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~Create ICON1.PMF/SND0.AT3 files to modify your Homebrew~

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AdventWolf

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Post Tue Jun 03, 2008 4:56 am

With the sony vegas, can you save your videos in .AVI format? If not then you'll just have to download a converter or something.
sony sound forge - Just need to save your audio as .WAV
**unless you want a separate .AT3 audio, which will allow the icon1.pmf file to be longer since it won't have to carry the audio memory.
Then you will need Goldwave with the .AT3 codec.

I can try to put one together right now.

For some reason I can't open your video and edit it so I can't change the frame rate for it. It has to be a certain frame rate for it to be usable.
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uberusmaximus

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Post Tue Jun 03, 2008 2:02 pm

really, it doesnt open? they should be two avi vids.

all i did was get them from youtube using downloadhelper for firefox and converted them to avi form flv in super converter.



maybe i can try it again, did you say the audio type for the avi has to be wav? and what other settings do the avi have to be set at?
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AdventWolf

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Post Tue Jun 03, 2008 2:20 pm

The two .AVI videos are smaller than 1000 kb, thats not right..
You can give me the links to the youtube videos and I'll convert them.

In order to convert the files into .MPS which in turn are converted to .PMF need to be:

Audio - .WAV and 44100 Hz.
Video - .AVI and 29.97 frame rate.
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uberusmaximus

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Post Wed Jun 04, 2008 6:27 pm

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AdventWolf

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Post Thu Jun 05, 2008 4:31 am

Lol, that is a terrible commercial, funny. I'll right I'll work on it.

Alright well I worked on it but I won't be able to fit both the video and audio into a single icon1.pmf file at less than .5 MB. The lowest I can get it is .85 MB.
..I'll work on it some more.

Here are the separate icon1.pmf(only video) and snd0.at3(only audio) files but they won't work together. YOu can test them out. http://www.sendspace.com/file/qm57qm
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uberusmaximus

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Post Thu Jun 05, 2008 4:42 pm

why dont they work together?
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AdventWolf

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Post Thu Jun 05, 2008 4:51 pm

Not sure, I guess the icon1.pmf file is meant for video AND audio, so if you can an snd0.AT3 file as well, then icon1 disables it since it is suppose to have audio.
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uberusmaximus

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Post Thu Jun 05, 2008 5:34 pm

oh, well i made a wav file and an avi file.

can you try it again with this?

http://www.mediafire.com/?519f9ojzxif

i shrunk the avi to 220 KB, but it is xvid. i also left the original mpeg. and an mp3. i shrunk it about 5 seconds.
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AdventWolf

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Post Thu Jun 05, 2008 5:41 pm

Did you take off 5 seconds from the avi you shrunk?

The untitled.mpg.AVI and the untitled.mpg.WAV got it down to .73 MB. Just need to shrink it another .23 MB
Last edited by AdventWolf on Thu Jun 05, 2008 5:55 pm, edited 1 time in total.
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uberusmaximus

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Post Thu Jun 05, 2008 5:52 pm

i took off 3 and sped it up 2
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AdventWolf

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Post Sat Jun 07, 2008 3:27 am

yeah I don't think its gonna happen, I mean with ISO/CSO files they incon1 and snd0 files aren't embedded in the eboot. They are just executed on the ISO whenever it is called to do so, so they can both be active in the game.
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DarkPacMan77

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Post Sat Jun 07, 2008 7:33 am

AdventWolf wrote:EDIT: Nice! when you google "icon1.pmf" This is the first topic to pop up!


Ha! - it actually is!

I also kinda did something neat on the internet for PSPBrew. I went to one of the PSP wikipedia pages and where it says "reference links" in the bottom of the page, I made PSPBrew the top reference link :D lol. It was already there as a reference link, but was down on the list. I just made it on top hehe.

I did that a long time ago but it's still like that.

-DarkPacMan77-
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D3ViLsAdvocate wrote:Try shaking the salt harder onto your tongue.
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AdventWolf

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Post Sat Jun 07, 2008 8:50 am

Nice, way to show em!
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AdventWolf

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Post Mon Jun 09, 2008 6:47 pm

Hey Uber, I found out that you can have a Icon1.pmf and an .at3 file play at the same time, but the combination of the two files cannot exceed 500kb.
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uberusmaximus

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Post Mon Jun 09, 2008 8:30 pm

oh, coolio. too bad my psp broke... :roll: i probably wont be around for a while until i make another $80 to buy a new one.
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