Lua Map Maker
By Merick
March 2007

This is a basic 2d tile map editor for lua games.

Features:

-- edits map in 3 layers: 
	ground layer  : the basic map area
	object layer  : assigns a number value to the current tile area
			0 is not displayed in the editor. In my demo, I
			used 0 for walkable area and set 1 to indicated
			an impassable barrier
	overlay layer : this layer is for images that the player can walk behind

-- tile rotation - still working on this, not yet implemented

-- saves / loads map info to a single data file

Controls:

start menu - d-pad up/down to change selection, cross to start

text input for create new project:
	left trigger = numbers
	right trigger = shift
	D-pad up = backspace
	start = accept name
	analog and buttons = select letter

file broswer for loading projects: 
	d-pad up/down to change selection, cross to start


map edit mode:
	start = brings up save/quit menu
	d-pad = change current map tile
	square = put tile down
	cross = erase tile
	triangle/circle = cycle through tiles / object numbers
	right trigger = cycle through layers
	
	left trigger + d-pad left/right = change tile rotation (not implemented yet)

to do list:

-- finish tile rotation
 

Credits:

File browser for loading projects edited from Tactical Penguin's
Uses cancan's version of the Danzeff OSK for text input

-- Rotation - although not implemented yet, KleptoOne is 
	helping to firgure this out

tablesave functions - author unknown but found at:
      http://lua-users.org/wiki/SaveTableToFile

The sample tiles included are from a set made and released to the public
for free use by Danc at Lost Garden. The full, unaltered set can be found here:

http://lostgarden.com/2006/02/250-free-handdrawn-textures.html

The tower and tree images are from here: http://reinerstileset.4players.de/englisch.htm

Special thanks to everyone at QJ.net, Evilmana, and PSP3d 
who help me figure some of this stuff out.