

          _________________________
        //                         \\
       |||  .umxprime:             |||
       |||  P R O C E S S _ O N E  |||
        \\_________________________//
        
        ///////////////////////
        
        _:INSTALLATION:_
        
        unpack zip to your memory stick and launch process_one from the game menu of your PSP
        tested with 3.52M33-4 and 3.80M33-5
        
        ///////////////////////
        
        _:CONTROLS:_
        
        [JOY] / move the square to draw the flow
        [UP] / generate an upward oriented flow
        [RIGHT] / generate a left oriented flow
        [DOWN] / generate a downward oriented flow
        [LEFT] / generate a left oriented flow
        [TRIANGLE] / show pixels in a non persistent mode
        [SQUARE] / the square doesn't draw
        [CIRCLE] / the flow leads the particles toward the square
        [CROSS] / the flow leads the particles away from the square
        [L] / generate another flow
        [R] / show the flow
        [SELECT] / change colors of process_one (5 themes available)
        [HOME] / quit
        
        ///////////////////////
        
        _:VERSIONS+CHANGELOG:_
        
        [03/31/08]
        initial release
        
        ///////////////////////
        
        _:INFOS:_
        
        [CONTACT] / umxprime@umxprime.com
        [WEB] / http://www.umxprime.com
        [MADE WITH] / - Days, Nights and a PSP
                      - C
                      - PSPSDK
                      - triEngine, mainly triGraphics, a pspgu wrapper developped by Tomaz, InsertWittyName, and Raphael
                      - int mcrowne_isqrt(), a fast integer based sqrt function written by Mark Crowne
                      - int i_atan2(), a fast integer based atan2 function written by Simon Hosie
        [GREETS] / PSPGEN, DEVSGEN, GENEVOIS FROM REALTECH-VR, SEB, ORU, BRUNO, UKKO_ONE, KADDD, ASDW
        
        ///////////////////////
        
        .umxprime
