README for Marching Band Drill Writer by andyauff

Release version: 0.1 (First release)


Thank you for downloading Marching Band Drill Writer! I hope you enjoy it.



WHAT IS IT?
	This is a program designed to let you create your own drill sets for
marching bands. If you don't know, the drill is the movement of the band on the
field. This program allows you to add an "X" wherever you want a band member
to be for that set, just the way drill sheets look.


HOW DOES IT WORK?
	On the screen is a standard (almost to scale, but not exactly) high school
football field. You can see all of the yard lines, with the goal lines being green,
the 50 yard line being blue, and the rest black. There are also hash marks (high school
distances, still). 

	You simply move the "selector," or square, around the field to
where you want the "dot" (coordinates and position for each band member) of the band
member. Press CROSS on the PSP to create an "X" right there! The selector moves at an 8-5
step with each press of the d-pad. For example, if you press the right arrow on the d-pad,
the selector will move one step to the right on the screen (towards the "side 2" goal line)
at an 8-5 step. The analog stick is, at the moment, sensitive, but it can get you moving
around the field faster than an 8-5 step at a time. Moving the analog stick will make the
selector move 8 8-5 steps in the respective direction (the distance between two yard lines).
The selector will likely move at least 16 8-5 steps because of the sensitivity, but it is useful
to get around the field quickly (it will always move at a multiple of 8, though... just sometimes
it moves 2 sets of 8 8-5 steps, and so on...).

	Up at the top of the PSP's screen is a display telling you where, exactly, the selector is
currently on the screen. It tells you how many steps off of the closest yard line you are, and how
many steps from the closest hash or side line you are. It also shows you the selector's x and y
values (in pixels) on the PSP's screen.

	There is also an undo feature, which is a little buggy but should get the job done.
Simply press CIRCLE on the PSP to undo the last "X" you added to the screen.

	That's just about it, have fun!


CONTROLS:

	CROSS (X): Create an instance of "X" on the screen at the current position of the selector.
	CIRCLE (O): Undo the last creation of "X" performed.



THANKS TO:

	www.evilmana.com, for getting me started in lua
	http://psplite.net, for giving me free devblog hosting in the past (I just don't have enough time!)
	qj.net, for the great forums and for hosting my previous (and hopefully future) programs
	Anyone who has helped me on any forums, especially the qj.net forums, with my lua coding.

AND THANKS ESPECIALLY TO:

	TuxThePenguin, of the qj.net forums. Without your help, this release would not be happening right
now. You helped me to integrate the most important part of this program: drawing the "X"'s. Thanks a lot! 


----------------------------
My Website:

http://www.andyauff.com

My email:

andyauff@hotmail.com
----------------------------

Also check out:

http://www.thatoneforum.ipbfree.com