 __    __  __    __    ____  __      __   _  _  ____  ____    _   _  __  __ 
(  )  (  )(  )  /__\  (  _ \(  )    /__\ ( \/ )( ___)(  _ \  ( )_( )(  \/  )
 )(__  )(__)(  /(__)\  )___/ )(__  /(__)\ \  /  )__)  )   /   ) _ (  )    ( 
(____)(______)(__)(__)(__)  (____)(__)(__)(__) (____)(_)\_)  (_) (_)(_/\/\_)

			   LuaPlayerv5.0
-----Important----
New Co-Developer PiCkDaT. From now on PiCkDaT and I are working as a team and releasing the LuaPlayerHM as a team.
We have a new site http://luaplayerhm.xtreemhost.com/

PLEASE SEND BACK MORE MORE INFO ON NEW FEATURES WANTED TO QJ FORUMS.


-----Install-----
copy the Lua Player HM v5.0 Eboot into your folder for Lua programing and run from xmb.
EASY!

Or Copy the LuaPlayerHM5 folder under either (GAME,GAME150 or Game3.XX) and run the Wifi Demo from the XMB

------New Features------
Added WIFI Abiltiy to the player. You can select and add new wireless networks and use Adhoc (By PiCkDaT)

###Wireless Functions
Wlan.init() Enables the Wireless and lets you select the newwork
Wlan.term() Disables the Wireless.
Wlan.getIP() Gets IP adress after wifi is initated eg ipadress=Wlan.getIP()

####Adhoc Functions
Adhoc.init() Enables the Adhoc
Adhoc.term() Terminates the Adhoc
Adhoc.connect() 
Adhoc.send()
Adhoc.recv()
Adhoc.getState()

####Socket Functions
Socket.connect()
Socket.createServerSocket()
Socket.isConnected()
Socket.accept()
Socket.send()
Socket.recv()
socket.close()
Included test file	

Slim and Phat Enabled.

------Next Release-----
Built in LuaPlayer Updater. 
		It will automaticaly check for a new version of LuaPlayerHM and download and install it for you.
Better Eboot Support.

------Functions-------
Sound Files able to be played
.aa3
.oma
.omg
.mp3
.ogg
all old sound files from other Luaplayers.

Aa3me functions #####This is the Media Engine Functions####
aa3me.load()
aa3me.play()
aa3me.Stop()
aa3me.eos()    (EndOfStream)
aa3me.getTime()
aa3me.percent()
aa3me.pause()

Mp3me functions #####This is the Media Engine Functions####
Mp3me.load()
Mp3me.play()
Mp3me.Stop()
Mp3me.eos()    (EndOfStream)
Mp3me.getTime()
Mp3me.percent()
Mp3me.pause()

Mp3 functions  #####This is the CPU Functions####
Mp3.load()
Mp3.Stop()
Mp3.pause()
Mp3.play()
Mp3.EndOfStream()
Mp3.getTime()
Mp3.volume()

Ogg functions #####This is the CPU Functions####
Ogg.load()
Ogg.stop()
Ogg.pause()
Ogg.play()
Ogg.EndOfStream()
Ogg.getSec()
Ogg.getMin()
Ogg.getHour()
Ogg.volume()


System functions
System.currentDirectory()
System.listDirectory()
System.createDirectory()
System.removeDirectory()
System.removeFile()
System.rename()
System.usbDiskModeActivate()
System.usbDiskModeDeactivate()
System.powerIsPowerOnline()
System.powerIsBatteryExist()
System.powerIsBatteryCharging()
System.powerGetBatteryChargingStatus()
System.powerIsLowBattery()
System.powerGetBatteryLifePercent()
System.powerGetBatteryLifeTime()
System.powerGetBatteryTemp()
System.powerGetBatteryVolt()
System.powerTick()
System.md5sum()
System.sioInit()
System.sioRead()
System.sioWrite()
System.irdaInit()
System.irdaRead()
System.irdaWrite()
System.sleep()
System.getFreeMemory()
System.Quit()
System.setLow()
System.setReg()
System.setHigh()
System.setcpuspeed() in brackets enter the cpu speed 10-333Mhz
System.madeby() Show the Lua Player version in brackets put either (1 for yes/no, or 0 for back) eg System.madeby(0)
System.runeboot() Runs an eboot file
System.unassign() unassigns the flash or disk
System.assign() assigns the flash or disk
System.memclean() cleans the ram of unsued code aka frees up memory
System.oaenable() enables the use of Sound functions eg Sound.load() and Sound.play() Voice.play()
System.oadisable() disables the use of Sound functions eg Sound.load() and Sound.play() Voice.play()
System.loadPrx() ("filepath") loads prx file to use in code.

###Wireless Functions
Wlan.init() Enables the Wireless and lets you select the newwork
Wlan.term() Disables the Wireless.
Wlan.getIP() Gets IP adress after wifi is initated eg ipadress=Wlan.getIP()

####Adhoc Functions
Adhoc.init() Enables the Adhoc
Adhoc.term() Terminates the Adhoc
Adhoc.connect() 
Adhoc.send()
Adhoc.recv()
Adhoc.getState()

####Socket Functions
Socket.connect()
Socket.createServerSocket()
Socket.isConnected()
Socket.accept()
Socket.send()
Socket.recv()
socket.close()


And Special Thankx to sakya for the Media engine help and source.
Thx to FaT3oYCG for the help,
sg57 for the flash assign functions
and Insert_Witty_Name for netdialog in sdk.

Made By HOMEMISTER and PiCkDaT
	