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Rcomage v1.1.0
Filename
rcomage_v110.rar
Date Posted
Apr 8, 2010
Categories
PSP
,
Homebrew Applications
Tags
PSP
Downloads
1003
Description:
Developer's note: � Rcomage is a general purpose RCO creation/manipulation tool.� It is designed to allow RCOs to be modified in almost any way, and intended to replace my previous application, RCO Editor.� Rcomage should also generate almost fully "compliant" resource files (very similar to original Sony RCOs).RCO files are resource files that can be found in the PSP's flash0:/vsh/resource directory which contain stuff like icon data and various other resource components.� RCOs can also be found on UMD Video/Audio discs, where they are used to supply resources to the menus.Currently, it only has two primary features - RCO dumping and RCO compiling.Unfortunately, I've released this in a bit of a rush, so haven't really checked many things and haven't added many features I intended to put in. � Changelog: - Minor message output changes - Fixed bug where rcomage may have tried to convert non-GIM images through gimconv when dumping - Fixed minor issue if Image/Sound/Text tree contained no subentries - Removed option to select compression for PNG/JPG/TIF/GIF resources in GUI as it's mostly useless and may break the RCO if changed - Add UMDFlag attribute to RcoFile tag - Reduce the use of CDATA sections in the dumped text XML file - Add basic VSMX decoder/encoder; add corresponding option when dumping/compiling in CLI and GUI, as well as vsmxdec and vsmxenc functions in the CLI - Add experimental VSMX -> Javascript decompiler.� This will most likely crash, but if you're lucky, it might go through and give half-readable output.� Only use this if you're really interested; can only be accessed via the CLI using the --decompile option of vsmxdec - Export some internal constants to .ini files - Add support for UTF8 and UTF32 text in RCOs (found in PS3 RCOs); also fixed some potential character encoding issues - Add support for Fontstyle entries (used in the sysconf PS3 RCO) - Greatly improve handling PS3 RCO object structures (thanks goes to geohot for RCO samples) - Add support for writing PS3 RCOs; also modify GimConv to add PS3 configuration option
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