                                  ||              ||
                                  ||              ||     ''
   '||''|, .|''|, '||''|, ('''' ''||''   '''|.  ''||''   ||  .|''|, `||''|,
    ||  || ||  ||  ||  ||  `'')   ||    .|''||    ||     ||  ||  ||  ||  ||
    ||..|' `|..|'  ||..|' `...'   `|..' `|..||.   `|..' .||. `|..|' .||  ||.
    ||             ||
   .||            .||           Playstation Game Converter for PSP

   Credits go to... [Dark_Alex] - for the Basic Idea and Conversion Method
                    [Tinnus]    - for the CDDA Fix - AKA TOC Converter
                    [Coldbird]  - for the previously Lacking Logo Algorithm,
                                  Enhancements in stripping down the BASE.PBP,
                                  aswell as improving the Image-System...

   \\GREETINGS//
   Its me - Coldbird... That Guy from LAN.st - Maybe you already forgot about me... :P
   I brought you all the first SE EBOOT Fixer for broken 1.5 EBOOTs - That still is being
   used for 3.03 OE even...

   This Time I bring you something different... Its more like a Mod, than a real new Homebrew.

   May I introduce you all to Coldbirds' own little Nameless Mod of popstation... :-)

   \\FEATURES//
   It got all the Standard Stuff you get to know from the Original Dark_Alex One...
   And it also includes Tinnus' CDDA Fix... Again - Both of them are credited above for their work!

   Besides that it got the following [New Features] : *) Bootscreen Exchange (The Warning Screen)
                                                            If you place a Greyscale LOGO.PNG in the same Folder
                                                            as popstation and your ISO it will replace the
                                                            Original Bootscreen.

                                                            Sidenote: Do not attempt to use a Colored PNG...
                                                                      It will not corrupt the EBOOT or something but...
                                                                      The Opening Screen will be kinda puzzled and stuff...

                                                      *) No more BASE.PBP Madness...
                                                            All Needed Information to Create a EBOOT
                                                            is done on the Source-Side.

                                                      *) Improved Image-Handling
                                                            You are not forced to use a ICON0.PNG Image any longer...
                                                            If no ICON0.PNG Image is present in your Folder...
                                                            You simply will end with a Normal Icon-Less PSX EBOOT!

   \\COMPILING//
   As I'm a Linux User... I'm not capable of providing a Windows-Binary of this Mod.
   A Linux-Binary, compiled on my 64bit AMD System is available on coldbird.lan.st as a Extra Download named "popstation".
   If you do another Mod, based on this Work... make sure that you credit all the persons that did previous work on
   popstation aswell like I did!
   Anyway, for compiling - Simply get a proper Environment Set-Up...

   In Linux you would do so in the Bash, and on Windows - you will have to use a Bash-Clone, called Cygwin...

   Not minding - What Way you choose, you wont have much more work than Navigating into the Folder where you extracted
   the Source and type "make" in the Prompt...

   You should end up with a Executeable File... :-)

   \\HOW TO//
   I won't write a explicit How-To here now... The very same Rules used for executing the Standard popstations will also
   apply here...

   Some Advice thought...

   When you wan't to include Icons, Backgrounds, Sounds, etc...
   MAKE SURE THEY ARE ALL IN CAPS! OMGZOR! - This might not be important on some Operating Systems, but many OS differ
   Filenames written in CAPS and those not written in CAPS...
   So you might end up with popstation not detecting your Images...

   Only Thing I have to add is... That if you want to include a Custom-Bootscreen, place a Greyscale PNG Image named
   LOGO.PNG in the same folder popstation and your PSX ISO reside in...

   If you do not have a LOGO.PNG (480x272, Greyscale, PNG) for Bootup, my Custom Bootup Screen for POPS will be patched in.

   Also... if you want to include Subchannel and Audio-Data into your EBOOT...
   (Important for Games like FF9, that otherwise will freeze somewhere in-game)
   Dump your Gamedisc using CloneCD (CloneCD works fine both in Windows and under VMWare... therefore also on Unix Systems)
   and instead of the .iso / .bin File, you drag all three Files into the Folder where popstation resides...

   Then just point popstation at the .img File (one of the three generated files... .ccd, .img, .sub) !

   It will automatically include Subchannel Data aswell as Audio-Tracks... ^_^

   \\FOR GUI-USERS//
   You should be able to use this Mod with about every GUI available - As the Commandline Settings remained the same.
   But you will lack specific Control of the Bootscreen Changes...
   Nontheless thought, you finally won't need BASE.PBP anymore... :P

   \\GREETINGS & ANTI GREETINGS//
   Hm... the Usual Stuff here - I greet Everyone that knows me and... Well - Ya know that Stuff...
   Especially I wanna greet - Mathieulh, jas0nuk, harleyg, cyanide, spectroplasm, corpdecker, and a few Peaple I prolly
   forgot about... And of course the LAN.st Peaple in General...

   This Time thought... I also wanna add a Anti-Greeting...

   Yes - Im talking about you Iceberg... You know who you are...

   \\CONTACT//
   If you really need to get in Contact with me... Feel free to do so in any possible way...

   e-m@il : vanburace@gmail.com
   msn    : coldbird123@hotmail.com
   irc    : irc.lan.st #psp
            ...most of the Time I'm idle working on some coding or stuff... If it's important... Whisper Me :-)
