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~~ Orbid ~~
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A Slasher(Team Duck) & Madsoul production.


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~ Description ~
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Orbid is a unique game in which you're a small orb struggling to survive. You must eat the smaller(orange) orbs in order to gain points and survive in this dangerous world. All the while, you'll be avoiding larger orbs or else you'll become their dinner!

Orbid contains 4 distinct game modes.
~~~ Normal Mode
	Level based, in which each level will become increasingly harder for you to survive.
~~~ Survival Mode
	Survival of the fittest. Survive for as long as possible before you become the 			enemies dinner.
~~~ Time Mode
	Beat the clock. Eat as many helpless orange orbs as possible. For each one you eat, 		your timer will +1; and for each set of orbs you eat, you'll recieve a 15to20+ 			random amount of time.
~~~ Mine Mode
	Avoid the mines! Your goal is to eat the helpless small orb each round while 			avoiding the various scattered mines throughout the map.


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~ Controls ~
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~ Menu
	X to accept
	TRIANGLE to go back
	LEFT/RIGHT/UP/DOWN to navigate
~ Game
	START to pause game
		(If paused; press start to unpause, or press TRIANGLE to finish game)
	ANALOG - Move player around


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~ Notes ~
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This game WILL work in both 1.5 & 3.XX kernel.
NOTE: For 3.xx kernel, it is recommended that you use eloader to load Orbid. If you don't use eloader to load Orbid, the music will not function properly under 3.XX kernel.


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~ Credits ~
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Thanks to Benhur for the font loading.
Thanks to Insert_Witty_Name and Raphael for the at3 loading part in triEngine.


Orbid coded by Slasher of Team Duck.
All sfx and gfx done by Madsoul.


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