. Also
"frameskip" is set to 3.1 which is why when you go to higher
speeds it seems like the car is jumping around alot. The
"frameskip" is needed otherwise the game will run very slow.