.
•
Register
•
Login
Brewology.com
All Downloads
PS3
Blu-Ray Disc Java (BDJ)
Custom Firmwares
Drivers
Emulators
Firmware
Homebrew Applications
Homebrew Games
Jailbreaks
Linux Tools
Themes
Tools and Utilities
PSP
Development
Development Libraries
Development Utilities
Source Code
Emulators
Amiga
Amstrad CPC
Apple II
Arcade
Atari
BBC Micro
Carice
Chip 8
ColecoVision
Commodore 64
CPS2
DOS
Dragon32/64 emulator
Gameboy / GBC
Gameboy Advance
HP48
M.A.M.E
Macintosh
MSX
Neo Geo
Nintendo 64
Nintendo NES
PC-9801
PlayStation One
QUASI88
SamCoupe
ScummVM
Sega Genesis Megadrive
Sega Master System
Sinclair ZX81
Super Nintendo SNES
Thomson MO5
TI
Turbo Grafx 16
Vectrex
WonderSwan
X86
Yabasic
ZX Spectrum
Firmwares
Game-Addon-Packs
Hacks and Exploits
Homebrew Applications
General Apps
Media Apps
Organization Apps
Wi-Fi / IR Apps
Homebrew Games
Flash Games
General Games
LUA Games
Homebrew Packs
Magazines
Backgrounds
PSP Magazines
PC Tools
EBOOT Tools Utilities
General Tools Utilities
PSP Emulator
Wii
Applications
Homebrew
Applications
Games
Brewology:
Brewology Menu
Forums!
News
PS3 Homebrew/PSN Store
PSVita Homebrew Store
PS3 Homebrew Manager
PSN Links
PSN Update Finder
PSN / PKG Downloader
Downloads
PSP
PS3
Wii
Saved Games
PSP
PS3
Wii
Go Back
PCSP v0.3.0
Filename
pcspv030_udbv3.rar
Date Posted
Aug 24, 2010
Categories
PSP
,
Emulators
Tags
PSP
Downloads
1559
Description:
The homebrew coders from the PCSP project has released a new version of their new and improved PSP emulator for Windows that is written in C/C++, PCSP.Changelog: General Fiber support in threadman Fixed analogue pad emulation Added joystick/joypad support Fixed QPspScreen size Better way to use QGLFormat QPspScreen : now uses QGLWidget instead of QWidget (a.k.a we now use QT's opengl) Added screenshot support Added argument for being able to open debugger from pcsp-udb Added partial save support. Some games can now save their status (puzzle bobble for instance and few more). PSF loader rewrite to support proper saves. Fixed an old bug in memory card manager (wasn't recongnize kxpoit files correctly) Dynamic change between shader and opengl version. From menu option you can enable/disable shaders dynamically while pcsp is running HLE improvements Fixes for Atrac3plus correcting sceKernelFreeHeapMemory New HLE implementations sceKernelVolatileMemLock,sceKernelVolatileMemTryLock,sceKernelVolatileMemUnlock implementations Implemented sceIoDevctrl 0x02025801 instruction Added scePsmf and scePsmfPlayer basic faking GE improve loops in Decoder texture are better rendered added mipmapping support added viewport command - compatible with window resizing fixed scissor bug so it is compatible with window resizing Now compressed textures can use mipmapping as expected Fix alignment for CLUT indexed textures DrawPrimitives advances vertex or index adddress so we can execute several PRIM after one VTYPE : Skate Park City and Obscure Improved Texture caching using a XOR based key because Lemmings and Worms had issues with it Added vertex and fragment shaders A lot more fixes to opengl and shaders renderers �
Download File